Player Matchup

Anhur
Anhur
Chase1029
Anhur
Level 54
God Stats
27W - 21L
1,600 SR
Queue Stats
335W - 340L
1,411 Elo+
Party 2
Terra
Terra
CoMa Impact
Terra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
Holy Knight8758
Sun Wukong
Level 23
God Stats
1W - 4L
1,667 SR
Queue Stats
16W - 21L
1,380 Elo+
Party 3
Ra
Ra
Lubinuts
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 107L
1,407 Elo+
Solo
Arachne
Arachne
MrRogers1371
Arachne
Level 29
God Stats
32W - 13L
1,640 SR
Queue Stats
122W - 126L
1,388 Elo+
Party 2
Team Averages
Level 39
1,581 SR
1,392 Elo+

VS

Team Averages
Level 64
1,538 SR
1,417 Elo+
Hou Yi
Hou Yi
DJmurph8924
Hou Yi
Level 62
God Stats
395W - 428L
1,436 SR
Queue Stats
585W - 706L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Sasonssasin
Gilgamesh
Level 43
God Stats
9W - 8L
1,559 SR
Queue Stats
43W - 66L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
chrisraptor14
Tsukuyomi
Level 60
God Stats
3W - 0L
1,681 SR
Queue Stats
24W - 30L
1,353 Elo+
Party 1
Agni
Agni
juanmagames77
Agni
Level 109
God Stats
10W - 7L
1,513 SR
Queue Stats
99W - 94L
1,490 Elo+
Party 1
Ymir
Ymir
pva012
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chase1029
Anhur
15
4 / 5 / 1
9,938
398
12,799
19,335
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 5
10,532
421
8,630
22,417
25,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Holy Knight8758
Sun Wukong
17
2 / 5 / 2
10,872
435
9,649
17,101
15,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 11 / 0
11,730
469
6,270
16,939
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MrRogers1371
Arachne
16
2 / 7 / 1
10,191
408
8,621
18,681
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 5 / 5
10,405
416
13,916
17,263
5,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sasonssasin
Gilgamesh
17
2 / 4 / 7
11,112
444
9,921
17,898
15,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
chrisraptor14
Tsukuyomi
18
9 / 0 / 9
12,338
494
12,020
12,987
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
18 / 1 / 5
16,502
660
27,316
11,039
4,862
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
pva012
Ymir
17
0 / 3 / 7
10,732
429
8,759
17,773
16,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
32
32
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chase1029
Anhur
4
5
1
0.9
L
2
4
5
1.13
W
Hou Yi
3
5
5
1.1
L
Sun Wukong
Holy Knight8758
Sun Wukong
2
5
2
0.6
L
3
11
0
0.27
L
Arachne
MrRogers1371
Arachne
2
7
1
0.36
W
Gilgamesh
Sasonssasin
Gilgamesh
2
4
7
1.38
W
Tsukuyomi
chrisraptor14
Tsukuyomi
9
0
9
13.5
W
18
1
5
20.5
W
Ymir
pva012
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,969
Damage
71,932
94,473
Taken
76,960
63,665
Mitigated
50,459
24,938
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chase1029
Anhur
12,799
5,720
0
5,702
19,335
8,316
0
5,004
14,331
0
76,321
L
8,630
1,849
2,349
7,743
22,417
25,918
0
9,711
12,706
30,719
0
W
Hou Yi
13,916
7,556
711
7,742
17,263
5,401
410
4,152
13,067
0
69,674
L
Sun Wukong
Holy Knight8758
Sun Wukong
9,649
3,088
0
781
17,101
15,455
1,328
2,026
15,075
0
59,561
L
6,270
819
612
3,322
16,939
6,363
82
10,819
6,120
82,510
0
L
Arachne
MrRogers1371
Arachne
8,621
5,787
0
4,429
18,681
7,613
220
8,515
10,166
0
75,477
W
Gilgamesh
Sasonssasin
Gilgamesh
9,921
3,395
830
4,756
17,898
15,171
2,406
40
17,858
0
71,644
W
Tsukuyomi
chrisraptor14
Tsukuyomi
12,020
3,811
0
3,688
12,987
8,770
1,381
1,323
11,638
0
74,105
W
27,316
1,654
0
3,943
11,039
4,862
1,915
2,229
8,518
165,438
0
W
Ymir
pva012
Ymir
8,759
942
0
2,122
17,773
16,255
22
6,750
10,979
40,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
61,089
563
Minions Killed
648
0
Camps Cleared
0
2,057,438
Distance Traveled
2,285,129
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,938
398
122
5
0
367,631
4
L
Terra
10,532
421
42
2
0
423,998
3
W
Hou Yi
10,405
416
115
5
0
395,296
3
L
Sun Wukong
10,872
435
113
5
0
411,697
5
L
Ra
11,730
469
175
7
0
376,768
5
L
Arachne
10,191
408
111
4
0
477,344
5
W
Gilgamesh
11,112
444
121
5
0
443,978
0
W
Tsukuyomi
12,338
494
115
5
0
518,309
0
W
Agni
16,502
660
248
10
0
493,230
2
W
Ymir
10,732
429
49
2
0
434,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role