Player Matchup

Scylla
Scylla
Platinum I
ATwistOfFate
Scylla
Platinum I
Level 109
God Stats
3W - 3L
1,701 SR
Queue Stats
169W - 147L
2,134 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Geery11
Ao Kuang
Diamond IV
Level 117
God Stats
3W - 4L
1,701 SR
Queue Stats
139W - 116L
2,265 MMR
Party 2
King Arthur
King Arthur
Diamond V
a16blackwarrior
King Arthur
Diamond V
Level 128
God Stats
34W - 37L
1,638 SR
Queue Stats
152W - 131L
2,083 MMR
Party 2
Khepri
Khepri
Platinum I
iCounter
Khepri
Platinum I
Level 152
God Stats
2W - 2L
1,678 SR
Queue Stats
89W - 79L
2,122 MMR
Solo
Ullr
Ullr
Diamond III
Χylar
Ullr
Diamond III
Level 160
God Stats
0W - 1L
1,710 SR
Queue Stats
222W - 192L
2,126 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,685 SR
2,146 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,634 SR
2,009 MMR
Mercury
Mercury
Platinum III
LastGumple
Mercury
Platinum III
Level 42
God Stats
12W - 5L
1,927 SR
Queue Stats
171W - 156L
2,177 MMR
Party 1
Achilles
Achilles
Diamond IV
LauAndDisorder
Achilles
Diamond IV
Level 81
God Stats
12W - 10L
1,564 SR
Queue Stats
512W - 508L
2,151 MMR
Solo
Cerberus
Cerberus
Diamond V
Ozarumonster
Cerberus
Diamond V
Level 147
God Stats
7W - 4L
1,741 SR
Queue Stats
332W - 301L
1,993 MMR
Party 1
Raijin
Raijin
Masters
StarPawn
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Undependent
Izanami
Diamond III
Level 128
God Stats
2W - 2L
1,436 SR
Queue Stats
47W - 31L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 11 / 1
9,604
457
5,428
13,441
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Geery11
Ao Kuang
19
10 / 7 / 5
12,262
584
18,613
22,182
9,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
a16blackwarrior
King Arthur
18
6 / 3 / 4
11,312
539
14,371
28,667
27,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
iCounter
Khepri
16
2 / 3 / 14
10,900
519
5,184
13,998
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Χylar
Ullr
18
4 / 6 / 6
11,418
544
11,733
15,698
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ApolloTiamatSetTsukuyomiAthena

VS

Bans
Guan YuSobekSun WukongAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LastGumple
Mercury
18
6 / 6 / 9
12,291
585
13,282
17,525
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
19
2 / 4 / 4
12,252
583
11,117
19,451
17,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Ozarumonster
Cerberus
17
3 / 6 / 13
12,223
582
5,020
20,569
21,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
StarPawn
Raijin
20
12 / 5 / 6
14,437
687
22,470
15,359
6,862
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Undependent
Izanami
20
7 / 4 / 9
13,721
653
23,742
13,158
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
25
Kills
30
30
Deaths
25
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
11
1
0.32
L
Ao Kuang
Geery11
Ao Kuang
10
7
5
1.79
W
Mercury
LastGumple
Mercury
6
6
9
1.75
W
Achilles
2
4
4
1
W
Cerberus
Ozarumonster
Cerberus
3
6
13
1.58
W
Raijin
StarPawn
Raijin
12
5
6
3
W
Izanami
Undependent
Izanami
7
4
9
2.88
L
King Arthur
a16blackwarrior
King Arthur
6
3
4
2.67
L
Khepri
iCounter
Khepri
2
3
14
3
L
Ullr
Χylar
Ullr
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,329
Damage
75,631
93,986
Taken
86,062
57,686
Mitigated
59,166
18,898
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,428
647
0
759
13,441
4,545
0
5,083
8,358
56,367
0
L
Ao Kuang
Geery11
Ao Kuang
18,613
4,079
0
5,150
22,182
9,537
0
8,569
13,613
100,342
0
W
Mercury
LastGumple
Mercury
13,282
9,309
0
532
17,525
8,606
717
4,909
12,554
0
87,759
W
Achilles
11,117
2,414
0
6,718
19,451
17,011
541
4,471
14,962
0
79,775
W
Cerberus
Ozarumonster
Cerberus
5,020
582
0
1,963
20,569
21,043
20
8,096
12,392
22,352
0
W
Raijin
StarPawn
Raijin
22,470
2,118
429
4,231
15,359
6,862
544
8,042
7,171
118,638
0
W
Izanami
Undependent
Izanami
23,742
19,057
0
4,122
13,158
5,644
4,329
3,964
9,194
0
118,912
L
King Arthur
a16blackwarrior
King Arthur
14,371
1,498
0
9,860
28,667
27,172
0
4,562
24,105
0
76,650
L
Khepri
iCounter
Khepri
5,184
441
0
2,088
13,998
10,238
0
7,171
6,827
18,608
0
L
Ullr
Χylar
Ullr
11,733
4,756
0
1,041
15,698
6,194
0
3,304
12,394
0
80,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
64,924
571
Minions Killed
666
0
Camps Cleared
0
1,916,442
Distance Traveled
2,032,245
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,604
457
98
5
0
326,482
5
L
Ao Kuang
12,262
584
136
6
0
376,020
0
W
Mercury
12,291
585
113
5
0
462,238
1
W
Achilles
12,252
583
161
8
0
430,148
6
W
Cerberus
12,223
582
28
1
0
406,330
5
W
Raijin
14,437
687
186
9
0
371,905
8
W
Izanami
13,721
653
178
8
0
361,624
2
L
King Arthur
11,312
539
144
7
0
421,237
3
L
Khepri
10,900
519
41
2
0
418,881
8
L
Ullr
11,418
544
152
7
0
373,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role