Player Matchup

Artemis
Artemis
Elyvea
Artemis
Level 37
God Stats
4W - 3L
1,601 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 2
Neith
Neith
Liink_v10
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
MythrasThighs
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,473 Elo+
Party 2
Scylla
Scylla
VIKRAZ1978
Scylla
Level 29
God Stats
12W - 13L
1,559 SR
Queue Stats
58W - 55L
1,514 Elo+
Solo
Khepri
Khepri
Vosyli
Khepri
Level 81
God Stats
12W - 10L
1,846 SR
Queue Stats
1,009W - 835L
1,591 Elo+
Party 2
Team Averages
Level 32
1,601 SR
1,496 Elo+

VS

Team Averages
Level 16
1,558 SR
1,398 Elo+
Anhur
Anhur
Jmslowry
Anhur
Level 23
God Stats
1W - 2L
1,267 SR
Queue Stats
39W - 45L
1,399 Elo+
Party 3
Raijin
Raijin
Th3Bak3hous3
Raijin
Level 28
God Stats
3W - 1L
1,761 SR
Queue Stats
65W - 57L
1,354 Elo+
Party 3
Ra
Ra
WOODALLMUFC
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
Zulu_Duffy
Guan Yu
Level 8
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1
Loki
Loki
xXOWallinXx
Loki
Level 15
God Stats
56W - 49L
1,518 SR
Queue Stats
133W - 144L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elyvea
Artemis
15
4 / 1 / 3
8,862
521
4,069
5,218
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Liink_v10
Neith
15
4 / 2 / 1
9,176
540
10,104
6,961
3,067
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
13 / 0 / 4
11,282
664
12,964
8,941
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
VIKRAZ1978
Scylla
17
6 / 1 / 2
10,351
609
7,323
6,944
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Vosyli
Khepri
14
1 / 0 / 9
9,292
547
3,670
6,475
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jmslowry
Anhur
11
0 / 8 / 1
6,730
396
2,545
9,898
2,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
11
1 / 7 / 0
6,950
409
3,285
10,458
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 0
6,589
388
2,210
7,942
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zulu_Duffy
Guan Yu
11
2 / 3 / 0
7,032
414
3,577
12,383
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 0
7,726
454
2,851
10,346
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
28
Kills
4
4
Deaths
28
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Elyvea
Artemis
4
1
3
5.5
L
Anhur
Jmslowry
Anhur
0
8
1
0.06
W
Neith
Liink_v10
Neith
4
2
1
2.25
W
13
0
4
15
L
Raijin
1
7
0
0.14
W
Scylla
VIKRAZ1978
Scylla
6
1
2
7
W
Khepri
Vosyli
Khepri
1
0
9
5.5
L
0
6
0
0
L
Guan Yu
Zulu_Duffy
Guan Yu
2
3
0
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
14,468
34,539
Taken
51,027
17,754
Mitigated
21,005
10,479
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Elyvea
Artemis
4,069
2,658
123
1,250
5,218
2,246
2,291
838
4,239
0
49,411
L
Anhur
Jmslowry
Anhur
2,545
615
149
1,063
9,898
2,554
0
684
9,214
0
28,018
W
Neith
Liink_v10
Neith
10,104
5,339
0
1,158
6,961
3,067
2,299
0
6,811
0
45,836
W
12,964
5,160
0
4,417
8,941
4,777
0
406
8,399
0
92,035
L
Raijin
3,285
230
99
1,745
10,458
2,675
0
2,128
8,298
28,552
0
W
Scylla
VIKRAZ1978
Scylla
7,323
496
0
1,881
6,944
2,639
2,578
2,007
4,736
67,882
0
W
Khepri
Vosyli
Khepri
3,670
940
0
1,650
6,475
5,025
0
1,643
4,595
25,495
0
L
2,210
501
14
203
7,942
2,378
0
5,331
2,196
26,664
0
L
Guan Yu
Zulu_Duffy
Guan Yu
3,577
760
347
5,199
12,383
9,628
396
1,920
10,411
0
19,705
L
2,851
711
0
1,417
10,346
3,770
0
576
9,770
0
42,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
35,027
498
Minions Killed
278
0
Camps Cleared
0
1,504,599
Distance Traveled
1,354,736
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,862
521
88
5
0
267,270
0
L
Anhur
6,730
396
46
3
0
258,430
6
W
Neith
9,176
540
87
5
0
260,417
1
W
Bastet
11,282
664
154
9
0
374,953
2
L
Raijin
6,950
409
50
3
0
258,743
3
W
Scylla
10,351
609
124
7
0
279,996
3
W
Khepri
9,292
547
45
3
0
321,963
5
L
Ra
6,589
388
49
3
0
278,556
0
L
Guan Yu
7,032
414
41
2
0
281,389
1
L
Loki
7,726
454
92
5
0
277,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role