Player Matchup

Ra
Ra
BirchDoors
Ra
Level 21
God Stats
12W - 1L
1,500 SR
Queue Stats
103W - 8L
1,815 Elo+
Party 2
Xbalanque
Xbalanque
DudeDarth
Xbalanque
Level 27
God Stats
1W - 0L
1,751 SR
Queue Stats
96W - 109L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
ItzLisset
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Sukumilk
Thor
Level 24
God Stats
20W - 0L
2,011 SR
Queue Stats
431W - 55L
2,154 Elo+
Party 2
Xing Tian
Xing Tian
taperunge
Xing Tian
Level 17
God Stats
7W - 14L
1,391 SR
Queue Stats
49W - 51L
1,477 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,697 Elo+

VS

Team Averages
Level 23
1,555 SR
1,690 Elo+
Ares
Ares
BurntToast967
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 19L
1,796 Elo+
Party 1
Merlin
Merlin
Kayon22
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Set
Set
SilverNGold3
Set
Level 24
God Stats
1W - 2L
1,313 SR
Queue Stats
35W - 24L
1,664 Elo+
Party 1
Freya
Freya
Walker1175
Freya
Level 26
God Stats
0W - 1L
1,548 SR
Queue Stats
48W - 25L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
lemonade1945
Gilgamesh
Level 25
God Stats
7W - 2L
1,912 SR
Queue Stats
44W - 23L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
11,930
746
15,971
6,757
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
DudeDarth
Xbalanque
13
1 / 3 / 5
7,999
500
3,083
10,202
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ItzLisset
Sun Wukong
15
1 / 2 / 1
9,582
599
4,548
13,126
8,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
17
8 / 1 / 5
10,309
644
6,180
8,286
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
taperunge
Xing Tian
12
0 / 2 / 2
7,918
495
1,967
8,307
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,374
523
4,862
12,703
9,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kayon22
Merlin
10
0 / 8 / 1
6,352
397
1,169
6,798
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 6
7,636
477
5,715
11,293
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
12
3 / 3 / 2
7,341
459
4,830
8,494
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
lemonade1945
Gilgamesh
15
2 / 1 / 1
8,830
552
8,616
10,317
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
9
9
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
3
4
4
1.25
W
Xbalanque
DudeDarth
Xbalanque
1
3
5
1.17
W
Sun Wukong
ItzLisset
Sun Wukong
1
2
1
0.75
L
Merlin
Kayon22
Merlin
0
8
1
0.06
L
1
5
6
0.8
W
Thor
8
1
5
10.5
L
Freya
3
3
2
1.33
L
Gilgamesh
lemonade1945
Gilgamesh
2
1
1
2.5
W
Xing Tian
taperunge
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
25,192
46,678
Taken
49,605
23,939
Mitigated
24,908
18,396
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,971
2,001
1,374
3,707
6,757
2,853
0
1,537
5,178
102,078
0
L
4,862
669
0
2,454
12,703
9,474
288
3,831
8,872
24,941
0
W
Xbalanque
DudeDarth
Xbalanque
3,083
1,368
0
3,111
10,202
3,065
212
3,039
7,163
0
51,162
W
Sun Wukong
ItzLisset
Sun Wukong
4,548
678
0
4,921
13,126
8,449
0
134
12,992
0
63,524
L
Merlin
Kayon22
Merlin
1,169
147
0
0
6,798
2,249
150
4,395
2,403
23,952
0
L
5,715
2,417
0
3,882
11,293
4,326
0
5,167
6,126
0
44,669
W
Thor
6,180
1,990
0
4,634
8,286
4,028
0
2,515
5,721
0
73,778
L
Freya
4,830
1,596
0
2,637
8,494
2,660
0
3,405
5,089
31,514
0
L
Gilgamesh
lemonade1945
Gilgamesh
8,616
1,947
0
3,094
10,317
6,199
572
1,140
9,177
0
61,850
W
Xing Tian
taperunge
Xing Tian
1,967
212
0
649
8,307
5,544
0
3,462
4,763
24,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
38,533
597
Minions Killed
366
0
Camps Cleared
0
1,625,493
Distance Traveled
1,443,981
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,930
746
180
11
0
366,335
5
L
Ares
8,374
523
29
2
0
286,185
6
W
Xbalanque
7,999
500
88
6
0
251,287
1
W
Sun Wukong
9,582
599
148
9
0
324,825
0
L
Merlin
6,352
397
46
3
0
246,817
0
L
Set
7,636
477
81
5
0
309,353
4
W
Thor
10,309
644
135
8
0
377,843
6
L
Freya
7,341
459
67
4
0
280,340
4
L
Gilgamesh
8,830
552
143
9
0
321,286
6
W
Xing Tian
7,918
495
46
3
0
305,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role