Player Matchup

Hachiman
Hachiman
DeadlyKetchup04
Hachiman
Level 17
God Stats
8W - 2L
1,763 SR
Queue Stats
15W - 11L
1,692 Elo+
Party 2
King Arthur
King Arthur
ELISREVENGE
King Arthur
Level 89
God Stats
15W - 12L
1,534 SR
Queue Stats
477W - 356L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
PenguinMoo
Danzaburou
Level 27
God Stats
4W - 5L
1,428 SR
Queue Stats
192W - 205L
1,503 Elo+
Solo
Tiamat
Tiamat
killerdragon249
Tiamat
Level 29
God Stats
54W - 39L
1,537 SR
Queue Stats
221W - 166L
1,541 Elo+
Party 2
Ares
Ares
yolomcSwaga28
Ares
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 53L
1,714 Elo+
Party 2
Team Averages
Level 38
1,552 SR
1,607 Elo+

VS

Team Averages
Level 17
1,708 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
Artensca
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,814 SR
Queue Stats
6W - 4L
1,796 Elo+
Solo
Nu Wa
Nu Wa
FangEdg
Nu Wa
Level 11
God Stats
22W - 20L
1,874 SR
Queue Stats
99W - 123L
1,427 Elo+
Party 1
Khepri
Khepri
SkullFinder
Khepri
Level 22
God Stats
37W - 31L
1,590 SR
Queue Stats
196W - 170L
1,507 Elo+
Solo
Jing Wei
Jing Wei
carlitotaquito
Jing Wei
Level 29
God Stats
32W - 26L
1,517 SR
Queue Stats
261W - 291L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
uhAxi
Amaterasu
Level 15
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 3L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 0 / 19
10,386
1,039
9,032
6,172
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ELISREVENGE
King Arthur
16
5 / 1 / 16
10,405
1,041
9,684
10,705
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PenguinMoo
Danzaburou
16
9 / 2 / 8
10,534
1,053
16,145
9,012
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 0 / 18
11,092
1,109
19,379
8,106
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 19
11,191
1,119
7,354
11,797
12,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

276

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Artensca
Ah Muzen Cab
15
0 / 8 / 4
8,823
882
12,360
11,666
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
FangEdg
Nu Wa
14
0 / 7 / 1
8,325
833
8,349
12,283
4,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
15
0 / 4 / 3
9,443
944
6,574
13,747
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
1 / 4 / 2
8,726
873
9,158
11,284
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
uhAxi
Amaterasu
15
4 / 6 / 0
9,631
963
4,813
16,638
8,892
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
15
29
Kills
5
5
Deaths
29
80
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Artensca
Ah Muzen Cab
0
8
4
0.25
W
Hachiman
3
0
19
12.5
W
King Arthur
ELISREVENGE
King Arthur
5
1
16
13
L
Nu Wa
FangEdg
Nu Wa
0
7
1
0.07
W
Danzaburou
PenguinMoo
Danzaburou
9
2
8
6.5
L
Khepri
0
4
3
0.38
L
Jing Wei
1
4
2
0.5
W
7
0
18
16
L
Amaterasu
uhAxi
Amaterasu
4
6
0
0.67
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,594
Damage
41,254
45,792
Taken
65,618
35,839
Mitigated
31,408
6,951
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Artensca
Ah Muzen Cab
12,360
2,917
0
1,458
11,666
5,043
0
4,325
7,012
0
44,628
W
Hachiman
9,032
4,528
0
889
6,172
2,226
0
2,812
3,360
0
27,771
W
King Arthur
ELISREVENGE
King Arthur
9,684
1,424
0
426
10,705
11,197
0
2,970
7,735
0
25,771
L
Nu Wa
FangEdg
Nu Wa
8,349
3,641
0
556
12,283
4,951
0
5,250
6,681
23,395
0
W
Danzaburou
PenguinMoo
Danzaburou
16,145
8,184
0
1,758
9,012
3,697
0
2,428
6,584
0
29,660
L
Khepri
6,574
242
0
1,564
13,747
7,938
0
5,891
7,400
19,319
0
L
Jing Wei
9,158
8,665
0
0
11,284
4,584
0
3,896
7,044
0
21,659
W
19,379
1,404
408
2,912
8,106
6,006
0
2,519
5,587
37,628
0
L
Amaterasu
uhAxi
Amaterasu
4,813
2,067
0
1,496
16,638
8,892
0
5,907
10,250
0
11,867
W
7,354
145
327
231
11,797
12,713
0
4,194
7,603
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,608
Gold Earned
44,948
206
Minions Killed
196
3
Camps Cleared
3
923,902
Distance Traveled
887,200
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,823
882
77
8
0
158,811
0
W
Hachiman
10,386
1,039
64
6
0
167,511
0
W
King Arthur
10,405
1,041
26
3
1
204,426
0
L
Nu Wa
8,325
833
31
3
1
135,899
0
W
Danzaburou
10,534
1,053
21
2
1
163,278
1
L
Khepri
9,443
944
33
3
2
204,134
1
L
Jing Wei
8,726
873
40
4
0
190,635
0
W
Tiamat
11,092
1,109
63
6
0
208,747
0
L
Amaterasu
9,631
963
15
2
0
197,721
0
W
Ares
11,191
1,119
32
3
1
179,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role