Player Matchup

Mulan
Mulan
Bronze IV
APlantDoctor
Mulan
Bronze IV
Level 81
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 14L
1,063 MMR
Party 1
Neith
Neith
Gold V
LoTTaVaaGiNa
Neith
Gold V
Level 119
God Stats
65W - 81L
1,525 SR
Queue Stats
186W - 219L
1,345 MMR
Solo
Scylla
Scylla
Bronze III
Vali_XtX
Scylla
Bronze III
Level 87
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,501 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,352 SR
1,258 MMR
Discordia
Discordia
Gold V
SlickClippin
Discordia
Gold V
Level 105
God Stats
18W - 28L
1,428 SR
Queue Stats
500W - 575L
1,195 MMR
Solo
Chiron
Chiron
Silver II
SmoovePercision
Chiron
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 79L
1,100 MMR
Party 2
Geb
Geb
Gold II
SonnyB0
Geb
Gold II
Level 109
God Stats
3W - 3L
1,128 SR
Queue Stats
62W - 65L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,419
642
2,250
6,237
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
7,405
741
5,517
10,765
3,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Vali_XtX
Scylla
9
0 / 5 / 2
6,362
636
5,233
8,285
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HadesCthulhuDanzaburouApolloTiamat

VS

Bans
AphroditeChaacCabrakanChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SlickClippin
Discordia
10
0 / 1 / 7
7,021
702
4,515
4,968
1,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 1 / 0
8,719
872
10,452
8,534
2,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Geb
10
0 / 0 / 9
7,681
768
5,297
8,419
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
3
1
0.5
W
Discordia
SlickClippin
Discordia
0
1
7
3.5
W
10
1
0
10
W
Geb
0
0
9
4.5
L
Scylla
Vali_XtX
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
20,264
25,287
Taken
21,921
8,561
Mitigated
8,123
5,532
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,250
41
651
785
6,237
2,976
300
3,498
2,739
0
5,131
L
5,517
1,748
0
3,971
10,765
3,291
819
3,299
7,466
0
34,362
W
Discordia
SlickClippin
Discordia
4,515
33
0
1,054
4,968
1,670
222
1,747
2,976
35,301
0
W
10,452
3,647
618
3,187
8,534
2,638
1,084
1,925
6,348
0
23,842
W
Geb
5,297
782
0
1,606
8,419
3,815
164
1,155
7,092
12,601
0
L
Scylla
Vali_XtX
Scylla
5,233
377
0
125
8,285
2,294
238
3,079
5,206
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,186
Gold Earned
23,421
94
Minions Killed
109
0
Camps Cleared
0
514,841
Distance Traveled
597,352
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,419
642
9
1
0
176,663
1
L
Neith
7,405
741
52
5
0
166,667
2
W
Discordia
7,021
702
54
5
0
184,390
2
W
Chiron
8,719
872
31
3
0
188,375
2
W
Geb
7,681
768
24
2
0
224,587
2
L
Scylla
6,362
636
33
3
0
171,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role