Player Matchup

Tsukuyomi
Tsukuyomi
A-L59sniper
Tsukuyomi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,415 Elo+
Party 1
Serqet
Serqet
Lloyd68
Serqet
Level 28
God Stats
1W - 3L
1,292 SR
Queue Stats
30W - 32L
1,458 Elo+
Solo
Neith
Neith
Produfoot59760
Neith
Level 6
God Stats
6W - 8L
1,440 SR
Queue Stats
46W - 57L
1,326 Elo+
Party 1
Scylla
Scylla
Rowkah
Scylla
Level 25
God Stats
11W - 8L
1,536 SR
Queue Stats
75W - 71L
1,553 Elo+
Solo
Hades
Hades
SkymoTyes
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,448 Elo+
Party 1
Team Averages
Level 27
1,454 SR
1,440 Elo+

VS

Team Averages
Level 22
1,451 SR
1,395 Elo+
Cerberus
Cerberus
Doughnut 89
Cerberus
Level 25
God Stats
10W - 24L
1,258 SR
Queue Stats
83W - 108L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
JP6x
Tsukuyomi
Level 28
God Stats
24W - 8L
1,610 SR
Queue Stats
36W - 23L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
Jeezy360
Kukulkan
Level 16
God Stats
85W - 83L
1,412 SR
Queue Stats
97W - 94L
1,348 Elo+
Party 2
Da Ji
Da Ji
ThronesVI
Da Ji
Level 27
God Stats
14W - 18L
1,475 SR
Queue Stats
108W - 91L
1,502 Elo+
Solo
Medusa
Medusa
sometypeofgirl
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A-L59sniper
Tsukuyomi
19
8 / 13 / 21
13,164
1,097
22,092
23,869
9,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Lloyd68
Serqet
18
5 / 9 / 15
12,337
1,028
7,407
17,947
6,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 8 / 22
13,704
1,142
13,594
19,906
7,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Rowkah
Scylla
19
7 / 4 / 15
13,266
1,106
14,531
16,934
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
SkymoTyes
Hades
20
8 / 8 / 17
13,443
1,120
16,727
20,917
11,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doughnut 89
Cerberus
20
2 / 8 / 26
12,583
1,049
7,981
26,290
33,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
JP6x
Tsukuyomi
20
20 / 9 / 10
16,639
1,387
39,837
18,291
7,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jeezy360
Kukulkan
19
1 / 3 / 18
11,914
993
12,556
7,232
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ThronesVI
Da Ji
20
17 / 3 / 14
15,891
1,324
27,346
11,152
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 12 / 17
11,885
990
8,331
17,784
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
127
35
Kills
42
42
Deaths
35
90
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
A-L59sniper
Tsukuyomi
8
13
21
1.42
W
Cerberus
Doughnut 89
Cerberus
2
8
26
1.88
W
Tsukuyomi
JP6x
Tsukuyomi
20
9
10
2.78
W
Kukulkan
Jeezy360
Kukulkan
1
3
18
3.33
L
Serqet
Lloyd68
Serqet
5
9
15
1.39
L
7
8
22
2.25
L
Scylla
Rowkah
Scylla
7
4
15
3.63
L
Hades
SkymoTyes
Hades
8
8
17
2.06
W
Da Ji
ThronesVI
Da Ji
17
3
14
8
W
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,351
Damage
96,051
99,573
Taken
80,749
40,474
Mitigated
60,180
8,528
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
A-L59sniper
Tsukuyomi
22,092
7,022
621
861
23,869
9,217
0
4,158
19,711
0
38,358
W
Cerberus
Doughnut 89
Cerberus
7,981
460
0
3,333
26,290
33,971
0
9,639
16,128
24,060
0
W
Tsukuyomi
JP6x
Tsukuyomi
39,837
9,944
0
623
18,291
7,775
0
7,838
10,163
0
59,828
W
Kukulkan
Jeezy360
Kukulkan
12,556
58
0
0
7,232
3,224
0
1,603
5,593
48,884
0
L
Serqet
Lloyd68
Serqet
7,407
2,396
0
0
17,947
6,475
0
2,541
15,406
0
13,418
L
13,594
7,414
0
1,854
19,906
7,876
0
5,513
14,180
0
41,157
L
Scylla
Rowkah
Scylla
14,531
2,124
0
1,425
16,934
5,452
0
3,697
13,237
32,811
0
L
Hades
SkymoTyes
Hades
16,727
2,786
1,113
2,654
20,917
11,454
0
4,628
16,289
34,945
0
W
Da Ji
ThronesVI
Da Ji
27,346
10,079
0
0
11,152
7,930
0
4,184
6,820
0
37,485
W
8,331
4,638
0
1,331
17,784
7,280
0
7,292
10,332
0
27,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,914
Gold Earned
68,912
190
Minions Killed
238
8
Camps Cleared
4
1,028,765
Distance Traveled
1,042,448
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,164
1,097
21
2
3
222,321
1
W
Cerberus
12,583
1,049
36
3
0
204,675
0
W
Tsukuyomi
16,639
1,387
45
4
2
223,756
0
W
Kukulkan
11,914
993
83
7
1
231,347
0
L
Serqet
12,337
1,028
12
1
2
195,015
0
L
Neith
13,704
1,142
54
5
1
205,952
0
L
Scylla
13,266
1,106
52
4
2
218,974
0
L
Hades
13,443
1,120
51
4
0
186,503
1
W
Da Ji
15,891
1,324
21
2
1
240,738
2
W
Medusa
11,885
990
53
4
0
141,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role