Player Matchup

Nu Wa
Nu Wa
DonBoscoSSJ
Nu Wa
Level 28
God Stats
55W - 48L
1,235 SR
Queue Stats
104W - 126L
1,258 Elo+
Solo
Cernunnos
Cernunnos
EDUBB28
Cernunnos
Level 7
God Stats
1W - 5L
1,473 SR
Queue Stats
9W - 10L
1,274 Elo+
Solo
Anubis
Anubis
Grim and lucky
Anubis
Level 13
God Stats
11W - 13L
1,500 SR
Queue Stats
145W - 157L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Paintbalowns
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,518 Elo+
Solo
Cthulhu
Cthulhu
superhats2
Cthulhu
Level 29
God Stats
6W - 9L
1,355 SR
Queue Stats
82W - 87L
1,458 Elo+
Solo
Team Averages
Level 19
1,413 SR
1,385 Elo+

VS

Team Averages
Level 17
1,544 SR
1,570 Elo+
Neith
Neith
AJToph
Neith
Level 6
God Stats
8W - 3L
1,607 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Faze_Spax69
Danzaburou
Level 25
God Stats
17W - 11L
1,545 SR
Queue Stats
144W - 111L
1,511 Elo+
Party 1
Nemesis
Nemesis
JesterR9778
Nemesis
Level 20
God Stats
3W - 0L
1,692 SR
Queue Stats
55W - 56L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Ray Hanson
Kukulkan
Level 18
God Stats
73W - 47L
1,597 SR
Queue Stats
138W - 111L
1,529 Elo+
Party 1
Ymir
Ymir
TheG4mer346
Ymir
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
64W - 59L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 13
11,622
969
12,868
16,511
7,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
EDUBB28
Cernunnos
19
11 / 9 / 9
13,677
1,140
22,988
25,689
12,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 12 / 12
11,342
945
12,628
22,343
11,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Paintbalowns
Ah Muzen Cab
18
6 / 5 / 9
11,982
999
20,233
13,709
6,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
superhats2
Cthulhu
17
2 / 10 / 13
11,046
921
14,326
20,604
16,788
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJToph
Neith
20
11 / 2 / 14
13,665
1,139
19,422
13,354
5,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Faze_Spax69
Danzaburou
20
15 / 3 / 10
15,247
1,271
33,299
18,053
6,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JesterR9778
Nemesis
19
3 / 6 / 20
12,447
1,037
12,927
19,410
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Ray Hanson
Kukulkan
20
13 / 4 / 11
14,424
1,202
20,535
16,341
5,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 22
12,313
1,026
9,502
20,132
24,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
121
23
Kills
44
44
Deaths
23
56
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
AJToph
Neith
11
2
14
9
L
2
8
13
1.06
L
Cernunnos
EDUBB28
Cernunnos
11
9
9
1.72
W
Danzaburou
Faze_Spax69
Danzaburou
15
3
10
6.67
L
2
12
12
0.67
W
Nemesis
JesterR9778
Nemesis
3
6
20
2.17
L
Ah Muzen Cab
Paintbalowns
Ah Muzen Cab
6
5
9
2.1
W
Kukulkan
Ray Hanson
Kukulkan
13
4
11
4.63
W
2
8
22
1.63
L
Cthulhu
superhats2
Cthulhu
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,043
Damage
95,685
98,856
Taken
87,290
55,388
Mitigated
49,198
10,281
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AJToph
Neith
19,422
9,442
0
2,998
13,354
5,184
0
6,502
6,852
0
37,672
L
12,868
4,015
67
1,365
16,511
7,393
0
5,011
11,500
41,672
0
L
Cernunnos
EDUBB28
Cernunnos
22,988
12,345
0
2,020
25,689
12,988
0
7,685
18,004
0
39,348
W
Danzaburou
Faze_Spax69
Danzaburou
33,299
19,185
0
7,376
18,053
6,359
0
9,642
8,411
0
83,213
L
12,628
935
0
4,966
22,343
11,876
0
8,542
13,801
27,534
0
W
Nemesis
JesterR9778
Nemesis
12,927
6,228
0
2,277
19,410
7,421
0
8,636
10,774
0
24,475
L
Ah Muzen Cab
Paintbalowns
Ah Muzen Cab
20,233
4,526
0
1,751
13,709
6,343
0
2,477
11,232
0
34,207
W
Kukulkan
Ray Hanson
Kukulkan
20,535
2,753
0
356
16,341
5,796
0
6,726
9,615
46,240
0
W
9,502
1,411
0
0
20,132
24,438
0
8,316
11,816
26,473
0
L
Cthulhu
superhats2
Cthulhu
14,326
870
112
0
20,604
16,788
0
6,322
14,282
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,669
Gold Earned
68,096
194
Minions Killed
293
5
Camps Cleared
12
922,895
Distance Traveled
1,069,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,665
1,139
36
3
0
179,393
0
L
Nu Wa
11,622
969
53
4
4
179,889
0
L
Cernunnos
13,677
1,140
35
3
0
198,073
0
W
Danzaburou
15,247
1,271
122
10
3
215,734
0
L
Anubis
11,342
945
40
3
0
158,426
0
W
Nemesis
12,447
1,037
26
2
2
255,651
0
L
Ah Muzen Cab
11,982
999
21
2
0
222,826
0
W
Kukulkan
14,424
1,202
59
5
3
236,067
1
W
Ymir
12,313
1,026
50
4
4
182,660
0
L
Cthulhu
11,046
921
45
4
1
163,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role