Player Matchup

Cthulhu
Cthulhu
AnxiousDope
Cthulhu
Level 87
God Stats
3W - 0L
1,742 SR
Queue Stats
31W - 22L
1,468 Elo+
Party 4
Mercury
Mercury
ByAndreess_
Mercury
Level 67
God Stats
14W - 8L
1,510 SR
Queue Stats
40W - 47L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
RoboticPanda27
Gilgamesh
Level 59
God Stats
5W - 1L
1,641 SR
Queue Stats
31W - 22L
1,486 Elo+
Party 4
Danzaburou
Danzaburou
kaneki300
Danzaburou
Level 24
God Stats
8W - 5L
1,581 SR
Queue Stats
11W - 9L
1,443 Elo+
Party 2
Discordia
Discordia
p1ayer500
Discordia
Level 69
God Stats
8W - 3L
1,565 SR
Queue Stats
468W - 514L
1,403 Elo+
Solo
Team Averages
Level 61
1,608 SR
1,425 Elo+

VS

Team Averages
Level 48
1,584 SR
1,438 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DiOGii
Chaac
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
87W - 102L
1,508 Elo+
Party 1
Loki
Loki
Skumz92
Loki
Level 40
God Stats
2W - 1L
1,844 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 1
Chiron
Chiron
TheTrueDemonlord
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 304L
1,283 Elo+
Party 3
Geb
Geb
acousticlime
Geb
Level 68
God Stats
2W - 2L
1,574 SR
Queue Stats
536W - 614L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnxiousDope
Cthulhu
18
7 / 5 / 16
12,234
532
18,257
24,636
25,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ByAndreess_
Mercury
18
4 / 6 / 12
11,816
514
9,066
19,979
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
RoboticPanda27
Gilgamesh
19
5 / 5 / 5
12,796
556
9,582
25,025
19,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
kaneki300
Danzaburou
18
11 / 5 / 14
12,745
554
21,550
14,689
6,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
p1ayer500
Discordia
19
6 / 5 / 9
12,829
558
16,867
12,944
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 8 / 7
9,922
431
7,832
16,845
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DiOGii
Chaac
18
6 / 3 / 5
11,584
504
20,318
22,714
24,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Skumz92
Loki
19
11 / 6 / 4
12,647
550
11,446
15,859
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 9 / 9
10,780
469
13,838
18,147
6,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 11
9,339
406
7,136
22,782
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
33
Kills
26
26
Deaths
33
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
7
0.69
W
Cthulhu
AnxiousDope
Cthulhu
7
5
16
3
W
Mercury
ByAndreess_
Mercury
4
6
12
1.67
L
Chaac
DiOGii
Chaac
6
3
5
2.83
W
Gilgamesh
RoboticPanda27
Gilgamesh
5
5
5
1.5
L
Loki
Skumz92
Loki
11
6
4
2.17
L
5
9
9
1.06
L
2
7
11
1.07
W
Danzaburou
kaneki300
Danzaburou
11
5
14
3.6
W
Discordia
p1ayer500
Discordia
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,322
Damage
60,570
97,273
Taken
96,347
67,258
Mitigated
62,166
24,071
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,832
655
0
3,383
16,845
6,427
643
7,333
9,074
42,230
0
W
Cthulhu
AnxiousDope
Cthulhu
18,257
2,347
626
2,941
24,636
25,801
253
5,323
18,918
53,217
0
W
Mercury
ByAndreess_
Mercury
9,066
3,204
0
5,476
19,979
10,034
117
3,617
16,167
0
79,672
L
Chaac
DiOGii
Chaac
20,318
3,633
0
6,839
22,714
24,250
696
6,723
15,835
0
76,937
W
Gilgamesh
RoboticPanda27
Gilgamesh
9,582
2,128
1,063
7,141
25,025
19,143
3,551
1,824
22,571
0
67,589
L
Loki
Skumz92
Loki
11,446
2,864
0
3,400
15,859
6,411
60
5,605
10,123
0
68,229
L
13,838
7,895
876
2,002
18,147
6,056
229
8,200
9,727
0
44,074
L
7,136
1,059
0
2,582
22,782
19,022
384
6,248
16,464
25,609
0
W
Danzaburou
kaneki300
Danzaburou
21,550
9,862
0
4,616
14,689
6,675
2,768
2,277
12,248
0
76,714
W
Discordia
p1ayer500
Discordia
16,867
824
442
1,766
12,944
5,605
0
2,014
10,670
87,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
54,272
522
Minions Killed
396
0
Camps Cleared
0
2,115,206
Distance Traveled
1,964,342
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,922
431
78
3
0
388,885
1
W
Cthulhu
12,234
532
68
3
0
398,470
1
W
Mercury
11,816
514
110
5
0
515,091
4
L
Chaac
11,584
504
114
5
0
425,033
8
W
Gilgamesh
12,796
556
122
5
0
414,781
2
L
Loki
12,647
550
117
5
0
397,372
0
L
Chiron
10,780
469
65
3
0
333,565
0
L
Geb
9,339
406
22
1
0
419,487
2
W
Danzaburou
12,745
554
90
4
0
395,537
0
W
Discordia
12,829
558
132
6
0
391,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role