Player Matchup

Gilgamesh
Gilgamesh
Mizunetsu
Gilgamesh
Level 82
God Stats
50W - 29L
1,563 SR
Queue Stats
328W - 294L
1,512 Elo+
Party 2
Bellona
Bellona
Optixxx
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,758 Elo+
Solo
Chaac
Chaac
SingingRogue951
Chaac
Level 108
God Stats
3W - 0L
1,752 SR
Queue Stats
52W - 33L
1,551 Elo+
Party 2
Team Averages
Level 68
1,605 SR
1,607 Elo+

VS

Team Averages
Level 50
1,425 SR
1,510 Elo+
Anubis
Anubis
AgingFuture
Anubis
Level 16
God Stats
0W - 5L
1,151 SR
Queue Stats
6W - 11L
1,391 Elo+
Party 1
Nike
Nike
Saboo108
Nike
Level 68
God Stats
9W - 8L
1,526 SR
Queue Stats
94W - 71L
1,579 Elo+
Party 1
Izanami
Izanami
lucrazy1213
Izanami
Level 67
God Stats
32W - 25L
1,598 SR
Queue Stats
77W - 61L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mizunetsu
Gilgamesh
12
6 / 1 / 6
8,369
761
6,564
6,532
5,040
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Optixxx
Bellona
11
4 / 1 / 8
8,343
758
6,606
10,262
9,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 9
7,865
715
8,909
6,811
5,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 6 / 0
6,236
567
1,998
7,447
3,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
10
2 / 4 / 0
7,319
665
4,077
10,654
5,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lucrazy1213
Izanami
10
0 / 2 / 2
7,052
641
3,008
7,476
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
0
0
W
Gilgamesh
Mizunetsu
Gilgamesh
6
1
6
9
W
Bellona
Optixxx
Bellona
4
1
8
8
L
Nike
2
4
0
0.5
W
2
0
9
6.5
L
Izanami
lucrazy1213
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
9,083
23,605
Taken
25,577
19,449
Mitigated
10,961
9,335
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,998
264
0
1,079
7,447
3,166
0
12
7,435
17,433
0
W
Gilgamesh
Mizunetsu
Gilgamesh
6,564
1,205
612
1,910
6,532
5,040
321
238
6,294
0
27,406
W
Bellona
Optixxx
Bellona
6,606
1,871
0
3,610
10,262
9,262
642
1,243
9,019
0
33,344
L
Nike
4,077
468
0
2,721
10,654
5,742
0
0
10,654
0
16,017
W
8,909
924
0
3,203
6,811
5,147
644
760
6,051
0
37,731
L
Izanami
lucrazy1213
Izanami
3,008
1,712
0
1,065
7,476
2,053
0
44
7,432
0
25,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
20,607
149
Minions Killed
109
0
Camps Cleared
0
663,949
Distance Traveled
524,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,236
567
39
4
0
136,168
2
W
Gilgamesh
8,369
761
40
4
0
212,860
0
W
Bellona
8,343
758
57
5
0
233,079
4
L
Nike
7,319
665
16
1
0
200,347
0
W
Chaac
7,865
715
52
5
0
218,010
0
L
Izanami
7,052
641
54
5
0
188,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role