Player Matchup

Baron Samedi
Baron Samedi
Metro198
Baron Samedi
Level 27
God Stats
2W - 2L
1,595 SR
Queue Stats
65W - 68L
1,498 Elo+
Party 2
Ullr
Ullr
RIPFallenTaurus
Ullr
Level 47
God Stats
1W - 1L
1,923 SR
Queue Stats
24W - 16L
1,814 Elo+
Party 2
Ares
Ares
Xaitai
Ares
Level 146
God Stats
1W - 1L
1,459 SR
Queue Stats
28W - 29L
1,623 Elo+
Party 2
Discordia
Discordia
smitenoob29
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,673 Elo+
Party 2
Loki
Loki
veigarthaone
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,591 Elo+
Party 2
Team Averages
Level 51
1,595 SR
1,640 Elo+

VS

Team Averages
Level 81
1,422 SR
1,484 Elo+
Rama
Rama
Avadone
Rama
Level 34
God Stats
19W - 21L
1,523 SR
Queue Stats
109W - 126L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
DimaSiLver016
Gilgamesh
Level 123
God Stats
37W - 30L
1,639 SR
Queue Stats
1,251W - 1,211L
1,506 Elo+
Solo
Nox
Nox
EvilBoy999
Nox
Level 103
God Stats
24W - 24L
1,460 SR
Queue Stats
368W - 375L
1,528 Elo+
Solo
Merlin
Merlin
Repabliques
Merlin
Level 120
God Stats
6W - 7L
1,207 SR
Queue Stats
204W - 212L
1,509 Elo+
Party 1
Zeus
Zeus
Werg3d
Zeus
Level 27
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 9L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Metro198
Baron Samedi
17
1 / 8 / 11
10,909
992
5,420
19,925
9,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 6 / 8
12,676
1,152
13,995
23,042
8,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Xaitai
Ares
16
0 / 8 / 10
9,942
904
5,911
20,869
14,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
smitenoob29
Discordia
17
5 / 7 / 7
11,752
1,068
13,826
14,334
4,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 9 / 7
10,796
981
7,257
17,978
6,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

26

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Avadone
Rama
19
8 / 1 / 19
12,560
1,142
10,781
7,267
3,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DimaSiLver016
Gilgamesh
19
10 / 6 / 19
13,705
1,246
25,647
14,123
12,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 4 / 23
11,787
1,072
16,764
11,604
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
12 / 3 / 13
13,728
1,248
24,439
11,863
5,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Werg3d
Zeus
18
4 / 2 / 17
11,443
1,040
14,816
5,880
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
129
16
Kills
38
38
Deaths
16
43
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Rama
Avadone
Rama
8
1
19
17.5
W
Gilgamesh
DimaSiLver016
Gilgamesh
10
6
19
3.25
W
4
4
23
3.88
L
Baron Samedi
Metro198
Baron Samedi
1
8
11
0.81
L
7
6
8
1.83
W
Merlin
12
3
13
6.17
W
Zeus
Werg3d
Zeus
4
2
17
6.25
L
Ares
Xaitai
Ares
0
8
10
0.63
L
Discordia
smitenoob29
Discordia
5
7
7
1.21
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,409
Damage
92,447
96,148
Taken
50,737
44,671
Mitigated
27,653
3,477
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Avadone
Rama
10,781
9,722
0
1,539
7,267
3,045
0
3,781
3,486
0
39,626
W
Gilgamesh
DimaSiLver016
Gilgamesh
25,647
5,395
0
412
14,123
12,376
0
7,801
6,322
0
45,385
W
16,764
409
742
2,006
11,604
4,700
0
7,063
4,541
21,079
0
L
Baron Samedi
Metro198
Baron Samedi
5,420
497
653
975
19,925
9,910
0
11,867
7,829
34,658
0
L
13,995
6,404
0
1,478
23,042
8,591
0
14,128
8,698
0
24,480
W
Merlin
24,439
861
0
860
11,863
5,200
0
4,696
7,167
44,416
0
W
Zeus
Werg3d
Zeus
14,816
808
0
36
5,880
2,332
0
1,816
4,064
28,025
0
L
Ares
Xaitai
Ares
5,911
109
0
0
20,869
14,724
0
10,053
10,585
8,553
0
L
Discordia
smitenoob29
Discordia
13,826
642
0
371
14,334
4,670
0
9,493
4,596
37,510
0
L
7,257
1,303
0
0
17,978
6,776
0
9,320
8,421
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,075
Gold Earned
63,223
183
Minions Killed
204
4
Camps Cleared
9
1,009,471
Distance Traveled
1,042,518
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,560
1,142
62
6
2
193,612
1
W
Gilgamesh
13,705
1,246
36
3
2
194,913
3
W
Nox
11,787
1,072
11
1
1
235,551
2
L
Baron Samedi
10,909
992
69
6
0
191,315
3
L
Ullr
12,676
1,152
28
3
1
213,497
1
W
Merlin
13,728
1,248
60
5
3
211,917
0
W
Zeus
11,443
1,040
35
3
1
206,525
0
L
Ares
9,942
904
7
1
1
177,401
0
L
Discordia
11,752
1,068
51
5
0
211,745
1
L
Loki
10,796
981
28
3
2
215,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role