Player Matchup

Odin
Odin
 
Odin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ItzFlair25
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,740 Elo+
Party 2
Apollo
Apollo
ItzRy14
Apollo
Level 67
God Stats
5W - 19L
1,500 SR
Queue Stats
53W - 50L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
soap3023
Hun Batz
Level 27
God Stats
10W - 10L
1,601 SR
Queue Stats
57W - 62L
1,532 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,560 Elo+

VS

Team Averages
Level 95
1,697 SR
1,513 Elo+
Cthulhu
Cthulhu
Snibblie
Cthulhu
Level 138
God Stats
22W - 17L
1,660 SR
Queue Stats
537W - 488L
1,516 Elo+
Party 3
Janus
Janus
jbaayoun
Janus
Level 126
God Stats
7W - 10L
1,954 SR
Queue Stats
450W - 411L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
sinister-fido17
Sun Wukong
Level 48
God Stats
22W - 15L
1,644 SR
Queue Stats
451W - 428L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
uzisdreads
Hun Batz
Level 118
God Stats
6W - 2L
1,725 SR
Queue Stats
428W - 343L
1,526 Elo+
Party 1
Cupid
Cupid
xxNoctis89xx
Cupid
Level 47
God Stats
12W - 22L
1,500 SR
Queue Stats
46W - 62L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 4 / 0
4,644
464
2,332
6,916
3,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
 
Thor
7
0 / 4 / 0
4,489
449
1,472
6,624
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
ItzFlair25
Bacchus
7
0 / 3 / 0
4,694
469
2,539
6,021
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
ItzRy14
Apollo
8
1 / 4 / 0
4,645
465
3,449
6,291
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
soap3023
Hun Batz
9
0 / 1 / 0
4,909
491
1,068
4,293
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Snibblie
Cthulhu
10
4 / 1 / 4
5,702
570
5,506
5,210
1,676
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
jbaayoun
Janus
12
3 / 0 / 5
7,111
711
4,218
4,671
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
sinister-fido17
Sun Wukong
11
3 / 0 / 1
6,460
646
3,427
4,476
1,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
uzisdreads
Hun Batz
12
4 / 0 / 4
6,673
667
4,530
4,986
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 5
5,238
524
1,536
1,851
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
16
16
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
L
Thor
 
Thor
0
4
0
0
L
Bacchus
ItzFlair25
Bacchus
0
3
0
0
L
Apollo
ItzRy14
Apollo
1
4
0
0.25
W
Cthulhu
Snibblie
Cthulhu
4
1
4
6
W
Janus
jbaayoun
Janus
3
0
5
5.5
W
Sun Wukong
sinister-fido17
Sun Wukong
3
0
1
3.5
L
Hun Batz
soap3023
Hun Batz
0
1
0
0
W
Hun Batz
uzisdreads
Hun Batz
4
0
4
6
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
19,217
30,145
Taken
21,194
12,638
Mitigated
6,676
4,943
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,332
792
0
1,655
6,916
3,319
0
0
6,916
0
22,175
L
Thor
 
Thor
1,472
0
0
0
6,624
1,971
0
2,080
4,427
0
19,090
L
Bacchus
ItzFlair25
Bacchus
2,539
44
123
968
6,021
4,145
0
2,858
3,125
8,745
0
L
Apollo
ItzRy14
Apollo
3,449
2,158
270
629
6,291
1,925
0
3,477
2,752
0
29,164
W
Cthulhu
Snibblie
Cthulhu
5,506
286
292
1,450
5,210
1,676
0
1,234
3,976
25,789
0
W
Janus
jbaayoun
Janus
4,218
383
0
2,256
4,671
1,364
0
469
4,202
41,610
0
W
Sun Wukong
sinister-fido17
Sun Wukong
3,427
1,025
0
2,030
4,476
1,514
290
0
4,251
0
35,196
L
Hun Batz
soap3023
Hun Batz
1,068
243
0
1,298
4,293
1,278
0
986
3,201
0
22,522
W
Hun Batz
uzisdreads
Hun Batz
4,530
1,816
0
250
4,986
1,716
0
356
4,605
0
41,810
W
1,536
849
158
1,014
1,851
406
0
480
1,371
0
17,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
31,184
216
Minions Killed
363
0
Camps Cleared
0
942,789
Distance Traveled
1,055,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,644
464
44
4
0
183,701
1
L
Thor
4,489
449
39
4
0
162,164
3
L
Bacchus
4,694
469
21
2
0
210,308
1
L
Apollo
4,645
465
48
5
0
145,661
1
W
Cthulhu
5,702
570
46
5
0
220,059
4
W
Janus
7,111
711
107
11
0
209,194
1
W
Sun Wukong
6,460
646
74
7
0
207,660
0
L
Hun Batz
4,909
491
64
6
0
240,955
1
W
Hun Batz
6,673
667
98
10
0
227,636
2
W
Cupid
5,238
524
38
4
0
190,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role