Player Matchup

Cerberus
Cerberus
Jolerico0
Cerberus
Level 88
God Stats
2W - 1L
1,253 SR
Queue Stats
369W - 395L
1,432 Elo+
Solo
Tiamat
Tiamat
Ribeiro Master
Tiamat
Level 102
God Stats
9W - 7L
1,565 SR
Queue Stats
553W - 574L
1,473 Elo+
Solo
Scylla
Scylla
dragonmaster1316
Scylla
Level 67
God Stats
29W - 24L
1,490 SR
Queue Stats
29W - 24L
1,517 Elo+
Party 1
Neith
Neith
jordy1316
Neith
Level 67
God Stats
50W - 44L
1,499 SR
Queue Stats
65W - 60L
1,495 Elo+
Party 1
Bastet
Bastet
ms-noodles3
Bastet
Level 59
God Stats
26W - 19L
1,658 SR
Queue Stats
360W - 395L
1,421 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,468 Elo+

VS

Team Averages
Level 85
1,550 SR
1,476 Elo+
Chaac
Chaac
BrOwNeYeDgUrL332
Chaac
Level 67
God Stats
4W - 2L
1,750 SR
Queue Stats
106W - 127L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
D-Ron_2K9
Gilgamesh
Level 104
God Stats
13W - 14L
1,500 SR
Queue Stats
966W - 962L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Nova-Controlz
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,497 Elo+
Solo
Zeus
Zeus
T3RMN4TOR
Zeus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chiron
Chiron
xDarkLink332
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jolerico0
Cerberus
20
11 / 1 / 27
13,621
1,135
20,738
21,991
20,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 2 / 21
13,548
1,129
17,351
11,264
9,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 26
13,063
1,089
24,610
8,417
2,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jordy1316
Neith
19
3 / 1 / 24
12,671
1,056
14,071
11,882
4,943
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
19
16 / 2 / 16
14,963
1,247
22,113
11,845
4,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 3
10,647
887
15,629
22,488
13,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
D-Ron_2K9
Gilgamesh
17
3 / 5 / 3
12,318
1,027
8,460
13,237
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Nova-Controlz
Jormungandr
17
2 / 8 / 2
11,660
972
16,860
31,562
16,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
16
0 / 13 / 1
10,160
847
1,492
17,772
4,908
Chiron
17
3 / 7 / 3
11,475
956
15,179
22,229
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
20
43
Kills
8
8
Deaths
43
114
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Gilgamesh
D-Ron_2K9
Gilgamesh
3
5
3
0.9
W
Cerberus
Jolerico0
Cerberus
11
1
27
24.5
L
Jormungandr
Nova-Controlz
Jormungandr
2
8
2
0.38
W
6
2
21
8.25
L
Zeus
0
13
1
0.04
W
7
2
26
10
W
Neith
jordy1316
Neith
3
1
24
15
W
Bastet
16
2
16
12
L
Chiron
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,883
Damage
57,620
65,399
Taken
107,288
42,642
Mitigated
44,596
23,044
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,629
611
791
3,523
22,488
13,306
0
12,365
10,010
0
45,215
L
Gilgamesh
D-Ron_2K9
Gilgamesh
8,460
2,727
0
597
13,237
4,985
0
7,025
6,114
0
21,417
W
Cerberus
Jolerico0
Cerberus
20,738
712
0
8,885
21,991
20,866
0
5,852
16,139
37,480
0
L
Jormungandr
Nova-Controlz
Jormungandr
16,860
5,131
427
856
31,562
16,432
0
17,475
13,835
39,214
0
W
17,351
1,428
164
2,087
11,264
9,161
0
3,677
7,587
33,373
0
L
Zeus
1,492
1,492
0
0
17,772
4,908
0
12,555
5,042
7,716
0
W
24,610
1,684
1,576
3,310
8,417
2,956
0
3,107
5,310
56,274
0
W
Neith
jordy1316
Neith
14,071
7,714
1,864
2,633
11,882
4,943
0
3,387
8,495
0
30,824
W
Bastet
22,113
4,715
1,239
1,286
11,845
4,716
0
2,329
9,516
0
32,155
L
Chiron
15,179
7,978
1,647
3,101
22,229
4,965
0
12,541
9,584
0
29,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,866
Gold Earned
56,260
265
Minions Killed
186
9
Camps Cleared
4
1,165,350
Distance Traveled
858,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,647
887
60
5
0
217,774
0
L
Gilgamesh
12,318
1,027
18
2
2
110,581
0
W
Cerberus
13,621
1,135
66
6
1
243,384
0
L
Jormungandr
11,660
972
44
4
1
211,689
0
W
Tiamat
13,548
1,129
47
4
1
215,751
0
L
Zeus
10,160
847
7
1
0
113,821
0
W
Scylla
13,063
1,089
90
8
4
212,454
0
W
Neith
12,671
1,056
36
3
2
207,643
0
W
Bastet
14,963
1,247
26
2
1
286,118
0
L
Chiron
11,475
956
57
5
1
204,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role