Player Matchup

Da Ji
Da Ji
DrParker3484
Da Ji
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 190L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
JagerGrim
Gilgamesh
Level 30
God Stats
12W - 21L
1,299 SR
Queue Stats
163W - 234L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
VIM sT0rm36
Jormungandr
Level 7
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 7L
1,210 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,422 Elo+

VS

Team Averages
Level 58
1,601 SR
1,362 Elo+
Cerberus
Cerberus
DRAGONLORD69946
Cerberus
Level 17
God Stats
11W - 9L
1,682 SR
Queue Stats
274W - 330L
1,428 Elo+
Party 2
Anubis
Anubis
PrimalKeewi
Anubis
Level 54
God Stats
4W - 4L
1,319 SR
Queue Stats
182W - 289L
1,231 Elo+
Solo
Hou Yi
Hou Yi
baph6606
Hou Yi
Level 104
God Stats
4W - 3L
1,801 SR
Queue Stats
55W - 62L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 4
16,079
731
26,423
23,242
7,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
JagerGrim
Gilgamesh
17
4 / 4 / 4
13,543
616
10,413
17,731
12,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
VIM sT0rm36
Jormungandr
14
0 / 10 / 6
12,237
556
4,367
19,842
14,565
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 1 / 12
14,205
646
5,694
10,248
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
4 / 11 / 12
14,608
664
15,300
21,912
10,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
baph6606
Hou Yi
19
12 / 3 / 8
16,207
737
21,353
15,906
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
21
22
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
12
11
L
11
8
4
1.63
L
Gilgamesh
JagerGrim
Gilgamesh
4
4
4
1.5
W
Anubis
4
11
12
0.91
L
Jormungandr
VIM sT0rm36
Jormungandr
0
10
6
0.3
W
Hou Yi
baph6606
Hou Yi
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
42,347
60,815
Taken
48,066
34,359
Mitigated
21,159
5,845
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,694
627
0
1,195
10,248
4,465
796
1,749
8,499
13,725
0
L
26,423
6,825
0
3,079
23,242
7,589
504
8,564
14,678
0
99,923
L
Gilgamesh
JagerGrim
Gilgamesh
10,413
3,122
0
2,367
17,731
12,205
746
5,232
12,499
0
36,335
W
Anubis
15,300
905
0
5,915
21,912
10,019
1,048
950
20,962
66,501
0
L
Jormungandr
VIM sT0rm36
Jormungandr
4,367
1,232
0
399
19,842
14,565
232
7,957
11,885
23,087
0
W
Hou Yi
baph6606
Hou Yi
21,353
11,264
0
444
15,906
6,675
864
2,359
13,301
0
76,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
45,020
178
Minions Killed
198
0
Camps Cleared
0
1,001,397
Distance Traveled
1,106,874
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,205
646
12
1
0
420,398
2
L
Da Ji
16,079
731
118
5
0
350,801
4
L
Gilgamesh
13,543
616
39
2
0
331,134
1
W
Anubis
14,608
664
117
5
0
322,076
5
L
Jormungandr
12,237
556
21
1
0
319,462
0
W
Hou Yi
16,207
737
69
3
0
364,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role