Player Matchup

Ymir
Ymir
Crow_Kresnik
Ymir
Level 80
God Stats
42W - 18L
1,903 SR
Queue Stats
280W - 194L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
Dagnoo-
Gilgamesh
Level 85
God Stats
27W - 10L
1,772 SR
Queue Stats
379W - 306L
1,632 Elo+
Party 1
Chang'e
Chang'e
Dustiestgecko5
Chang'e
Level 83
God Stats
10W - 6L
1,520 SR
Queue Stats
122W - 87L
1,527 Elo+
Party 1
Team Averages
Level 83
1,732 SR
1,595 Elo+

VS

Team Averages
Level 104
1,561 SR
1,390 Elo+
Chiron
Chiron
Adidasholdem
Chiron
Level 148
God Stats
21W - 18L
1,626 SR
Queue Stats
344W - 307L
1,581 Elo+
Solo
Sylvanus
Sylvanus
HIGHBLINDREAPER
Sylvanus
Level 121
God Stats
26W - 39L
1,431 SR
Queue Stats
615W - 984L
1,301 Elo+
Solo
Janus
Janus
ULTRAROSEGOD
Janus
Level 44
God Stats
2W - 2L
1,626 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 10
7,969
797
4,904
8,857
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Dagnoo-
Gilgamesh
10
7 / 0 / 6
8,530
853
10,275
8,944
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 9
7,812
781
5,569
5,263
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 2 / 0
6,143
614
8,439
6,929
2,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 3 / 0
6,421
642
4,189
10,308
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 8 / 0
5,691
569
3,799
9,088
2,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
2
0
0
W
2
0
10
7
W
Gilgamesh
Dagnoo-
Gilgamesh
7
0
6
10
W
4
0
9
8.5
L
Sylvanus
0
3
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
16,427
23,064
Taken
26,325
15,133
Mitigated
10,430
10,135
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,439
1,327
828
1,935
6,929
2,371
0
3,096
3,715
0
32,572
W
4,904
503
1,083
1,559
8,857
7,179
287
3,418
5,439
16,799
0
W
Gilgamesh
Dagnoo-
Gilgamesh
10,275
2,689
0
108
8,944
6,195
427
2,984
5,960
0
23,289
W
5,569
365
4,143
3,242
5,263
1,759
560
1,616
3,647
18,656
0
L
Sylvanus
4,189
1,609
696
2,698
10,308
5,124
0
4,784
5,318
10,167
0
L
3,799
469
0
245
9,088
2,935
0
2,285
6,631
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
18,255
105
Minions Killed
82
0
Camps Cleared
0
581,545
Distance Traveled
431,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,143
614
58
6
0
139,812
0
W
Ymir
7,969
797
21
2
0
169,011
2
W
Gilgamesh
8,530
853
42
4
0
212,789
0
W
Chang'e
7,812
781
42
4
0
199,745
0
L
Sylvanus
6,421
642
14
1
0
146,353
0
L
Janus
5,691
569
10
1
0
145,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role