Player Matchup

Apollo
Apollo
Jano²
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
NatiNuñez
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
SOULGRINDER666
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Senthor
Tsukuyomi
Level 143
God Stats
25W - 31L
1,533 SR
Queue Stats
402W - 417L
1,504 Elo+
Party 2
Fenrir
Fenrir
UltimaYMeVoyy
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 144
1,507 SR
1,518 Elo+

VS

Team Averages
Level 159
1,592 SR
1,679 Elo+
Ganesha
Ganesha
AnFreiBal
Ganesha
Level 159
God Stats
2W - 3L
1,731 SR
Queue Stats
80W - 89L
1,641 Elo+
Party 1
Geb
Geb
Dux94
Geb
Level 160
God Stats
27W - 19L
1,224 SR
Queue Stats
286W - 227L
1,698 Elo+
Party 1
Ra
Ra
Kyngu
Ra
Level 160
God Stats
13W - 10L
1,621 SR
Queue Stats
257W - 158L
1,735 Elo+
Party 1
Chiron
Chiron
MorriganFreeman
Chiron
Level 160
God Stats
6W - 3L
1,673 SR
Queue Stats
157W - 152L
1,625 Elo+
Solo
Set
Set
SoЯa
Set
Level 155
God Stats
4W - 1L
1,713 SR
Queue Stats
45W - 28L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jano²
Apollo
9
0 / 4 / 0
5,432
494
1,183
7,315
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
NatiNuñez
Olorun
11
0 / 2 / 1
6,715
610
2,573
6,570
1,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 2 / 2
5,671
516
2,047
4,449
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Senthor
Tsukuyomi
10
3 / 2 / 1
6,129
557
5,523
6,695
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 1
6,976
634
3,705
7,085
2,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnFreiBal
Ganesha
10
0 / 3 / 3
6,308
573
2,732
5,947
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Geb
Dux94
Geb
9
2 / 0 / 5
6,012
547
2,120
4,913
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
11
2 / 1 / 2
6,473
588
5,627
5,389
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,398
582
5,142
6,789
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
SoЯa
Set
12
6 / 1 / 2
7,014
638
4,922
5,190
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AnFreiBal
Ganesha
0
3
3
0.5
W
Geb
Dux94
Geb
2
0
5
4.5
L
Apollo
Jano²
Apollo
0
4
0
0
W
Ra
2
1
2
3
W
2
1
2
3
L
Olorun
NatiNuñez
Olorun
0
2
1
0.25
L
1
2
2
1
L
Tsukuyomi
Senthor
Tsukuyomi
3
2
1
1.75
W
Set
SoЯa
Set
6
1
2
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
20,543
32,114
Taken
28,228
10,550
Mitigated
11,792
9,872
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AnFreiBal
Ganesha
2,732
595
0
930
5,947
3,797
0
0
5,947
25,912
0
W
Geb
Dux94
Geb
2,120
294
0
1,615
4,913
1,905
0
1,001
3,912
10,633
0
L
Apollo
Jano²
Apollo
1,183
686
0
1,222
7,315
2,455
0
4,215
3,100
0
34,512
W
Ra
5,627
742
538
1,928
5,389
1,778
491
596
4,793
45,992
0
W
5,142
1,755
278
2,451
6,789
1,995
43
2,761
4,028
0
48,125
L
Olorun
NatiNuñez
Olorun
2,573
1,023
119
2,687
6,570
1,674
0
422
6,148
45,252
0
L
2,047
436
708
1,398
4,449
1,539
0
1,060
3,389
10,720
0
L
Tsukuyomi
Senthor
Tsukuyomi
5,523
1,122
0
1,403
6,695
2,221
0
2,246
4,449
0
29,574
W
Set
SoЯa
Set
4,922
1,810
0
2,384
5,190
2,317
0
262
4,928
0
36,054
L
3,705
2,234
0
2,335
7,085
2,661
38
2,536
4,549
0
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
32,205
319
Minions Killed
337
0
Camps Cleared
0
1,047,123
Distance Traveled
1,118,893
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,308
573
46
4
0
215,563
0
W
Geb
6,012
547
22
2
0
239,892
6
L
Apollo
5,432
494
67
6
0
210,167
0
W
Ra
6,473
588
94
9
0
218,564
3
W
Chiron
6,398
582
90
8
0
186,370
6
L
Olorun
6,715
610
92
8
0
187,899
3
L
Yemoja
5,671
516
28
3
0
204,948
5
L
Tsukuyomi
6,129
557
64
6
0
247,650
4
W
Set
7,014
638
85
8
0
258,504
3
L
Fenrir
6,976
634
68
6
0
196,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role