Player Matchup

Chaac
Chaac
JaozinDelas
Chaac
Level 14
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 9L
1,254 Elo+
Solo
Serqet
Serqet
PrismVerse
Serqet
Level 29
God Stats
0W - 4L
1,250 SR
Queue Stats
55W - 81L
1,271 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
Level 25
God Stats
2W - 8L
1,468 SR
Queue Stats
98W - 118L
1,342 Elo+
Solo
Cthulhu
Cthulhu
TimeCrisis3
Cthulhu
Level 29
God Stats
8W - 11L
1,411 SR
Queue Stats
244W - 261L
1,423 Elo+
Solo
Nox
Nox
panchoelbueno
Nox
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 17L
1,263 Elo+
Solo
Team Averages
Level 23
1,375 SR
1,311 Elo+

VS

Team Averages
Level 38
1,502 SR
1,521 Elo+
Skadi
Skadi
FangK9
Skadi
Level 18
God Stats
4W - 2L
1,528 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
FuriousTaco69
Jormungandr
Level 16
God Stats
3W - 0L
1,514 SR
Queue Stats
5W - 3L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
Johnsonsobig
Ao Kuang
Level 102
God Stats
2W - 0L
1,573 SR
Queue Stats
4W - 0L
1,771 Elo+
Party 1
Sol
Sol
KarynFromFinance
Sol
Level 27
God Stats
4W - 1L
1,397 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 1
Mulan
Mulan
Prosceniium
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,660
511
7,882
11,845
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
PrismVerse
Serqet
9
0 / 4 / 0
5,964
398
476
8,421
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
SPX Krex
Ah Muzen Cab
12
2 / 6 / 2
7,240
483
4,836
10,772
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TimeCrisis3
Cthulhu
9
2 / 5 / 1
5,992
399
4,492
11,796
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 3 / 1
6,335
422
1,709
6,430
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FangK9
Skadi
12
1 / 1 / 8
7,479
499
6,284
7,903
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
FuriousTaco69
Jormungandr
13
5 / 2 / 8
7,768
518
10,751
9,619
6,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Johnsonsobig
Ao Kuang
14
7 / 1 / 1
8,779
585
3,237
7,113
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 1 / 5
9,415
628
8,666
6,930
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 1
9,552
637
6,592
10,034
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
25
25
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
FangK9
Skadi
1
1
8
5
W
Jormungandr
FuriousTaco69
Jormungandr
5
2
8
4.5
L
2
7
0
0.29
W
Ao Kuang
Johnsonsobig
Ao Kuang
7
1
1
7.5
W
5
1
5
7.5
L
Serqet
PrismVerse
Serqet
0
4
0
0
W
7
1
1
7.5
L
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
2
6
2
0.5
L
Cthulhu
TimeCrisis3
Cthulhu
2
5
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
35,530
49,264
Taken
41,599
23,673
Mitigated
20,393
4,617
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FangK9
Skadi
6,284
3,288
735
2,019
7,903
2,404
2,462
1,384
6,419
0
33,607
W
Jormungandr
FuriousTaco69
Jormungandr
10,751
3,788
242
545
9,619
6,324
396
2,691
6,563
34,133
0
L
7,882
1,732
0
1,871
11,845
9,114
0
3,029
8,466
0
31,881
W
Ao Kuang
Johnsonsobig
Ao Kuang
3,237
1,080
0
1,663
7,113
2,614
29
329
6,588
49,201
0
W
8,666
1,733
0
3,551
6,930
2,690
3,630
998
5,769
55,418
0
L
Serqet
PrismVerse
Serqet
476
0
0
0
8,421
2,589
0
2,149
6,247
0
33,091
W
6,592
1,957
0
3,815
10,034
6,361
829
200
9,260
0
46,149
L
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
4,836
1,939
0
1,508
10,772
3,313
462
6,532
4,240
0
32,348
L
Cthulhu
TimeCrisis3
Cthulhu
4,492
396
0
738
11,796
6,437
210
6,931
4,865
20,281
0
L
1,709
63
0
500
6,430
2,220
1,160
4,013
2,417
24,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
42,993
267
Minions Killed
423
0
Camps Cleared
0
1,313,525
Distance Traveled
1,370,902
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,479
499
75
5
0
262,574
5
W
Jormungandr
7,768
518
52
3
0
289,388
4
L
Chaac
7,660
511
60
4
0
257,342
1
W
Ao Kuang
8,779
585
85
6
0
256,041
0
W
Sol
9,415
628
106
7
0
262,900
0
L
Serqet
5,964
398
63
4
0
283,041
0
W
Mulan
9,552
637
105
7
0
299,999
0
L
Ah Muzen Cab
7,240
483
55
4
0
248,052
0
L
Cthulhu
5,992
399
27
2
0
298,501
3
L
Nox
6,335
422
62
4
0
226,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role