Player Matchup

Gilgamesh
Gilgamesh
Zeraden
Gilgamesh
Level 145
God Stats
1W - 1L
1,481 SR
Queue Stats
74W - 37L
1,731 Elo+
Party 2
Eset
Eset
grilo244
Eset
Level 160
God Stats
13W - 5L
2,106 SR
Queue Stats
226W - 162L
1,804 Elo+
Party 2
Sylvanus
Sylvanus
tuganaluta
Sylvanus
Level 158
God Stats
0W - 3L
1,089 SR
Queue Stats
59W - 46L
1,616 Elo+
Party 2
Team Averages
Level 154
1,558 SR
1,717 Elo+

VS

Team Averages
Level 103
1,575 SR
1,918 Elo+
Anhur
Anhur
Elthyrion
Anhur
Level 160
God Stats
7W - 1L
1,724 SR
Queue Stats
1,961W - 1,109L
1,767 Elo+
Solo
Hercules
Hercules
Jash0n
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
2,162 Elo+
Party 1
Vulcan
Vulcan
Saiyajin53
Vulcan
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zeraden
Gilgamesh
13
1 / 3 / 4
8,958
640
8,353
14,698
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
12
4 / 7 / 1
9,032
645
9,458
11,380
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
tuganaluta
Sylvanus
12
1 / 5 / 4
8,728
623
7,206
13,104
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elthyrion
Anhur
13
3 / 4 / 6
10,226
730
5,669
11,518
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Jash0n
Hercules
15
6 / 1 / 8
10,631
759
10,386
22,634
16,484
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Saiyajin53
Vulcan
15
6 / 1 / 6
10,823
773
18,559
4,300
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Elthyrion
Anhur
3
4
6
1.5
W
Hercules
Jash0n
Hercules
6
1
8
10
W
Vulcan
Saiyajin53
Vulcan
6
1
6
9
L
Gilgamesh
Zeraden
Gilgamesh
1
3
4
1
L
Eset
4
7
1
0.64
L
Sylvanus
tuganaluta
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
34,614
39,182
Taken
38,452
21,763
Mitigated
22,220
9,466
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Elthyrion
Anhur
5,669
2,395
0
1,533
11,518
4,151
881
4,639
6,701
0
52,317
W
Hercules
Jash0n
Hercules
10,386
2,615
0
10,904
22,634
16,484
531
8,968
13,154
203
23,665
W
Vulcan
Saiyajin53
Vulcan
18,559
7,144
0
871
4,300
1,585
697
2,059
2,173
66,736
0
L
Gilgamesh
Zeraden
Gilgamesh
8,353
2,086
0
1,671
14,698
6,452
0
7,455
7,243
113
31,378
L
Eset
9,458
576
401
1,597
11,380
3,844
0
4,677
6,703
43,835
0
L
Sylvanus
tuganaluta
Sylvanus
7,206
1,635
3,025
2,772
13,104
11,467
0
6,565
6,539
25,076
4,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
31,680
156
Minions Killed
187
0
Camps Cleared
0
801,492
Distance Traveled
847,348
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,226
730
72
5
0
236,265
1
W
Hercules
10,631
759
36
3
0
292,574
1
W
Vulcan
10,823
773
79
6
0
318,509
4
L
Gilgamesh
8,958
640
49
4
0
311,066
4
L
Eset
9,032
645
57
4
0
233,958
6
L
Sylvanus
8,728
623
50
4
0
256,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role