Player Matchup

Arachne
Arachne
 
Arachne
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Arcerito_
Ra
Level 48
God Stats
18W - 14L
1,408 SR
Queue Stats
223W - 266L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Calvin_Lara
Kumbhakarna
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 243L
1,481 Elo+
Party 1
Horus
Horus
DanielZeledon279
Horus
Level 156
God Stats
1W - 0L
1,301 SR
Queue Stats
299W - 341L
1,546 Elo+
Party 1
Neith
Neith
Noob_Marito
Neith
Level 29
God Stats
39W - 43L
1,459 SR
Queue Stats
254W - 310L
1,483 Elo+
Party 1
Team Averages
Level 71
1,434 SR
1,497 Elo+

VS

Team Averages
Level 48
1,394 SR
1,497 Elo+
Skadi
Skadi
GameFame26
Skadi
Level 24
God Stats
1W - 6L
1,302 SR
Queue Stats
20W - 32L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KimSSunny
Cu Chulainn
Level 88
God Stats
1W - 8L
1,320 SR
Queue Stats
268W - 287L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
MeatBeat2000
Cthulhu
Level 49
God Stats
4W - 6L
1,519 SR
Queue Stats
54W - 48L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
OmniPhlechur
Xing Tian
Level 46
God Stats
3W - 2L
1,329 SR
Queue Stats
273W - 298L
1,486 Elo+
Solo
Freya
Freya
STKraster
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 0 / 1
11,070
583
13,085
13,063
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 3
10,021
527
4,783
6,647
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Calvin_Lara
Kumbhakarna
14
3 / 0 / 8
9,141
481
12,054
15,636
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 2 / 3
10,267
540
10,613
18,139
14,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 5
9,855
519
14,582
13,207
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 5 / 1
7,779
409
5,430
13,332
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
KimSSunny
Cu Chulainn
17
1 / 4 / 1
9,921
522
15,278
22,717
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
MeatBeat2000
Cthulhu
14
4 / 3 / 0
9,021
475
9,615
16,482
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
OmniPhlechur
Xing Tian
11
0 / 4 / 2
7,570
398
8,419
21,323
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
STKraster
Freya
12
0 / 7 / 2
7,760
408
5,108
16,138
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
23
Kills
5
5
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
1
10.5
W
2
1
3
3.5
W
Kumbhakarna
Calvin_Lara
Kumbhakarna
3
0
8
7
W
1
2
3
1.25
L
Skadi
0
5
1
0.1
L
Cu Chulainn
KimSSunny
Cu Chulainn
1
4
1
0.38
L
Cthulhu
MeatBeat2000
Cthulhu
4
3
0
1.33
W
7
2
5
4.75
L
Xing Tian
OmniPhlechur
Xing Tian
0
4
2
0.25
L
Freya
STKraster
Freya
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
43,850
66,692
Taken
89,992
43,881
Mitigated
49,248
25,432
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,085
7,975
0
6,644
13,063
7,762
292
2,869
10,194
0
84,924
W
4,783
423
451
2,165
6,647
2,791
2,008
4,178
2,469
57,906
0
W
Kumbhakarna
Calvin_Lara
Kumbhakarna
12,054
1,508
173
1,679
15,636
13,303
245
7,334
8,302
32,405
0
W
10,613
3,424
240
6,837
18,139
14,673
1,036
1,154
16,985
9,439
62,763
L
Skadi
5,430
2,569
0
2,356
13,332
4,670
850
4,870
8,444
0
40,892
L
Cu Chulainn
KimSSunny
Cu Chulainn
15,278
2,846
0
6,226
22,717
13,123
201
2,069
20,648
349
82,107
L
Cthulhu
MeatBeat2000
Cthulhu
9,615
949
537
4,380
16,482
8,538
228
1,791
14,672
51,375
0
W
14,582
8,397
0
7,243
13,207
5,352
955
7,956
5,251
0
58,588
L
Xing Tian
OmniPhlechur
Xing Tian
8,419
1,120
0
5,266
21,323
16,979
0
6,005
15,268
32,770
0
L
Freya
STKraster
Freya
5,108
1,989
0
5,903
16,138
5,938
636
4,178
11,800
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
42,051
542
Minions Killed
449
0
Camps Cleared
0
1,844,169
Distance Traveled
1,637,038
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,070
583
120
6
0
419,896
0
W
Ra
10,021
527
152
8
0
354,112
2
W
Kumbhakarna
9,141
481
35
2
0
389,723
6
W
Horus
10,267
540
133
7
0
357,657
1
L
Skadi
7,779
409
84
4
0
293,605
4
L
Cu Chulainn
9,921
522
144
8
0
356,290
1
L
Cthulhu
9,021
475
103
5
0
328,586
4
W
Neith
9,855
519
102
5
0
322,781
0
L
Xing Tian
7,570
398
36
2
0
360,224
4
L
Freya
7,760
408
82
4
0
298,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role