Player Matchup

Ah Puch
Ah Puch
Akri-Kore
Ah Puch
Level 40
God Stats
0W - 1L
1,335 SR
Queue Stats
8W - 12L
1,320 Elo+
Party 2
Da Ji
Da Ji
CaloSiTripo
Da Ji
Level 22
God Stats
5W - 5L
1,507 SR
Queue Stats
5W - 10L
1,270 Elo+
Party 2
Skadi
Skadi
CocYtuusTv
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,374 Elo+
Party 2
Ra
Ra
Mini-Youn
Ra
Level 23
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
Riz_Tano
Danzaburou
Level 29
God Stats
2W - 1L
1,771 SR
Queue Stats
6W - 12L
1,243 Elo+
Party 2
Team Averages
Level 36
1,527 SR
1,295 Elo+

VS

Team Averages
Level 64
1,405 SR
1,396 Elo+
Sol
Sol
Akaaniir
Sol
Level 29
God Stats
23W - 23L
1,440 SR
Queue Stats
641W - 728L
1,392 Elo+
Party 1
Arachne
Arachne
Banibrata
Arachne
Level 34
God Stats
25W - 26L
1,521 SR
Queue Stats
263W - 323L
1,410 Elo+
Party 1
Artemis
Artemis
Teddynator94
Artemis
Level 107
God Stats
6W - 5L
1,394 SR
Queue Stats
150W - 150L
1,449 Elo+
Party 1
Ares
Ares
ThyroX22
Ares
Level 102
God Stats
22W - 20L
1,524 SR
Queue Stats
680W - 771L
1,392 Elo+
Party 1
Chaac
Chaac
Zarkaoui771
Chaac
Level 49
God Stats
4W - 0L
1,147 SR
Queue Stats
128W - 149L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akri-Kore
Ah Puch
15
1 / 8 / 1
9,053
412
12,648
17,959
7,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 2
8,546
388
11,593
16,719
6,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
15
1 / 9 / 1
9,020
410
9,764
16,458
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 2
8,009
364
4,735
13,697
10,202
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Riz_Tano
Danzaburou
15
3 / 9 / 0
9,680
440
8,710
17,839
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
12,200
555
14,466
17,306
7,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Banibrata
Arachne
20
9 / 1 / 5
12,812
582
11,171
18,316
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Teddynator94
Artemis
19
5 / 2 / 10
12,299
559
14,447
14,067
7,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
12 / 1 / 9
12,467
567
11,419
16,414
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 6
13,882
631
18,470
18,949
27,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
7
Kills
40
41
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Ah Puch
Akri-Kore
Ah Puch
1
8
1
0.19
W
Arachne
Banibrata
Arachne
9
1
5
11.5
L
2
7
2
0.43
L
Skadi
1
9
1
0.17
L
0
8
2
0.13
L
Danzaburou
Riz_Tano
Danzaburou
3
9
0
0.33
W
Artemis
Teddynator94
Artemis
5
2
10
5
W
Ares
12
1
9
16.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
69,973
82,672
Taken
85,052
35,982
Mitigated
69,762
9,079
Healing
30,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,466
2,186
0
7,996
17,306
7,754
4,860
7,732
9,574
76,582
0
L
Ah Puch
Akri-Kore
Ah Puch
12,648
311
297
2,127
17,959
7,271
0
7,883
10,026
58,688
0
W
Arachne
Banibrata
Arachne
11,171
7,919
0
7,616
18,316
10,733
108
1,092
17,224
0
111,944
L
11,593
3,127
0
0
16,719
6,142
0
5,167
11,502
0
44,318
L
Skadi
9,764
4,431
474
1,033
16,458
5,981
471
1,781
14,370
0
50,118
L
4,735
390
898
845
13,697
10,202
0
5,834
7,813
27,742
0
L
Danzaburou
Riz_Tano
Danzaburou
8,710
3,474
766
2,639
17,839
6,386
0
5,974
11,815
0
57,053
W
Artemis
Teddynator94
Artemis
14,447
6,655
0
5,597
14,067
7,365
1,684
2,420
11,647
0
90,784
W
Ares
11,419
170
0
2,319
16,414
16,777
121
4,080
12,334
29,183
0
W
18,470
1,704
0
7,444
18,949
27,133
368
2,059
16,890
2,183
94,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
63,660
393
Minions Killed
653
0
Camps Cleared
0
1,906,142
Distance Traveled
2,095,703
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,200
555
169
8
0
380,583
0
L
Ah Puch
9,053
412
99
5
0
375,602
4
W
Arachne
12,812
582
140
6
0
487,838
0
L
Da Ji
8,546
388
71
3
0
427,535
0
L
Skadi
9,020
410
97
4
0
373,787
3
L
Ra
8,009
364
41
2
0
361,623
0
L
Danzaburou
9,680
440
85
4
0
367,595
0
W
Artemis
12,299
559
161
7
0
383,102
8
W
Ares
12,467
567
23
1
0
418,806
8
W
Chaac
13,882
631
160
7
0
425,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role