Player Matchup

Cerberus
Cerberus
DankestLemonade
Cerberus
Level 148
God Stats
16W - 13L
1,384 SR
Queue Stats
375W - 374L
1,479 Elo+
Party 1
Agni
Agni
Sanderspls
Agni
Level 121
God Stats
5W - 2L
1,745 SR
Queue Stats
24W - 20L
1,513 Elo+
Solo
Vamana
Vamana
bigpapalovjuice
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 142
1,543 SR
1,497 Elo+

VS

Team Averages
Level 61
1,323 SR
1,473 Elo+
Baron Samedi
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
Level 64
God Stats
55W - 82L
1,428 SR
Queue Stats
58W - 98L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TekunoTiger
Tsukuyomi
Level 67
God Stats
1W - 4L
1,333 SR
Queue Stats
64W - 102L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VikeDefender
Kumbhakarna
Level 52
God Stats
0W - 3L
1,207 SR
Queue Stats
53W - 67L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 4 / 10
10,727
631
12,473
17,825
7,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 10
11,650
685
15,881
8,701
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 5 / 7
11,727
690
15,242
19,745
12,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
12
3 / 9 / 6
10,081
593
7,913
16,690
7,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TekunoTiger
Tsukuyomi
14
4 / 5 / 4
10,521
619
15,278
12,644
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
VikeDefender
Kumbhakarna
13
2 / 2 / 7
11,082
652
6,110
22,015
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
9
9
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
4
10
2
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
3
9
6
0.67
W
6
0
10
11
L
Tsukuyomi
TekunoTiger
Tsukuyomi
4
5
4
1.2
L
Kumbhakarna
VikeDefender
Kumbhakarna
2
2
7
2.75
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,596
Damage
29,301
46,271
Taken
51,349
23,409
Mitigated
40,972
18,048
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,473
546
756
6,440
17,825
7,234
1,021
6,375
11,450
43,453
0
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
7,913
680
2,636
4,226
16,690
7,613
129
9,070
7,620
38,141
0
W
15,881
2,018
0
3,802
8,701
3,909
673
2,206
6,270
55,246
0
L
Tsukuyomi
TekunoTiger
Tsukuyomi
15,278
3,312
0
1,395
12,644
6,168
618
6,053
6,591
0
50,332
L
Kumbhakarna
VikeDefender
Kumbhakarna
6,110
821
0
3,106
22,015
27,191
133
13,262
8,753
28,139
0
W
15,242
5,206
1,137
5,913
19,745
12,266
761
5,441
14,304
0
59,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
31,684
251
Minions Killed
158
0
Camps Cleared
0
923,661
Distance Traveled
933,031
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,727
631
96
6
0
284,674
0
L
Baron Samedi
10,081
593
47
3
0
268,598
9
W
Agni
11,650
685
103
6
0
315,272
7
L
Tsukuyomi
10,521
619
72
4
0
358,747
5
L
Kumbhakarna
11,082
652
39
2
0
305,686
4
W
Vamana
11,727
690
52
3
0
323,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role