Player Matchup

Gilgamesh
Gilgamesh
Entrancer12
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
magicguy777
Tiamat
Level 123
God Stats
4W - 17L
1,315 SR
Queue Stats
96W - 164L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
sumond45678910
Hun Batz
Level 69
God Stats
16W - 23L
1,405 SR
Queue Stats
43W - 74L
1,300 Elo+
Party 1
Team Averages
Level 116
1,407 SR
1,365 Elo+

VS

Team Averages
Level 89
1,505 SR
1,425 Elo+
Hera
Hera
Legit trash2083
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 206L
1,410 Elo+
Party 2
Chaac
Chaac
X_THUNDERX_1
Chaac
Level 73
God Stats
7W - 3L
1,699 SR
Queue Stats
79W - 54L
1,491 Elo+
Solo
Izanami
Izanami
YourBoiAnon
Izanami
Level 86
God Stats
6W - 5L
1,316 SR
Queue Stats
145W - 169L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Entrancer12
Gilgamesh
11
2 / 4 / 4
8,920
637
8,343
14,485
13,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
13
6 / 4 / 2
9,678
691
12,102
11,809
7,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
12
2 / 3 / 3
8,526
609
3,440
10,197
6,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
10,216
730
11,317
7,149
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 7
9,574
684
12,823
13,589
10,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
YourBoiAnon
Izanami
12
1 / 4 / 5
8,767
626
4,915
9,750
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
11
11
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Entrancer12
Gilgamesh
2
4
4
1
W
6
4
5
2.13
W
4
2
7
3.75
W
Izanami
YourBoiAnon
Izanami
1
4
5
0.88
L
Tiamat
6
4
2
1.75
L
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
29,055
36,491
Taken
30,488
26,653
Mitigated
15,895
2,676
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Entrancer12
Gilgamesh
8,343
1,681
0
110
14,485
13,387
184
5,038
9,447
0
16,925
W
11,317
2,703
0
1,271
7,149
2,391
70
3,015
4,134
36,922
0
W
12,823
2,367
0
8,680
13,589
10,357
370
4,606
8,983
0
45,441
W
Izanami
YourBoiAnon
Izanami
4,915
2,851
152
2,731
9,750
3,147
1,633
4,535
5,215
0
34,891
L
Tiamat
12,102
435
0
1,536
11,809
7,158
62
2,626
9,183
48,178
0
L
Hun Batz
3,440
930
0
1,030
10,197
6,108
0
3,674
6,523
0
25,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
28,557
135
Minions Killed
165
0
Camps Cleared
0
775,278
Distance Traveled
702,591
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,920
637
27
2
0
251,691
0
W
Hera
10,216
730
56
4
0
217,265
1
W
Chaac
9,574
684
44
3
0
269,123
3
W
Izanami
8,767
626
65
5
0
216,203
3
L
Tiamat
9,678
691
77
6
0
236,394
1
L
Hun Batz
8,526
609
31
2
0
287,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role