Player Matchup

Anubis
Anubis
LivinggCookiee
Anubis
Level 27
God Stats
58W - 39L
1,670 SR
Queue Stats
239W - 217L
1,312 Elo+
Party 1
Medusa
Medusa
Morph59WeeD
Medusa
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 12L
1,249 Elo+
Solo
Da Ji
Da Ji
Sillee Pup
Da Ji
Level 18
God Stats
32W - 24L
1,302 SR
Queue Stats
60W - 54L
1,264 Elo+
Party 1
Pele
Pele
dogexotic
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 2
Chaac
Chaac
fluffythunda
Chaac
Level 17
God Stats
4W - 6L
1,392 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 2
Team Averages
Level 20
1,430 SR
1,297 Elo+

VS

Team Averages
Level 28
1,448 SR
1,352 Elo+
Cerberus
Cerberus
EGR_XL10
Cerberus
Level 28
God Stats
1W - 4L
1,284 SR
Queue Stats
198W - 219L
1,349 Elo+
Party 3
Zhong Kui
Zhong Kui
Gemini_KY1
Zhong Kui
Level 26
God Stats
4W - 10L
1,125 SR
Queue Stats
44W - 71L
1,227 Elo+
Solo
Scylla
Scylla
eduardox12003
Scylla
Level 43
God Stats
16W - 18L
1,390 SR
Queue Stats
519W - 502L
1,292 Elo+
Party 3
Loki
Loki
omunozv
Loki
Level 22
God Stats
5W - 3L
1,677 SR
Queue Stats
22W - 24L
1,473 Elo+
Party 3
Achilles
Achilles
randolph778
Achilles
Level 21
God Stats
4W - 2L
1,761 SR
Queue Stats
22W - 26L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,102
646
5,729
5,217
2,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
9
1 / 3 / 4
5,900
536
2,309
5,817
1,863
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
7
2 / 1 / 2
5,233
476
1,030
3,315
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pele
12
5 / 2 / 3
7,116
647
4,150
8,518
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
9 / 2 / 1
6,474
589
7,147
4,561
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EGR_XL10
Cerberus
9
2 / 1 / 0
5,861
533
1,461
4,391
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Gemini_KY1
Zhong Kui
6
0 / 5 / 1
4,355
396
1,012
6,144
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 7 / 1
5,483
498
2,867
6,273
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
omunozv
Loki
9
3 / 6 / 2
5,907
537
4,722
8,308
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
randolph778
Achilles
9
3 / 5 / 2
6,084
553
5,474
8,139
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
23
Kills
8
9
Deaths
24
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EGR_XL10
Cerberus
2
1
0
2
L
Zhong Kui
Gemini_KY1
Zhong Kui
0
5
1
0.1
W
6
1
2
7
W
Medusa
1
3
4
1
W
Da Ji
2
1
2
3
W
Pele
5
2
3
3.25
L
0
7
1
0.07
W
9
2
1
4.75
L
Loki
omunozv
Loki
3
6
2
0.67
L
Achilles
randolph778
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
15,536
27,428
Taken
33,255
10,371
Mitigated
11,262
8,370
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EGR_XL10
Cerberus
1,461
72
0
433
4,391
1,836
0
0
4,366
15,354
0
L
Zhong Kui
Gemini_KY1
Zhong Kui
1,012
214
369
1,314
6,144
2,149
357
115
5,835
11,316
0
W
5,729
0
0
2,405
5,217
2,469
617
1,991
2,972
33,232
0
W
Medusa
2,309
1,145
111
790
5,817
1,863
943
428
5,389
0
20,445
W
Da Ji
1,030
62
0
0
3,315
1,014
736
393
2,922
0
11,139
W
Pele
4,150
1,401
0
3,799
8,518
2,474
453
1,648
6,828
0
45,410
L
2,867
330
0
0
6,273
1,221
0
3,589
2,634
24,680
0
W
7,147
1,875
0
1,265
4,561
2,551
636
584
3,977
0
19,617
L
Loki
omunozv
Loki
4,722
1,776
0
2,088
8,308
1,813
0
1,105
7,203
0
27,062
L
Achilles
randolph778
Achilles
5,474
2,528
0
45
8,139
4,243
559
920
7,096
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
27,690
255
Minions Killed
187
0
Camps Cleared
0
1,007,623
Distance Traveled
932,839
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,861
533
33
3
0
161,618
1
L
Zhong Kui
4,355
396
17
2
0
170,008
0
W
Anubis
7,102
646
66
6
0
203,198
1
W
Medusa
5,900
536
38
3
0
185,497
1
W
Da Ji
5,233
476
22
2
0
131,942
1
W
Pele
7,116
647
97
9
0
238,264
0
L
Scylla
5,483
498
50
5
0
181,967
0
W
Chaac
6,474
589
32
3
0
248,722
0
L
Loki
5,907
537
59
5
0
204,652
0
L
Achilles
6,084
553
28
3
0
214,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role