Player Matchup

Guan Yu
Guan Yu
CaptainJackC
Guan Yu
Level 11
God Stats
8W - 9L
1,573 SR
Queue Stats
10W - 11L
1,475 Elo+
Party 1
Fafnir
Fafnir
DigitalPimpin
Fafnir
Level 26
God Stats
25W - 29L
1,490 SR
Queue Stats
38W - 40L
1,421 Elo+
Solo
Set
Set
RareJelly
Set
Level 12
God Stats
4W - 3L
1,675 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 1
Neith
Neith
TimeCrisis3
Neith
Level 29
God Stats
2W - 4L
1,242 SR
Queue Stats
244W - 261L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
YoungCoots
Baron Samedi
Level 16
God Stats
8W - 6L
1,453 SR
Queue Stats
16W - 15L
1,524 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,482 Elo+

VS

Team Averages
Level 23
1,399 SR
1,493 Elo+
Nemesis
Nemesis
ELaxmelachupa
Nemesis
Level 18
God Stats
7W - 4L
1,591 SR
Queue Stats
35W - 41L
1,496 Elo+
Solo
Yemoja
Yemoja
FlashGrady
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flipster1012
Cu Chulainn
Level 28
God Stats
1W - 4L
1,139 SR
Queue Stats
31W - 38L
1,424 Elo+
Solo
Anubis
Anubis
LightNekkor
Anubis
Level 29
God Stats
4W - 4L
1,443 SR
Queue Stats
93W - 122L
1,440 Elo+
Solo
Freya
Freya
Subzero72602
Freya
Level 24
God Stats
1W - 2L
1,320 SR
Queue Stats
231W - 229L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptainJackC
Guan Yu
10
2 / 0 / 0
6,008
501
5,421
7,598
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 0
5,641
470
3,213
6,788
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
5,242
437
2,374
7,425
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
5,086
424
4,449
7,856
2,093
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
YoungCoots
Baron Samedi
10
1 / 4 / 0
5,424
452
4,448
7,788
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 1 / 5
6,799
567
4,236
7,462
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
FlashGrady
Yemoja
10
3 / 0 / 4
6,975
581
3,721
3,644
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Flipster1012
Cu Chulainn
10
0 / 2 / 0
6,320
527
4,053
8,287
3,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
7 / 0 / 0
8,294
691
8,608
9,300
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 2
6,186
516
6,196
6,023
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
14
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CaptainJackC
Guan Yu
2
0
0
2
L
1
3
0
0.33
W
Nemesis
1
1
5
3.5
W
Yemoja
FlashGrady
Yemoja
3
0
4
5
W
Cu Chulainn
Flipster1012
Cu Chulainn
0
2
0
0
W
Anubis
7
0
0
7
L
0
3
1
0.17
W
3
1
2
4
L
0
4
0
0
L
Baron Samedi
YoungCoots
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
26,814
37,455
Taken
34,716
17,966
Mitigated
13,464
9,491
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CaptainJackC
Guan Yu
5,421
553
160
2,112
7,598
6,897
64
790
6,808
0
24,547
L
3,213
493
99
1,653
6,788
4,467
0
4,169
2,247
13,792
0
W
Nemesis
4,236
1,889
0
737
7,462
2,730
0
1,004
6,347
0
41,094
W
Yemoja
FlashGrady
Yemoja
3,721
1,221
896
982
3,644
1,433
573
1,097
2,547
17,475
0
W
Cu Chulainn
Flipster1012
Cu Chulainn
4,053
762
0
714
8,287
3,643
808
0
7,987
1,805
29,296
W
Anubis
8,608
295
0
5,936
9,300
4,222
2,041
2,719
6,186
55,052
0
L
2,374
1,029
0
1,661
7,425
1,995
0
3,712
3,695
0
20,679
W
6,196
1,754
154
1,669
6,023
1,436
195
2,395
3,588
22,035
0
L
4,449
1,407
0
1,216
7,856
2,093
0
4,411
3,209
0
27,032
L
Baron Samedi
YoungCoots
Baron Samedi
4,448
485
296
2,294
7,788
2,514
0
5,155
2,633
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
34,574
213
Minions Killed
309
0
Camps Cleared
0
1,103,546
Distance Traveled
1,170,843
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,008
501
48
4
0
273,931
0
L
Fafnir
5,641
470
20
2
0
205,694
0
W
Nemesis
6,799
567
75
6
0
268,633
2
W
Yemoja
6,975
581
30
3
0
228,321
1
W
Cu Chulainn
6,320
527
56
5
0
243,392
0
W
Anubis
8,294
691
110
9
0
221,815
0
L
Set
5,242
437
44
4
0
221,518
0
W
Freya
6,186
516
38
3
0
208,682
5
L
Neith
5,086
424
51
4
0
205,186
2
L
Baron Samedi
5,424
452
50
4
0
197,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role