Player Matchup

Kali
Kali
Gold V
Mihkae1898
Kali
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
435W - 446L
1,278 MMR
Solo
King Arthur
King Arthur
Gold III
Rosy vG
King Arthur
Gold III
Level 109
God Stats
23W - 19L
1,539 SR
Queue Stats
79W - 73L
1,610 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Timeless vG
Hou Yi
Silver III
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,114 MMR
Party 1
Ra
Ra
Gold IV
dywev007
Ra
Gold IV
Level 125
God Stats
6W - 7L
1,499 SR
Queue Stats
138W - 141L
1,328 MMR
Solo
Cthulhu
Cthulhu
Silver IV
leeseungho1
Cthulhu
Silver IV
Level 43
God Stats
3W - 1L
1,637 SR
Queue Stats
11W - 20L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,535 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,498 SR
1,403 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Arrizell
Danzaburou
Gold V
Level 88
God Stats
2W - 13L
1,443 SR
Queue Stats
69W - 86L
1,346 MMR
Solo
Arachne
Arachne
Gold V
MaatheusClerice
Arachne
Gold V
Level 84
God Stats
2W - 2L
1,369 SR
Queue Stats
251W - 257L
1,318 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Xx12Gomzolo10xX
Kukulkan
Bronze III
Level 35
God Stats
3W - 2L
1,679 SR
Queue Stats
7W - 16L
1,351 MMR
Solo
Hercules
Hercules
Gold V
cacavoladora777
Hercules
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
15,430
593
17,789
27,990
15,803
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Rosy vG
King Arthur
20
7 / 2 / 10
14,176
545
20,834
21,648
22,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
19
4 / 2 / 11
13,127
505
13,449
18,318
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 4
14,712
566
15,919
11,881
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
leeseungho1
Cthulhu
17
1 / 7 / 10
10,986
423
10,330
20,401
18,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
SetApolloTsukuyomiScyllaTiamat

VS

Bans
Cu ChulainnYmirGuan YuAnhurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 5 / 5
12,677
488
10,569
23,759
33,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Arrizell
Danzaburou
19
5 / 9 / 7
12,505
481
12,892
19,738
8,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 4
10,481
403
8,941
21,318
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
4 / 8 / 3
11,726
451
14,235
13,195
6,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
17
2 / 2 / 11
11,344
436
11,547
28,845
26,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
29
Kills
17
17
Deaths
29
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
5
5
1.3
L
Danzaburou
Arrizell
Danzaburou
5
9
7
0.94
L
2
5
4
0.8
W
6
5
14
2.6
W
King Arthur
Rosy vG
King Arthur
7
2
10
6
W
Hou Yi
4
2
11
4.75
L
Kukulkan
4
8
3
0.69
L
Hercules
2
2
11
3.75
W
11
1
4
13
W
Cthulhu
leeseungho1
Cthulhu
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,321
Damage
58,184
100,238
Taken
106,855
70,435
Mitigated
82,826
33,638
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,569
235
0
4,039
23,759
33,133
443
4,730
18,929
60,673
0
L
Danzaburou
Arrizell
Danzaburou
12,892
6,605
0
4,652
19,738
8,188
1,239
5,697
13,791
0
86,443
L
8,941
5,824
0
7,204
21,318
8,763
792
5,754
15,439
0
60,831
W
17,789
9,472
0
7,434
27,990
15,803
2,250
7,358
20,632
0
148,418
W
King Arthur
Rosy vG
King Arthur
20,834
2,812
0
3,594
21,648
22,912
256
7,327
14,321
268
111,788
W
Hou Yi
13,449
6,947
0
7,093
18,318
7,132
3,883
3,014
15,304
0
95,473
L
Kukulkan
14,235
751
0
250
13,195
6,253
645
2,027
11,168
81,328
0
L
Hercules
11,547
2,965
756
6,494
28,845
26,489
360
7,464
21,056
0
61,723
W
15,919
340
5,251
7,093
11,881
5,630
1,171
4,580
7,301
125,280
0
W
Cthulhu
leeseungho1
Cthulhu
10,330
316
0
3,173
20,401
18,958
33
4,455
15,946
38,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,431
Gold Earned
58,733
750
Minions Killed
589
0
Camps Cleared
0
2,505,785
Distance Traveled
2,276,590
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,677
488
132
5
0
421,802
2
L
Danzaburou
12,505
481
131
5
0
422,954
2
L
Arachne
10,481
403
111
4
0
506,443
1
W
Kali
15,430
593
200
8
0
513,197
2
W
King Arthur
14,176
545
188
7
0
506,992
4
W
Hou Yi
13,127
505
118
5
0
464,300
3
L
Kukulkan
11,726
451
127
5
0
418,998
0
L
Hercules
11,344
436
88
3
0
506,393
4
W
Ra
14,712
566
189
7
0
543,442
3
W
Cthulhu
10,986
423
55
2
0
477,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role