Player Matchup

Tiamat
Tiamat
Christ_yisus1
Tiamat
Level 26
God Stats
27W - 41L
1,407 SR
Queue Stats
221W - 252L
1,373 Elo+
Party 2
Ymir
Ymir
Elskoocho
Ymir
Level 21
God Stats
57W - 48L
1,558 SR
Queue Stats
73W - 73L
1,420 Elo+
Solo
Osiris
Osiris
TTVTheOnlyMeanie
Osiris
Level 7
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheOnlySkilled
Thanatos
Level 65
God Stats
1W - 0L
1,484 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
juarezc09
Guan Yu
Level 14
God Stats
18W - 10L
1,424 SR
Queue Stats
31W - 30L
1,360 Elo+
Party 2
Team Averages
Level 27
1,528 SR
1,429 Elo+

VS

Team Averages
Level 18
1,577 SR
1,396 Elo+
Terra
Terra
Bgksoul
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 94L
1,358 Elo+
Solo
Neith
Neith
Highlander997
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,525 Elo+
Solo
Olorun
Olorun
SoloDolo033883
Olorun
Level 6
God Stats
3W - 3L
1,887 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Ra
Ra
ViaticOregon530
Ra
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 76L
1,394 Elo+
Solo
Merlin
Merlin
santius_ra_1555
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 27
13,067
1,089
18,758
10,473
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
1 / 2 / 22
11,736
978
12,137
12,160
7,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 3 / 17
10,879
907
6,833
14,418
7,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
20
34 / 0 / 7
16,949
1,412
43,607
20,254
13,137
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
juarezc09
Guan Yu
18
5 / 3 / 19
11,638
970
5,245
12,995
9,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bgksoul
Terra
13
0 / 1 / 1
8,893
741
0
897
290
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 4
10,243
854
12,031
18,266
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 11 / 3
11,151
929
15,768
25,156
8,714
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
3 / 10 / 5
11,445
954
14,843
21,198
6,806
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 12 / 7
10,399
867
13,679
24,996
7,542
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
44
Kills
9
9
Deaths
44
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
Bgksoul
Terra
0
1
1
0.5
W
4
1
27
17.5
W
Ymir
1
2
22
6
L
2
10
4
0.4
L
4
11
3
0.5
W
0
3
17
2.83
W
Thanatos
34
0
7
37.5
L
3
10
5
0.55
W
Guan Yu
juarezc09
Guan Yu
5
3
19
4.83
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,580
Damage
56,321
70,300
Taken
90,513
45,105
Mitigated
28,431
32,307
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bgksoul
Terra
0
0
12
0
897
290
0
220
627
324
0
W
18,758
542
208
2,810
10,473
7,252
0
7,346
3,127
35,072
0
W
Ymir
12,137
1,868
1,409
951
12,160
7,645
0
6,994
4,796
22,694
0
L
12,031
5,971
0
773
18,266
5,079
0
5,907
12,103
0
20,456
L
15,768
12,042
145
2,168
25,156
8,714
0
8,416
16,281
30,034
0
W
6,833
2,470
0
1,727
14,418
7,344
0
8,622
5,796
0
22,034
W
Thanatos
43,607
17,873
0
20,134
20,254
13,137
0
12,073
8,181
0
67,858
L
14,843
3,493
226
1,664
21,198
6,806
0
7,236
13,407
37,189
0
W
Guan Yu
juarezc09
Guan Yu
5,245
381
2,430
2,638
12,995
9,727
0
8,885
4,110
0
14,744
L
13,679
2,885
0
848
24,996
7,542
0
8,033
16,375
40,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
52,131
180
Minions Killed
183
4
Camps Cleared
3
1,109,944
Distance Traveled
692,408
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,893
741
0
0
0
11,462
0
W
Tiamat
13,067
1,089
41
3
0
214,828
0
W
Ymir
11,736
978
22
2
0
235,757
0
L
Neith
10,243
854
21
2
1
190,022
0
L
Olorun
11,151
929
38
3
2
157,741
1
W
Osiris
10,879
907
31
3
0
184,835
0
W
Thanatos
16,949
1,412
68
6
3
245,693
2
L
Ra
11,445
954
52
4
0
171,383
2
W
Guan Yu
11,638
970
18
2
1
228,831
0
L
Merlin
10,399
867
72
6
0
161,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role