Player Matchup

Athena
Athena
FaisanRosado1891
Athena
Level 19
God Stats
18W - 8L
1,621 SR
Queue Stats
59W - 61L
1,406 Elo+
Party 1
Apollo
Apollo
Manya1891
Apollo
Level 61
God Stats
17W - 7L
1,755 SR
Queue Stats
79W - 79L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sonaste
Cu Chulainn
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,413 Elo+
Party 1
Nemesis
Nemesis
elpascui94
Nemesis
Level 18
God Stats
18W - 12L
1,600 SR
Queue Stats
44W - 38L
1,414 Elo+
Party 1
Scylla
Scylla
lDinasty
Scylla
Level 16
God Stats
21W - 19L
1,622 SR
Queue Stats
51W - 42L
1,480 Elo+
Party 1
Team Averages
Level 25
1,620 SR
1,437 Elo+

VS

Team Averages
Level 25
1,472 SR
1,405 Elo+
Janus
Janus
 
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Profetens
Tyr
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
112W - 102L
1,537 Elo+
Solo
Medusa
Medusa
TGF Hunter13
Medusa
Level 24
God Stats
6W - 13L
1,312 SR
Queue Stats
79W - 97L
1,330 Elo+
Solo
Serqet
Serqet
davidsaguiar
Serqet
Level 18
God Stats
2W - 2L
1,543 SR
Queue Stats
9W - 21L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
inkcente
Sun Wukong
Level 29
God Stats
3W - 3L
1,733 SR
Queue Stats
470W - 622L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
8,752
486
4,688
15,131
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Manya1891
Apollo
14
7 / 4 / 5
9,125
507
8,038
11,263
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Sonaste
Cu Chulainn
16
5 / 3 / 7
10,026
557
8,413
13,480
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
elpascui94
Nemesis
17
8 / 1 / 7
10,591
588
10,300
11,735
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
lDinasty
Scylla
16
6 / 1 / 10
10,287
572
9,090
7,584
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 7 / 1
9,414
523
4,823
9,843
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 7
8,530
474
6,311
9,519
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
6 / 6 / 2
8,946
497
13,719
12,274
3,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
0 / 5 / 3
7,424
412
3,697
12,859
4,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
inkcente
Sun Wukong
11
3 / 9 / 2
7,830
435
9,527
16,264
11,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
28
Kills
13
13
Deaths
28
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
1
0.36
W
2
4
8
1.5
W
Apollo
Manya1891
Apollo
7
4
5
2.38
L
2
1
7
5.5
W
Cu Chulainn
Sonaste
Cu Chulainn
5
3
7
2.83
L
Medusa
6
6
2
1.17
L
Serqet
0
5
3
0.3
W
Nemesis
elpascui94
Nemesis
8
1
7
11.5
L
Sun Wukong
inkcente
Sun Wukong
3
9
2
0.44
W
Scylla
lDinasty
Scylla
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,529
Damage
38,077
59,193
Taken
60,759
31,134
Mitigated
29,110
12,658
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,823
0
0
1,292
9,843
2,829
1,101
3,898
5,583
44,390
0
W
4,688
955
0
4,651
15,131
8,971
650
419
14,418
27,302
0
W
Apollo
Manya1891
Apollo
8,038
5,356
0
4,323
11,263
4,069
2,093
100
11,163
0
49,380
L
6,311
832
0
3,044
9,519
6,509
0
2,361
7,094
0
28,608
W
Cu Chulainn
Sonaste
Cu Chulainn
8,413
1,860
0
2,515
13,480
8,878
151
1,641
11,394
6,844
54,896
L
Medusa
13,719
6,447
0
2,995
12,274
3,988
0
2,132
10,110
0
48,338
L
Serqet
3,697
777
0
3,924
12,859
4,310
616
2,957
9,832
0
35,779
W
Nemesis
elpascui94
Nemesis
10,300
5,924
0
654
11,735
6,436
0
844
10,891
0
79,265
L
Sun Wukong
inkcente
Sun Wukong
9,527
2,336
0
1,589
16,264
11,474
314
2,973
13,147
0
32,286
W
Scylla
lDinasty
Scylla
9,090
254
0
515
7,584
2,780
704
1,955
5,432
51,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
42,144
474
Minions Killed
326
0
Camps Cleared
0
1,799,731
Distance Traveled
1,683,044
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,414
523
80
4
0
340,069
5
W
Athena
8,752
486
36
2
0
365,490
4
W
Apollo
9,125
507
72
4
0
356,240
4
L
Tyr
8,530
474
47
3
0
379,358
3
W
Cu Chulainn
10,026
557
117
7
0
322,474
4
L
Medusa
8,946
497
79
4
0
309,529
1
L
Serqet
7,424
412
75
4
0
326,157
3
W
Nemesis
10,591
588
115
6
0
387,692
0
L
Sun Wukong
7,830
435
45
3
0
327,931
3
W
Scylla
10,287
572
134
7
0
367,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role