Player Matchup

Merlin
Merlin
ForkyStewart
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,398 Elo+
Party 1
Hel
Hel
MonsterRManiac
Hel
Level 28
God Stats
41W - 69L
1,462 SR
Queue Stats
107W - 180L
1,382 Elo+
Party 1
Rama
Rama
elrisas2
Rama
Level 22
God Stats
0W - 4L
1,309 SR
Queue Stats
18W - 33L
1,341 Elo+
Solo
Team Averages
Level 31
1,424 SR
1,374 Elo+

VS

Team Averages
Level 53
1,495 SR
1,493 Elo+
Ra
Ra
Cucho95
Ra
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 77L
1,575 Elo+
Party 2
Izanami
Izanami
Jhonygalindo
Izanami
Level 139
God Stats
7W - 6L
1,469 SR
Queue Stats
119W - 92L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
Pastalinguinii02
Xing Tian
Level 16
God Stats
5W - 2L
1,518 SR
Queue Stats
60W - 76L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 5 / 3
9,281
773
10,267
10,708
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 1 / 2
6,264
522
1,112
1,785
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
4 / 6 / 5
8,919
743
8,575
11,455
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,948
746
7,552
7,816
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jhonygalindo
Izanami
14
5 / 2 / 3
9,716
810
7,082
12,513
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
13
4 / 3 / 5
9,836
820
5,748
8,552
3,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
12
12
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
Merlin
6
5
3
1.5
W
Izanami
Jhonygalindo
Izanami
5
2
3
3.25
L
0
1
2
1
W
Xing Tian
4
3
5
2.17
L
Rama
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
20,382
23,948
Taken
28,881
7,398
Mitigated
10,478
6,018
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,552
959
2,168
2,073
7,816
2,709
96
3,035
4,595
45,693
0
L
Merlin
10,267
483
239
2,777
10,708
3,352
0
4,741
5,967
31,523
0
W
Izanami
Jhonygalindo
Izanami
7,082
4,837
0
4,760
12,513
4,155
1,684
4,504
7,551
0
59,100
L
1,112
0
451
779
1,785
437
0
884
901
2,996
0
W
Xing Tian
5,748
583
0
771
8,552
3,614
645
3,311
4,945
13,400
0
L
Rama
8,575
7,662
0
1,772
11,455
3,609
62
7,711
3,744
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
28,500
101
Minions Killed
159
0
Camps Cleared
0
426,593
Distance Traveled
656,694
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,948
746
65
5
0
226,209
1
L
Merlin
9,281
773
55
5
0
189,367
0
W
Izanami
9,716
810
86
7
0
212,960
1
L
Hel
6,264
522
2
0
0
34,846
0
W
Xing Tian
9,836
820
8
1
0
217,525
1
L
Rama
8,919
743
44
4
0
202,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role