Player Matchup

Ra
Ra
Alejandrojesus2w
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
984 Elo+
Party 1
Gilgamesh
Gilgamesh
LoudSound23
Gilgamesh
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
14W - 19L
1,461 Elo+
Solo
Medusa
Medusa
Z Bakasura Z
Medusa
Level 28
God Stats
2W - 4L
1,441 SR
Queue Stats
138W - 134L
1,413 Elo+
Solo
Geb
Geb
lince597feroz
Geb
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
984 Elo+
Party 1
Skadi
Skadi
wait_whaat
Skadi
Level 29
God Stats
1W - 4L
1,089 SR
Queue Stats
475W - 565L
1,398 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,248 Elo+

VS

Team Averages
Level 33
1,531 SR
1,445 Elo+
Sylvanus
Sylvanus
Chip-_-Chops
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Etris_21
Danzaburou
Level 28
God Stats
47W - 34L
1,554 SR
Queue Stats
97W - 90L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Spicy_Gregroll
Gilgamesh
Level 69
God Stats
30W - 25L
1,656 SR
Queue Stats
177W - 166L
1,465 Elo+
Party 2
Fenrir
Fenrir
igotskill24
Fenrir
Level 27
God Stats
25W - 30L
1,446 SR
Queue Stats
43W - 44L
1,387 Elo+
Solo
Vulcan
Vulcan
wakeforestpwns
Vulcan
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
49W - 47L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,789
326
2,193
12,378
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LoudSound23
Gilgamesh
20
8 / 5 / 2
14,957
499
16,821
16,225
8,768
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
12 / 9 / 3
15,667
522
20,746
24,176
10,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 0
10,126
338
1,810
16,140
13,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
1 / 5 / 6
14,269
476
10,351
14,421
4,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chip-_-Chops
Sylvanus
20
4 / 2 / 7
16,520
551
4,872
15,242
21,116
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Etris_21
Danzaburou
20
5 / 7 / 4
16,587
553
16,310
22,467
11,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Spicy_Gregroll
Gilgamesh
20
9 / 3 / 10
17,834
594
11,584
19,625
22,988
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
13
3 / 4 / 4
11,540
385
5,856
9,500
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 5 / 7
17,792
593
14,035
14,321
6,784
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
21
Kills
29
31
Deaths
21
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sylvanus
Chip-_-Chops
Sylvanus
4
2
7
3.75
W
Danzaburou
Etris_21
Danzaburou
5
7
4
1
L
Gilgamesh
LoudSound23
Gilgamesh
8
5
2
1.8
W
Gilgamesh
Spicy_Gregroll
Gilgamesh
9
3
10
4.67
L
Medusa
12
9
3
1.5
W
Fenrir
3
4
4
1.25
L
0
5
0
0
L
Skadi
1
5
6
0.8
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,921
Damage
52,657
83,340
Taken
81,155
42,505
Mitigated
65,664
16,852
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,193
377
2,854
2,403
12,378
4,458
498
2,019
10,359
55,177
0
W
Sylvanus
Chip-_-Chops
Sylvanus
4,872
1,590
4,310
5,503
15,242
21,116
2,251
138
15,104
42,414
0
W
Danzaburou
Etris_21
Danzaburou
16,310
9,174
437
5,325
22,467
11,137
737
1,355
21,068
0
166,074
L
Gilgamesh
LoudSound23
Gilgamesh
16,821
3,352
0
1,715
16,225
8,768
2,252
6,590
9,464
0
85,933
W
Gilgamesh
Spicy_Gregroll
Gilgamesh
11,584
2,665
315
2,009
19,625
22,988
4,931
1,939
17,612
0
99,319
L
Medusa
20,746
14,006
395
6,651
24,176
10,622
942
4,389
19,629
0
116,872
W
Fenrir
5,856
1,570
0
1,608
9,500
3,639
0
657
8,825
0
28,861
L
1,810
548
0
0
16,140
13,755
398
2,664
13,414
47,857
0
L
Skadi
10,351
5,550
255
2,579
14,421
4,902
434
3,906
10,397
0
79,370
W
14,035
2,371
0
1,130
14,321
6,784
1,492
741
13,580
144,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
80,273
670
Minions Killed
693
0
Camps Cleared
0
2,213,481
Distance Traveled
2,346,932
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,789
326
98
3
0
346,435
1
W
Sylvanus
16,520
551
74
2
0
473,025
0
W
Danzaburou
16,587
553
201
7
0
486,927
1
L
Gilgamesh
14,957
499
156
5
0
530,371
1
W
Gilgamesh
17,834
594
146
5
0
586,699
13
L
Medusa
15,667
522
167
6
0
418,624
1
W
Fenrir
11,540
385
63
2
0
242,729
0
L
Geb
10,126
338
70
2
0
435,132
0
L
Skadi
14,269
476
179
6
0
482,919
0
W
Vulcan
17,792
593
209
7
0
557,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role