Player Matchup

Tiamat
Tiamat
MTZXJ
Tiamat
Level 64
God Stats
0W - 3L
1,132 SR
Queue Stats
223W - 213L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
itsmochoa
Gilgamesh
Level 47
God Stats
13W - 11L
1,480 SR
Queue Stats
208W - 229L
1,350 Elo+
Party 3
Neith
Neith
nsalz15
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Hel
Hel
silfi330
Hel
Level 24
God Stats
31W - 28L
1,613 SR
Queue Stats
197W - 188L
1,381 Elo+
Party 1
King Arthur
King Arthur
topkiller422
King Arthur
Level 49
God Stats
7W - 7L
1,517 SR
Queue Stats
250W - 235L
1,376 Elo+
Party 3
Team Averages
Level 38
1,448 SR
1,400 Elo+

VS

Team Averages
Level 47
1,415 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Exoesis
Sun Wukong
Level 61
God Stats
3W - 1L
1,541 SR
Queue Stats
116W - 115L
1,504 Elo+
Party 4
Gilgamesh
Gilgamesh
ItachiSippinTea
Gilgamesh
Level 83
God Stats
3W - 2L
1,522 SR
Queue Stats
243W - 335L
1,349 Elo+
Party 2
Fenrir
Fenrir
MajesticOval
Fenrir
Level 22
God Stats
7W - 9L
1,425 SR
Queue Stats
31W - 50L
1,342 Elo+
Party 2
The Morrigan
The Morrigan
Nozuru
The Morrigan
Level 25
God Stats
16W - 21L
1,165 SR
Queue Stats
100W - 98L
1,510 Elo+
Party 4
Artemis
Artemis
VibeWithMe2601
Artemis
Level 42
God Stats
32W - 46L
1,424 SR
Queue Stats
91W - 150L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MTZXJ
Tiamat
19
1 / 11 / 5
13,237
441
18,144
31,540
21,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
itsmochoa
Gilgamesh
20
7 / 9 / 4
14,386
480
22,537
29,730
20,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
nsalz15
Neith
15
2 / 15 / 2
11,184
373
8,924
19,754
6,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 8 / 1
12,979
433
11,846
27,089
11,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
topkiller422
King Arthur
20
4 / 8 / 1
14,638
488
20,443
34,351
32,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exoesis
Sun Wukong
20
13 / 1 / 18
17,890
596
37,291
33,595
35,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
ItachiSippinTea
Gilgamesh
20
10 / 3 / 18
16,038
535
24,035
30,877
42,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
20
12 / 5 / 17
15,912
530
19,895
27,670
24,954
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Nozuru
The Morrigan
20
14 / 6 / 15
16,249
542
31,037
15,654
7,001
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
8,866
296
609
676
140
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
15
Kills
50
51
Deaths
15
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Exoesis
Sun Wukong
13
1
18
22
W
Gilgamesh
ItachiSippinTea
Gilgamesh
10
3
18
6.33
L
Tiamat
MTZXJ
Tiamat
1
11
5
0.32
W
Fenrir
12
5
17
4.1
W
The Morrigan
Nozuru
The Morrigan
14
6
15
3.58
W
1
0
1
1.5
L
Gilgamesh
itsmochoa
Gilgamesh
7
9
4
1
L
Neith
nsalz15
Neith
2
15
2
0.2
L
1
8
1
0.19
L
King Arthur
topkiller422
King Arthur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,894
Damage
112,867
142,464
Taken
108,472
93,072
Mitigated
109,361
40,650
Healing
36,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Exoesis
Sun Wukong
37,291
7,198
0
16,015
33,595
35,000
1,743
5,897
27,318
0
160,081
W
Gilgamesh
ItachiSippinTea
Gilgamesh
24,035
5,548
0
6,825
30,877
42,266
1,638
10,179
19,818
0
73,668
L
Tiamat
MTZXJ
Tiamat
18,144
1,484
800
6,739
31,540
21,332
1,540
7,256
23,969
93,800
0
W
Fenrir
19,895
6,241
0
7,696
27,670
24,954
903
5,473
21,713
0
86,549
W
The Morrigan
Nozuru
The Morrigan
31,037
4,668
662
4,480
15,654
7,001
1,941
6,311
8,989
118,473
1,545
W
609
260
0
441
676
140
210
147
491
0
5,327
L
Gilgamesh
itsmochoa
Gilgamesh
22,537
5,344
734
3,348
29,730
20,362
636
4,515
25,067
0
103,047
L
Neith
nsalz15
Neith
8,924
4,914
0
1,765
19,754
6,833
2,704
4,983
14,673
0
46,409
L
11,846
821
8,115
10,388
27,089
11,627
1,224
4,653
22,296
94,826
0
L
King Arthur
topkiller422
King Arthur
20,443
2,407
1,147
7,614
34,351
32,918
220
7,977
26,219
153
102,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
74,955
717
Minions Killed
621
0
Camps Cleared
0
2,524,596
Distance Traveled
2,469,990
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,890
596
239
8
0
646,312
4
W
Gilgamesh
16,038
535
79
3
0
601,504
1
L
Tiamat
13,237
441
165
6
0
510,783
0
W
Fenrir
15,912
530
115
4
0
610,999
0
W
The Morrigan
16,249
542
174
6
0
547,271
2
W
Artemis
8,866
296
14
0
0
63,904
0
L
Gilgamesh
14,386
480
133
4
0
542,353
0
L
Neith
11,184
373
69
2
0
385,981
1
L
Hel
12,979
433
159
5
0
530,573
1
L
King Arthur
14,638
488
191
6
0
554,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role