Player Matchup

Bacchus
Bacchus
Atixis
Bacchus
Level 117
God Stats
0W - 1L
1,506 SR
Queue Stats
30W - 17L
1,664 Elo+
Party 2
He Bo
He Bo
JayJay17
He Bo
Level 158
God Stats
23W - 20L
1,228 SR
Queue Stats
510W - 560L
1,547 Elo+
Solo
Ullr
Ullr
NotoriousBeej
Ullr
Level 117
God Stats
3W - 6L
1,618 SR
Queue Stats
75W - 80L
1,526 Elo+
Party 2
Team Averages
Level 131
1,450 SR
1,579 Elo+

VS

Team Averages
Level 53
1,535 SR
1,629 Elo+
Bacchus
Bacchus
LazyNutz
Bacchus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,520 Elo+
Solo
Zeus
Zeus
lampdoorshoe
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,830 Elo+
Party 1
Bellona
Bellona
papapeencho
Bellona
Level 18
God Stats
1W - 0L
1,604 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atixis
Bacchus
14
3 / 1 / 6
11,802
694
7,260
11,195
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
JayJay17
He Bo
13
1 / 7 / 6
10,166
598
8,005
10,640
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 4
11,825
696
6,697
11,499
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LazyNutz
Bacchus
15
3 / 3 / 7
11,495
676
8,042
11,439
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 6
11,623
684
10,989
9,058
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
papapeencho
Bellona
15
7 / 2 / 4
11,462
674
9,654
10,810
10,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
13
13
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atixis
Bacchus
3
1
6
6
L
He Bo
JayJay17
He Bo
1
7
6
0.57
W
Bacchus
LazyNutz
Bacchus
3
3
7
2.17
L
5
5
4
1.4
W
3
4
6
1.5
W
Bellona
papapeencho
Bellona
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
28,685
33,334
Taken
31,307
20,448
Mitigated
20,491
4,146
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atixis
Bacchus
7,260
1,081
0
1,975
11,195
11,669
0
6,108
4,844
22,683
0
L
He Bo
JayJay17
He Bo
8,005
233
0
719
10,640
3,988
0
6,603
3,771
40,541
0
W
Bacchus
LazyNutz
Bacchus
8,042
634
0
1,194
11,439
6,735
739
5,280
6,159
39,365
0
L
6,697
3,220
0
1,452
11,499
4,791
0
6,518
4,809
0
46,697
W
10,989
1,358
0
2,950
9,058
3,471
320
4,836
4,222
81,094
0
W
Bellona
papapeencho
Bellona
9,654
2,518
0
796
10,810
10,285
373
5,240
5,570
2,506
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
34,580
160
Minions Killed
221
0
Camps Cleared
0
868,423
Distance Traveled
931,569
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,802
694
23
1
0
294,909
4
L
He Bo
10,166
598
60
4
0
275,723
3
W
Bacchus
11,495
676
54
3
0
343,288
3
L
Ullr
11,825
696
77
5
0
297,791
7
W
Zeus
11,623
684
144
8
0
274,304
2
W
Bellona
11,462
674
23
1
0
313,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role