Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PRIMUS-1
Chiron
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 165L
1,414 Elo+
Party 2
Nike
Nike
Yursii_chan
Nike
Level 125
God Stats
1W - 1L
1,475 SR
Queue Stats
82W - 97L
1,379 Elo+
Solo
Da Ji
Da Ji
mridulk
Da Ji
Level 129
God Stats
4W - 7L
1,347 SR
Queue Stats
133W - 138L
1,393 Elo+
Solo
Cerberus
Cerberus
vRiDDiX
Cerberus
Level 68
God Stats
0W - 2L
1,546 SR
Queue Stats
186W - 209L
1,426 Elo+
Party 2
Team Averages
Level 107
1,474 SR
1,422 Elo+

VS

Team Averages
Level 64
1,554 SR
1,398 Elo+
Pele
Pele
NonNex_Of_Lexel
Pele
Level 108
God Stats
18W - 14L
1,544 SR
Queue Stats
554W - 565L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
PrincipeJaket
Cthulhu
Level 45
God Stats
10W - 8L
1,534 SR
Queue Stats
138W - 151L
1,397 Elo+
Party 3
Cupid
Cupid
aleandre1587
Cupid
Level 55
God Stats
39W - 30L
1,551 SR
Queue Stats
160W - 156L
1,423 Elo+
Party 3
Sol
Sol
emptyreckless
Sol
Level 45
God Stats
221W - 246L
1,489 SR
Queue Stats
744W - 739L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
xTerraRx
Gilgamesh
Level 68
God Stats
8W - 4L
1,651 SR
Queue Stats
36W - 46L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 0
6,697
558
5,590
6,056
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
PRIMUS-1
Chiron
8
0 / 2 / 0
5,068
422
3,617
4,113
1,116
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,066
422
2,805
5,966
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
mridulk
Da Ji
10
0 / 3 / 1
5,879
490
2,323
8,805
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Cerberus
vRiDDiX
Cerberus
8
0 / 2 / 0
5,342
445
2,369
7,669
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,471
623
5,239
6,346
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
10
1 / 0 / 3
6,000
500
3,934
5,639
1,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,849
487
3,505
3,648
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
6,344
529
1,686
8,040
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
xTerraRx
Gilgamesh
13
5 / 0 / 1
7,271
606
6,791
6,919
4,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
6
1
2
7
L
Chiron
PRIMUS-1
Chiron
0
2
0
0
W
Cthulhu
1
0
3
2.5
L
0
3
0
0
W
2
0
2
3
W
0
1
1
0.5
L
Da Ji
mridulk
Da Ji
0
3
1
0.17
L
Cerberus
vRiDDiX
Cerberus
0
2
0
0
W
Gilgamesh
xTerraRx
Gilgamesh
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
21,155
32,609
Taken
30,592
12,712
Mitigated
11,262
7,943
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,590
1,140
0
1,370
6,056
1,790
0
1,537
4,519
40,914
0
W
5,239
1,447
0
4,054
6,346
1,858
0
131
6,215
0
43,320
L
Chiron
PRIMUS-1
Chiron
3,617
1,120
227
1,145
4,113
1,116
0
2,108
2,005
0
27,955
W
Cthulhu
3,934
158
408
349
5,639
1,869
0
1,184
4,455
22,606
0
L
2,805
905
0
377
5,966
3,394
0
0
5,966
0
19,418
W
3,505
1,946
368
1,767
3,648
937
648
1,185
2,463
0
24,150
W
1,686
709
0
4,596
8,040
2,372
554
5,459
2,581
38,356
0
L
Da Ji
mridulk
Da Ji
2,323
353
0
3,043
8,805
2,867
0
149
8,656
0
35,745
L
Cerberus
vRiDDiX
Cerberus
2,369
32
0
1,781
7,669
3,545
0
1,826
5,843
17,423
0
W
Gilgamesh
xTerraRx
Gilgamesh
6,791
2,026
0
1,054
6,919
4,226
0
0
6,694
0
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
32,935
282
Minions Killed
348
0
Camps Cleared
0
951,052
Distance Traveled
1,156,979
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,697
558
78
7
0
176,721
1
W
Pele
7,471
623
91
8
0
257,222
4
L
Chiron
5,068
422
58
5
0
210,508
4
W
Cthulhu
6,000
500
24
2
0
245,734
1
L
Nike
5,066
422
44
4
0
140,253
1
W
Cupid
5,849
487
67
6
0
199,775
2
W
Sol
6,344
529
89
7
0
213,112
1
L
Da Ji
5,879
490
76
6
0
206,592
0
L
Cerberus
5,342
445
26
2
0
216,978
6
W
Gilgamesh
7,271
606
77
6
0
241,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role