Player Matchup

Erlang Shen
Erlang Shen
Cheezy_slumped
Erlang Shen
Level 29
God Stats
114W - 89L
1,608 SR
Queue Stats
248W - 227L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
SwirlyMusic7877
Sylvanus
Level 36
God Stats
8W - 10L
1,641 SR
Queue Stats
40W - 42L
1,532 Elo+
Party 3
Awilix
Awilix
TacticalAngel-_-
Awilix
Level 120
God Stats
1W - 1L
1,686 SR
Queue Stats
196W - 200L
1,487 Elo+
Party 1
Chernobog
Chernobog
austin_slumped
Chernobog
Level 101
God Stats
1W - 1L
1,887 SR
Queue Stats
408W - 365L
1,516 Elo+
Party 1
Janus
Janus
m15defrijol
Janus
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 42L
1,509 Elo+
Party 3
Team Averages
Level 74
1,664 SR
1,507 Elo+

VS

Team Averages
Level 102
1,498 SR
1,503 Elo+
Erlang Shen
Erlang Shen
DrMancene
Erlang Shen
Level 149
God Stats
1W - 2L
1,433 SR
Queue Stats
108W - 84L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Klenzi
Heimdallr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MaritsyaN
Sobek
Level 145
God Stats
3W - 0L
1,462 SR
Queue Stats
59W - 45L
1,561 Elo+
Party 2
Ra
Ra
Vapenob
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 2
King Arthur
King Arthur
shapeem
King Arthur
Level 156
God Stats
1W - 0L
1,593 SR
Queue Stats
139W - 104L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cheezy_slumped
Erlang Shen
17
2 / 2 / 0
9,858
519
5,936
8,101
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
13
1 / 3 / 3
8,115
427
5,260
15,284
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 4 / 1
9,317
490
7,618
15,559
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
austin_slumped
Chernobog
15
0 / 3 / 3
9,057
477
6,116
12,847
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 3
9,412
495
7,752
9,296
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrMancene
Erlang Shen
14
0 / 1 / 5
8,836
465
4,138
14,498
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Klenzi
Heimdallr
19
10 / 1 / 1
12,352
650
20,410
12,773
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
MaritsyaN
Sobek
13
1 / 2 / 5
8,927
470
5,027
13,766
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
9,891
521
6,809
8,984
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
shapeem
King Arthur
16
1 / 1 / 6
10,145
534
6,771
12,326
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
16
16
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cheezy_slumped
Erlang Shen
2
2
0
1
W
Erlang Shen
DrMancene
Erlang Shen
0
1
5
2.5
W
Heimdallr
Klenzi
Heimdallr
10
1
1
10.5
W
Sobek
MaritsyaN
Sobek
1
2
5
1.75
L
Sylvanus
1
3
3
0.83
L
4
4
1
1.13
W
4
4
3
1.38
L
Chernobog
austin_slumped
Chernobog
0
3
3
0.5
L
1
4
3
0.63
W
King Arthur
shapeem
King Arthur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
43,155
61,087
Taken
62,347
34,740
Mitigated
37,076
14,971
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cheezy_slumped
Erlang Shen
5,936
1,659
0
1,330
8,101
4,931
396
254
7,600
0
61,064
W
Erlang Shen
DrMancene
Erlang Shen
4,138
1,736
0
1,346
14,498
7,184
0
1,159
13,275
0
55,324
W
Heimdallr
Klenzi
Heimdallr
20,410
14,280
0
7,334
12,773
5,476
3,735
1,816
10,891
0
103,065
W
Sobek
MaritsyaN
Sobek
5,027
255
0
4,508
13,766
11,942
30
3,718
9,884
16,522
0
L
Sylvanus
5,260
1,235
2,736
5,871
15,284
14,046
236
3,537
11,535
19,713
0
L
7,618
3,217
0
250
15,559
6,935
336
3,935
11,384
0
67,587
W
6,809
1,434
551
2,814
8,984
2,853
595
4,403
4,399
55,611
0
L
Chernobog
austin_slumped
Chernobog
6,116
2,869
0
4,152
12,847
4,881
864
2,045
10,720
0
72,847
L
7,752
273
0
632
9,296
3,947
0
1,582
7,567
61,549
0
W
King Arthur
shapeem
King Arthur
6,771
1,464
0
4,318
12,326
9,621
58
1,419
10,886
0
57,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
50,151
540
Minions Killed
522
0
Camps Cleared
0
1,872,551
Distance Traveled
1,870,703
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,858
519
125
7
0
371,736
0
W
Erlang Shen
8,836
465
93
5
0
421,063
10
W
Heimdallr
12,352
650
154
8
0
323,261
0
W
Sobek
8,927
470
27
1
0
418,200
7
L
Sylvanus
8,115
427
24
1
0
346,884
0
L
Awilix
9,317
490
103
5
0
428,732
2
W
Ra
9,891
521
126
7
0
321,995
6
L
Chernobog
9,057
477
137
7
0
317,125
3
L
Janus
9,412
495
151
8
0
408,074
4
W
King Arthur
10,145
534
122
6
0
386,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role