Player Matchup

Fenrir
Fenrir
Rizarin
Fenrir
Level 64
God Stats
8W - 8L
1,443 SR
Queue Stats
49W - 56L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
STEVO783
Gilgamesh
Level 84
God Stats
3W - 0L
1,391 SR
Queue Stats
85W - 75L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintViceroy
Zhong Kui
Level 153
God Stats
1W - 3L
1,730 SR
Queue Stats
7W - 13L
1,113 Elo+
Solo
Aphrodite
Aphrodite
Thebarba123
Aphrodite
Level 59
God Stats
25W - 20L
1,619 SR
Queue Stats
175W - 188L
1,354 Elo+
Solo
Anhur
Anhur
bl00d slcer
Anhur
Level 88
God Stats
1W - 0L
1,199 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 90
1,477 SR
1,365 Elo+

VS

Team Averages
Level 90
1,471 SR
1,383 Elo+
Tiamat
Tiamat
GraySoul3
Tiamat
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
40W - 51L
1,447 Elo+
Solo
Sylvanus
Sylvanus
ProMyChoice
Sylvanus
Level 89
God Stats
10W - 8L
1,542 SR
Queue Stats
352W - 378L
1,425 Elo+
Solo
Loki
Loki
ZeroDestroyer89
Loki
Level 88
God Stats
17W - 16L
1,483 SR
Queue Stats
91W - 123L
1,305 Elo+
Solo
Anhur
Anhur
hinge817
Anhur
Level 81
God Stats
7W - 13L
1,444 SR
Queue Stats
473W - 458L
1,425 Elo+
Solo
Neith
Neith
mua_Tony2414
Neith
Level 106
God Stats
161W - 229L
1,386 SR
Queue Stats
425W - 564L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rizarin
Fenrir
20
8 / 9 / 4
15,116
560
12,859
24,641
12,008
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
STEVO783
Gilgamesh
20
16 / 10 / 6
17,584
651
27,893
34,906
27,612
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
SaintViceroy
Zhong Kui
20
10 / 7 / 13
15,321
567
32,637
31,505
19,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Thebarba123
Aphrodite
20
3 / 7 / 20
14,566
539
8,115
21,235
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 10 / 13
14,249
528
23,087
28,407
9,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GraySoul3
Tiamat
20
7 / 10 / 10
13,561
502
15,822
22,517
13,475
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ProMyChoice
Sylvanus
20
5 / 5 / 17
12,713
471
18,377
27,849
37,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 10 / 7
14,707
545
23,495
26,834
12,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
hinge817
Anhur
20
11 / 8 / 7
13,349
494
19,140
24,955
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 11 / 11
13,764
510
17,466
22,604
9,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
95
44
Kills
43
43
Deaths
44
56
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GraySoul3
Tiamat
7
10
10
1.2
L
Sylvanus
ProMyChoice
Sylvanus
5
5
17
2.7
W
Fenrir
Rizarin
Fenrir
8
9
4
1.11
W
Gilgamesh
STEVO783
Gilgamesh
16
10
6
1.9
W
Zhong Kui
SaintViceroy
Zhong Kui
10
7
13
2.36
W
Aphrodite
Thebarba123
Aphrodite
3
7
20
1.86
L
14
10
7
1.75
W
7
10
13
1.35
L
Anhur
hinge817
Anhur
11
8
7
1.81
L
6
11
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,591
Damage
94,300
140,694
Taken
124,759
87,672
Mitigated
82,872
52,544
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GraySoul3
Tiamat
15,822
928
428
3,900
22,517
13,475
1,230
7,655
14,523
62,440
0
L
Sylvanus
ProMyChoice
Sylvanus
18,377
6,388
3,062
9,230
27,849
37,125
0
11,099
16,351
52,186
11,901
W
Fenrir
Rizarin
Fenrir
12,859
4,251
0
6,968
24,641
12,008
520
2,864
21,718
0
108,005
W
Gilgamesh
STEVO783
Gilgamesh
27,893
7,911
1,419
5,898
34,906
27,612
1,822
8,201
26,453
0
107,150
W
Zhong Kui
SaintViceroy
Zhong Kui
32,637
3,260
0
13,562
31,505
19,658
1,365
6,416
24,705
112,550
0
W
Aphrodite
Thebarba123
Aphrodite
8,115
1,325
9,856
8,611
21,235
18,529
681
7,668
13,337
47,731
0
L
23,495
10,431
0
0
26,834
12,404
420
8,084
18,466
0
90,069
W
23,087
14,750
1,064
5,166
28,407
9,865
3,145
9,257
19,000
0
86,091
L
Anhur
hinge817
Anhur
19,140
7,758
0
6,759
24,955
9,972
726
8,216
16,483
0
79,621
L
17,466
6,940
0
1,870
22,604
9,896
2,067
4,430
17,889
0
77,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,836
Gold Earned
68,094
624
Minions Killed
569
0
Camps Cleared
0
2,331,404
Distance Traveled
2,122,837
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,561
502
134
5
0
437,009
1
L
Sylvanus
12,713
471
75
3
0
412,531
5
W
Fenrir
15,116
560
163
6
0
485,034
7
W
Gilgamesh
17,584
651
135
5
0
506,832
4
W
Zhong Kui
15,321
567
161
6
0
428,528
4
W
Aphrodite
14,566
539
67
2
0
474,461
13
L
Loki
14,707
545
122
5
0
472,043
4
W
Anhur
14,249
528
98
4
0
436,549
2
L
Anhur
13,349
494
99
4
0
414,397
7
L
Neith
13,764
510
139
5
0
386,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role