Player Matchup

Janus
Janus
Badagada123
Janus
Level 27
God Stats
14W - 14L
1,572 SR
Queue Stats
166W - 155L
1,615 Elo+
Solo
Ymir
Ymir
Cheemsburgers
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,592 Elo+
Solo
Fenrir
Fenrir
CopherZz
Fenrir
Level 18
God Stats
63W - 56L
1,572 SR
Queue Stats
168W - 149L
1,594 Elo+
Solo
Achilles
Achilles
DaddyAndYou
Achilles
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
161W - 147L
1,668 Elo+
Solo
Chiron
Chiron
NewAccShhh
Chiron
Level 24
God Stats
7W - 2L
1,934 SR
Queue Stats
60W - 41L
1,704 Elo+
Solo
Team Averages
Level 24
1,616 SR
1,635 Elo+

VS

Team Averages
Level 15
1,614 SR
1,680 Elo+
Ah Muzen Cab
Ah Muzen Cab
AjFee13
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,799 SR
Queue Stats
7W - 4L
1,656 Elo+
Solo
Xing Tian
Xing Tian
DragLiner
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Thor
Thor
Jony15DGk
Thor
Level 17
God Stats
1W - 1L
1,762 SR
Queue Stats
37W - 42L
1,647 Elo+
Solo
Tiamat
Tiamat
Legolas981
Tiamat
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 68L
1,678 Elo+
Solo
Ratatoskr
Ratatoskr
Otterton
Ratatoskr
Level 8
God Stats
2W - 1L
1,512 SR
Queue Stats
6W - 4L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 11
14,210
592
4,227
8,833
3,633
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 18
12,326
514
6,262
16,393
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
CopherZz
Fenrir
19
7 / 0 / 9
13,224
551
7,425
17,045
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
DaddyAndYou
Achilles
20
10 / 0 / 8
14,632
610
14,177
15,829
11,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
NewAccShhh
Chiron
20
17 / 0 / 9
16,935
706
29,290
17,961
7,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AjFee13
Ah Muzen Cab
13
0 / 8 / 1
8,884
370
6,655
17,351
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
DragLiner
Xing Tian
12
0 / 10 / 0
7,651
319
4,541
14,183
7,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
0 / 7 / 1
9,746
406
7,509
17,447
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Legolas981
Tiamat
18
2 / 4 / 0
11,581
483
6,607
9,063
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Otterton
Ratatoskr
12
0 / 11 / 1
7,931
330
2,899
23,840
11,268
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
40
Kills
2
3
Deaths
40
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AjFee13
Ah Muzen Cab
0
8
1
0.06
W
3
1
11
8.5
W
3
2
18
6
W
Fenrir
CopherZz
Fenrir
7
0
9
11.5
W
Achilles
DaddyAndYou
Achilles
10
0
8
14
L
Xing Tian
DragLiner
Xing Tian
0
10
0
0
L
Thor
0
7
1
0.07
L
Tiamat
Legolas981
Tiamat
2
4
0
0.5
W
Chiron
NewAccShhh
Chiron
17
0
9
21.5
L
Ratatoskr
Otterton
Ratatoskr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,381
Damage
28,211
76,061
Taken
81,884
47,722
Mitigated
37,082
32,913
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AjFee13
Ah Muzen Cab
6,655
4,006
0
6,989
17,351
5,138
0
1,878
15,374
0
53,573
W
4,227
536
0
3,488
8,833
3,633
866
4,208
4,625
106,993
0
W
6,262
1,508
0
2,615
16,393
17,138
333
3,251
13,096
27,763
0
W
Fenrir
CopherZz
Fenrir
7,425
1,557
0
8,258
17,045
7,495
1,566
1,086
14,683
0
97,776
W
Achilles
DaddyAndYou
Achilles
14,177
3,536
0
3,618
15,829
11,710
2,163
1,098
12,962
0
83,013
L
Xing Tian
DragLiner
Xing Tian
4,541
928
0
510
14,183
7,682
0
2,459
11,682
21,495
0
L
Thor
7,509
1,118
0
4,627
17,447
7,552
0
3,285
14,098
0
72,775
L
Tiamat
Legolas981
Tiamat
6,607
2,275
0
2,952
9,063
5,442
213
1,946
6,977
77,633
0
W
Chiron
NewAccShhh
Chiron
29,290
20,782
1,333
13,601
17,961
7,746
5,645
2,557
14,910
0
149,387
L
Ratatoskr
Otterton
Ratatoskr
2,899
700
0
3,830
23,840
11,268
0
633
23,165
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,327
Gold Earned
45,793
872
Minions Killed
475
0
Camps Cleared
0
2,247,620
Distance Traveled
2,000,788
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,884
370
94
4
0
415,321
0
W
Janus
14,210
592
268
11
0
431,406
5
W
Ymir
12,326
514
50
2
0
436,542
18
W
Fenrir
13,224
551
141
6
0
489,341
0
W
Achilles
14,632
610
158
7
0
497,926
7
L
Xing Tian
7,651
319
21
1
0
431,271
0
L
Thor
9,746
406
148
6
0
434,356
10
L
Tiamat
11,581
483
172
7
0
335,799
5
W
Chiron
16,935
706
255
11
0
392,405
5
L
Ratatoskr
7,931
330
40
2
0
384,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role