Player Matchup

Sylvanus
Sylvanus
Aicanaro
Sylvanus
Level 126
God Stats
1W - 5L
1,162 SR
Queue Stats
225W - 245L
1,553 Elo+
Solo
Nox
Nox
Ezzer09
Nox
Level 69
God Stats
0W - 1L
1,301 SR
Queue Stats
48W - 43L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Hazard32
Guan Yu
Level 59
God Stats
9W - 24L
1,203 SR
Queue Stats
1,103W - 1,372L
1,246 Elo+
Solo
Tsukuyomi
Tsukuyomi
HighwayBlue13
Tsukuyomi
Level 139
God Stats
1W - 5L
1,159 SR
Queue Stats
273W - 270L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaliLinuxKiller
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,265 SR
1,461 Elo+

VS

Team Averages
Level 87
1,501 SR
1,462 Elo+
Medusa
Medusa
ByronAd23
Medusa
Level 84
God Stats
4W - 4L
1,591 SR
Queue Stats
165W - 195L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
IronMeijen
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Muhen
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SystemFalx
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
akwoodno
Ao Kuang
Level 62
God Stats
10W - 11L
1,416 SR
Queue Stats
43W - 66L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aicanaro
Sylvanus
17
3 / 10 / 12
12,230
395
13,132
34,701
38,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
20
8 / 10 / 7
15,399
497
24,334
20,971
10,351
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Hazard32
Guan Yu
20
1 / 4 / 8
13,091
422
11,294
28,543
37,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
HighwayBlue13
Tsukuyomi
20
4 / 12 / 10
14,079
454
19,026
30,255
19,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
KaliLinuxKiller
Ah Muzen Cab
20
8 / 8 / 4
14,831
478
24,163
25,013
14,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ByronAd23
Medusa
20
11 / 9 / 10
16,620
536
16,624
21,168
8,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
IronMeijen
Sun Wukong
20
7 / 4 / 16
16,674
538
17,828
27,551
40,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Muhen
Baron Samedi
20
10 / 2 / 16
17,659
570
24,079
15,987
9,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SystemFalx
Gilgamesh
20
7 / 2 / 25
17,972
580
28,092
36,282
47,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
akwoodno
Ao Kuang
20
9 / 7 / 16
17,026
549
26,459
36,078
15,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
24
Kills
44
44
Deaths
24
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aicanaro
Sylvanus
3
10
12
0.9
W
Medusa
ByronAd23
Medusa
11
9
10
1.78
L
Nox
8
10
7
1.15
L
Guan Yu
Hazard32
Guan Yu
1
4
8
1.25
L
Tsukuyomi
HighwayBlue13
Tsukuyomi
4
12
10
0.75
W
Sun Wukong
IronMeijen
Sun Wukong
7
4
16
3.75
L
Ah Muzen Cab
KaliLinuxKiller
Ah Muzen Cab
8
8
4
1.25
W
Baron Samedi
Muhen
Baron Samedi
10
2
16
9
W
Gilgamesh
SystemFalx
Gilgamesh
7
2
25
9.75
W
Ao Kuang
akwoodno
Ao Kuang
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,949
Damage
113,082
139,483
Taken
137,066
120,099
Mitigated
120,597
33,186
Healing
51,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aicanaro
Sylvanus
13,132
2,851
2,357
6,318
34,701
38,111
76
13,574
20,722
33,449
12,344
W
Medusa
ByronAd23
Medusa
16,624
8,477
0
4,294
21,168
8,207
928
7,574
13,498
0
109,052
L
Nox
24,334
2,184
0
1,363
20,971
10,351
0
9,188
11,445
95,818
0
L
Guan Yu
Hazard32
Guan Yu
11,294
1,029
1,356
8,421
28,543
37,485
956
12,279
15,931
0
74,959
L
Tsukuyomi
HighwayBlue13
Tsukuyomi
19,026
3,997
0
6,714
30,255
19,472
0
8,871
21,258
0
98,117
W
Sun Wukong
IronMeijen
Sun Wukong
17,828
2,581
0
6,005
27,551
40,094
950
5,323
22,092
16
99,785
L
Ah Muzen Cab
KaliLinuxKiller
Ah Muzen Cab
24,163
10,446
0
6,657
25,013
14,680
294
6,926
17,969
0
122,926
W
Baron Samedi
Muhen
Baron Samedi
24,079
1,476
4,456
8,769
15,987
9,024
1,591
5,222
10,735
138,909
0
W
Gilgamesh
SystemFalx
Gilgamesh
28,092
7,747
0
8,186
36,282
47,959
901
8,426
27,622
6,857
111,660
W
Ao Kuang
akwoodno
Ao Kuang
26,459
8,083
0
19,668
36,078
15,313
2,262
10,047
25,807
119,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,630
Gold Earned
85,951
656
Minions Killed
822
0
Camps Cleared
0
2,484,802
Distance Traveled
2,964,587
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,230
395
48
2
0
431,736
7
W
Medusa
16,620
536
168
5
0
525,564
5
L
Nox
15,399
497
169
5
0
490,181
2
L
Guan Yu
13,091
422
143
5
0
566,801
5
L
Tsukuyomi
14,079
454
118
4
0
509,835
6
W
Sun Wukong
16,674
538
164
5
0
616,781
4
L
Ah Muzen Cab
14,831
478
178
6
0
486,249
11
W
Baron Samedi
17,659
570
209
7
0
615,956
8
W
Gilgamesh
17,972
580
122
4
0
644,759
5
W
Ao Kuang
17,026
549
159
5
0
561,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role