Player Matchup

Pele
Pele
 
Pele
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LuisDH01
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Bellona
Bellona
Yamua
Bellona
Level 7
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Ymir
Ymir
Zeslt
Ymir
Level 24
God Stats
5W - 3L
1,664 SR
Queue Stats
9W - 7L
1,772 Elo+
Party 1
Hera
Hera
cidova
Hera
Level 28
God Stats
3W - 2L
1,791 SR
Queue Stats
6W - 4L
1,772 Elo+
Party 1
Team Averages
Level 20
1,651 SR
1,663 Elo+

VS

Team Averages
Level 26
1,671 SR
1,532 Elo+
Baron Samedi
Baron Samedi
LibelousGull15
Baron Samedi
Level 25
God Stats
17W - 10L
1,642 SR
Queue Stats
56W - 51L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Master Nels 117
Gilgamesh
Level 24
God Stats
4W - 3L
1,805 SR
Queue Stats
102W - 129L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Nju r6
Kukulkan
Level 30
God Stats
6W - 5L
1,811 SR
Queue Stats
439W - 465L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoptartEater123
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 54L
1,727 Elo+
Solo
Danzaburou
Danzaburou
sweetnessmsu15
Danzaburou
Level 27
God Stats
3W - 2L
1,599 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 5 / 0
4,743
474
3,081
7,241
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LuisDH01
Kukulkan
7
0 / 2 / 0
4,358
436
832
3,374
864
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Yamua
Bellona
8
0 / 5 / 1
4,903
490
2,609
6,039
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Zeslt
Ymir
6
1 / 3 / 0
4,654
465
1,604
6,475
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
cidova
Hera
8
0 / 4 / 1
4,656
466
1,503
5,023
1,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LibelousGull15
Baron Samedi
10
5 / 1 / 4
6,329
633
5,204
4,027
1,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Master Nels 117
Gilgamesh
8
3 / 2 / 2
5,441
544
2,553
5,158
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Nju r6
Kukulkan
10
0 / 1 / 2
5,599
560
2,520
3,470
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PoptartEater123
Tsukuyomi
13
8 / 0 / 2
7,210
721
5,527
5,803
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
sweetnessmsu15
Danzaburou
11
3 / 0 / 2
6,923
692
4,371
5,917
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
19
19
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
0
0.4
W
Baron Samedi
LibelousGull15
Baron Samedi
5
1
4
7
L
Kukulkan
LuisDH01
Kukulkan
0
2
0
0
W
Gilgamesh
Master Nels 117
Gilgamesh
3
2
2
2
W
Kukulkan
Nju r6
Kukulkan
0
1
2
1
W
Tsukuyomi
PoptartEater123
Tsukuyomi
8
0
2
9
L
Bellona
Yamua
Bellona
0
5
1
0.1
L
Ymir
Zeslt
Ymir
1
3
0
0.33
L
Hera
cidova
Hera
0
4
1
0.13
W
Danzaburou
sweetnessmsu15
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,629
Damage
20,175
28,152
Taken
24,375
10,498
Mitigated
9,515
1,611
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,081
589
0
313
7,241
2,030
0
1,652
5,441
0
18,085
W
Baron Samedi
LibelousGull15
Baron Samedi
5,204
427
196
1,258
4,027
1,458
873
654
3,373
23,944
0
L
Kukulkan
LuisDH01
Kukulkan
832
0
0
250
3,374
864
0
382
2,888
16,452
0
W
Gilgamesh
Master Nels 117
Gilgamesh
2,553
880
0
99
5,158
1,702
0
0
5,158
0
17,082
W
Kukulkan
Nju r6
Kukulkan
2,520
49
0
1,114
3,470
1,204
140
1,503
1,967
25,637
0
W
Tsukuyomi
PoptartEater123
Tsukuyomi
5,527
1,644
0
3,346
5,803
3,274
0
388
5,415
0
39,147
L
Bellona
Yamua
Bellona
2,609
1,082
0
300
6,039
3,765
0
1,373
4,564
0
18,212
L
Ymir
Zeslt
Ymir
1,604
883
0
222
6,475
2,445
58
960
5,363
9,724
0
L
Hera
cidova
Hera
1,503
417
0
526
5,023
1,394
0
2,525
2,172
18,844
0
W
Danzaburou
sweetnessmsu15
Danzaburou
4,371
2,317
0
3,881
5,917
1,877
275
1,394
4,523
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
31,502
166
Minions Killed
312
0
Camps Cleared
0
845,723
Distance Traveled
891,902
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,743
474
33
3
0
176,944
0
W
Baron Samedi
6,329
633
51
5
0
187,493
3
L
Kukulkan
4,358
436
40
4
0
165,263
1
W
Gilgamesh
5,441
544
28
3
0
129,232
0
W
Kukulkan
5,599
560
63
6
0
173,094
4
W
Tsukuyomi
7,210
721
90
9
0
232,903
0
L
Bellona
4,903
490
45
5
0
173,562
0
L
Ymir
4,654
465
20
2
0
181,573
0
L
Hera
4,656
466
28
3
0
148,381
0
W
Danzaburou
6,923
692
80
8
0
169,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role