Player Matchup

Ymir
Ymir
ChazGoDeep
Ymir
Level 88
God Stats
3W - 3L
1,647 SR
Queue Stats
81W - 113L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Diablogotswag
Danzaburou
Level 48
God Stats
27W - 39L
1,446 SR
Queue Stats
113W - 156L
1,336 Elo+
Party 2
Chernobog
Chernobog
STEEL COBRA6238
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Team Averages
Level 48
1,531 SR
1,307 Elo+

VS

Team Averages
Level 58
1,391 SR
1,275 Elo+
Cupid
Cupid
Mattimus79
Cupid
Level 97
God Stats
542W - 735L
1,455 SR
Queue Stats
542W - 735L
1,391 Elo+
Party 1
Arachne
Arachne
Slim798
Arachne
Level 32
God Stats
4W - 14L
1,181 SR
Queue Stats
4W - 14L
1,198 Elo+
Solo
Bacchus
Bacchus
dawnofdays
Bacchus
Level 44
God Stats
21W - 20L
1,535 SR
Queue Stats
103W - 139L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 7
13,344
702
12,745
18,287
18,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Diablogotswag
Danzaburou
17
9 / 6 / 8
14,503
763
25,566
18,389
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
STEEL COBRA6238
Chernobog
14
0 / 10 / 11
11,077
583
2,535
17,788
11,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
16 / 4 / 5
15,237
802
22,910
19,067
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Slim798
Arachne
13
2 / 10 / 11
11,565
609
10,202
19,235
7,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
dawnofdays
Bacchus
16
4 / 4 / 16
13,896
731
9,654
17,517
26,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
17
Kills
22
22
Deaths
18
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Danzaburou
Diablogotswag
Danzaburou
9
6
8
2.17
W
Cupid
16
4
5
4.63
L
Chernobog
STEEL COBRA6238
Chernobog
0
10
11
0.55
W
Arachne
Slim798
Arachne
2
10
11
0.75
W
Bacchus
dawnofdays
Bacchus
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
42,766
54,464
Taken
55,819
37,857
Mitigated
41,733
8,268
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,745
2,402
0
2,100
18,287
18,809
442
3,286
15,001
49,563
0
L
Danzaburou
Diablogotswag
Danzaburou
25,566
13,432
202
5,601
18,389
7,593
2,453
3,756
14,633
0
73,173
W
Cupid
22,910
14,125
807
4,495
19,067
8,538
2,726
7,480
11,587
0
88,251
L
Chernobog
STEEL COBRA6238
Chernobog
2,535
1,098
0
365
17,788
11,455
84
2,725
15,063
263
24,896
W
Arachne
Slim798
Arachne
10,202
7,172
0
4,186
19,235
7,032
396
3,426
15,809
0
29,530
W
Bacchus
dawnofdays
Bacchus
9,654
1,187
489
2,271
17,517
26,163
348
2,120
15,397
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
40,698
198
Minions Killed
185
0
Camps Cleared
0
809,533
Distance Traveled
851,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,344
702
69
4
0
267,214
0
L
Danzaburou
14,503
763
79
4
0
306,926
0
W
Cupid
15,237
802
131
7
0
278,738
0
L
Chernobog
11,077
583
50
3
0
235,393
3
W
Arachne
11,565
609
29
2
0
249,610
3
W
Bacchus
13,896
731
25
1
0
323,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role