Player Matchup

Ao Kuang
Ao Kuang
Silver I
Muff1nButton
Ao Kuang
Silver I
Level 145
God Stats
9W - 14L
1,589 SR
Queue Stats
53W - 70L
1,240 MMR
Solo
Anhur
Anhur
Gold III
ReidMD
Anhur
Gold III
Level 141
God Stats
13W - 14L
1,522 SR
Queue Stats
869W - 863L
1,291 MMR
Solo
Amaterasu
Amaterasu
Silver V
arthas055
Amaterasu
Silver V
Level 144
God Stats
4W - 9L
1,500 SR
Queue Stats
154W - 181L
1,223 MMR
Solo
Tiamat
Tiamat
Silver I
cwayn
Tiamat
Silver I
Level 67
God Stats
1W - 1L
1,526 SR
Queue Stats
63W - 78L
1,226 MMR
Party 1
Yemoja
Yemoja
Silver III
tictac9753
Yemoja
Silver III
Level 89
God Stats
5W - 5L
1,795 SR
Queue Stats
46W - 75L
1,136 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,586 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,577 SR
1,290 MMR
Ares
Ares
Gold IV
Jaosn17
Ares
Gold IV
Level 88
God Stats
4W - 4L
1,490 SR
Queue Stats
119W - 131L
1,244 MMR
Solo
Bellona
Bellona
Silver II
LMact0sh
Bellona
Silver II
Level 86
God Stats
1W - 1L
1,283 SR
Queue Stats
37W - 37L
1,210 MMR
Solo
Vulcan
Vulcan
Gold V
STSDokeshi
Vulcan
Gold V
Level 125
God Stats
25W - 12L
1,857 SR
Queue Stats
564W - 579L
1,189 MMR
Solo
Mercury
Mercury
Silver I
VictoriousSoul
Mercury
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
realsameesta2
Chernobog
Silver II
Level 147
God Stats
10W - 7L
1,757 SR
Queue Stats
73W - 70L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Muff1nButton
Ao Kuang
14
5 / 4 / 2
9,195
484
7,026
17,468
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
ReidMD
Anhur
14
1 / 7 / 5
8,851
466
7,644
17,001
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
arthas055
Amaterasu
15
0 / 5 / 2
8,931
470
6,558
19,954
11,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
cwayn
Tiamat
14
2 / 6 / 0
8,589
452
7,916
13,496
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
tictac9753
Yemoja
12
0 / 8 / 7
7,893
415
4,640
15,695
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetAthenaScyllaApolloGuan Yu

VS

Bans
DanzaburouCu ChulainnJanusKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaosn17
Ares
16
2 / 2 / 15
11,728
617
7,095
19,186
19,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
LMact0sh
Bellona
20
2 / 0 / 3
14,201
747
12,772
14,245
12,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
STSDokeshi
Vulcan
19
10 / 2 / 7
12,724
670
18,655
7,923
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 5
12,344
650
10,797
14,032
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
realsameesta2
Chernobog
19
9 / 2 / 7
13,598
716
13,881
17,632
7,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
30
30
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
Jaosn17
Ares
2
2
15
4.75
W
Bellona
LMact0sh
Bellona
2
0
3
3.5
L
Ao Kuang
Muff1nButton
Ao Kuang
5
4
2
1.5
L
Anhur
ReidMD
Anhur
1
7
5
0.5
W
Vulcan
STSDokeshi
Vulcan
10
2
7
6.75
W
7
2
5
4.75
L
Amaterasu
arthas055
Amaterasu
0
5
2
0.2
L
Tiamat
cwayn
Tiamat
2
6
0
0.33
W
Chernobog
realsameesta2
Chernobog
9
2
7
6.25
L
Yemoja
tictac9753
Yemoja
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
63,200
83,614
Taken
73,018
38,144
Mitigated
48,565
22,111
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Jaosn17
Ares
7,095
570
0
3,735
19,186
19,838
1,278
4,980
14,066
24,416
0
W
Bellona
LMact0sh
Bellona
12,772
7,877
0
9,675
14,245
12,399
3,255
1,817
12,428
142
104,267
L
Ao Kuang
Muff1nButton
Ao Kuang
7,026
2,285
0
4,885
17,468
6,353
0
5,037
12,431
39,809
0
L
Anhur
ReidMD
Anhur
7,644
3,211
0
4,029
17,001
5,450
0
4,522
12,479
0
63,350
W
Vulcan
STSDokeshi
Vulcan
18,655
8,584
52
1,163
7,923
3,459
2,574
4,834
2,807
102,676
0
W
10,797
5,089
0
4,115
14,032
5,549
2,151
4,775
8,985
0
75,595
L
Amaterasu
arthas055
Amaterasu
6,558
3,852
0
5,537
19,954
11,432
0
1,151
18,803
0
61,827
L
Tiamat
cwayn
Tiamat
7,916
277
0
2,837
13,496
7,632
0
6,299
7,197
45,456
0
W
Chernobog
realsameesta2
Chernobog
13,881
8,552
0
7,305
17,632
7,320
6,381
4,582
13,030
0
97,060
L
Yemoja
tictac9753
Yemoja
4,640
1,435
1,514
3,309
15,695
7,277
0
8,883
6,812
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
64,595
437
Minions Killed
664
0
Camps Cleared
0
1,716,548
Distance Traveled
2,036,599
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,728
617
20
1
0
366,444
7
W
Bellona
14,201
747
217
11
0
427,195
4
L
Ao Kuang
9,195
484
66
3
0
374,901
1
L
Anhur
8,851
466
107
6
0
311,232
4
W
Vulcan
12,724
670
151
8
0
426,310
1
W
Mercury
12,344
650
130
7
0
434,953
0
L
Amaterasu
8,931
470
136
7
0
358,876
4
L
Tiamat
8,589
452
96
5
0
341,577
6
W
Chernobog
13,598
716
146
8
0
381,697
1
L
Yemoja
7,893
415
32
2
0
329,962
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role