Player Matchup

Apollo
Apollo
Preechie
Apollo
Level 27
God Stats
15W - 9L
1,647 SR
Queue Stats
81W - 69L
1,561 Elo+
Party 1
Sol
Sol
RedWeeb247
Sol
Level 28
God Stats
12W - 9L
1,491 SR
Queue Stats
85W - 101L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
crunchay
Gilgamesh
Level 27
God Stats
5W - 1L
1,857 SR
Queue Stats
54W - 46L
1,554 Elo+
Party 1
Thanatos
Thanatos
hart537
Thanatos
Level 29
God Stats
17W - 14L
1,636 SR
Queue Stats
38W - 33L
1,678 Elo+
Solo
Cthulhu
Cthulhu
lerealchrisrock
Cthulhu
Level 36
God Stats
43W - 33L
1,584 SR
Queue Stats
71W - 68L
1,520 Elo+
Party 1
Team Averages
Level 29
1,643 SR
1,551 Elo+

VS

Team Averages
Level 20
1,525 SR
1,489 Elo+
Sol
Sol
Elgost Faust
Sol
Level 18
God Stats
35W - 27L
1,390 SR
Queue Stats
237W - 261L
1,454 Elo+
Party 2
Neith
Neith
Jony15DGk
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,695 Elo+
Solo
Arachne
Arachne
Kiritokun1998
Arachne
Level 26
God Stats
1W - 2L
1,750 SR
Queue Stats
91W - 79L
1,448 Elo+
Party 2
Poseidon
Poseidon
trhard55
Poseidon
Level 26
God Stats
109W - 121L
1,483 SR
Queue Stats
119W - 132L
1,482 Elo+
Solo
Sobek
Sobek
xaneto16
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Preechie
Apollo
7
2 / 0 / 2
4,601
657
2,328
3,982
1,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 2 / 0
4,794
685
2,058
3,542
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
crunchay
Gilgamesh
7
0 / 1 / 0
3,939
563
2,165
2,871
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
hart537
Thanatos
7
1 / 0 / 1
4,326
618
1,356
3,891
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 2 / 3
4,520
646
1,896
4,619
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,043
578
960
2,898
542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Jony15DGk
Neith
8
2 / 0 / 0
4,423
632
4,472
2,579
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
8
2 / 2 / 1
4,574
653
2,331
3,529
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
trhard55
Poseidon
8
1 / 3 / 0
4,639
663
1,560
3,478
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
xaneto16
Sobek
3
0 / 3 / 0
3,189
456
459
2,249
898
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
5
5
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Neith
Jony15DGk
Neith
2
0
0
2
L
Arachne
2
2
1
1.25
W
Apollo
Preechie
Apollo
2
0
2
3
W
3
2
0
1.5
W
Gilgamesh
crunchay
Gilgamesh
0
1
0
0
W
Thanatos
hart537
Thanatos
1
0
1
1.5
W
1
2
3
1.25
L
Poseidon
trhard55
Poseidon
1
3
0
0.33
L
Sobek
xaneto16
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,803
Damage
9,782
18,905
Taken
14,733
6,103
Mitigated
4,170
8,341
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
960
54
0
1,108
2,898
542
601
0
2,898
11,690
0
L
Neith
Jony15DGk
Neith
4,472
2,512
0
1,509
2,579
612
290
1,215
1,364
0
23,399
L
Arachne
2,331
1,617
0
1,085
3,529
1,265
425
1,147
2,382
0
13,671
W
Apollo
Preechie
Apollo
2,328
1,474
0
2,200
3,982
1,012
0
239
3,743
0
22,292
W
2,058
568
0
1,422
3,542
1,135
1,221
970
2,414
20,479
1,618
W
Gilgamesh
crunchay
Gilgamesh
2,165
518
0
587
2,871
1,173
0
820
2,051
0
10,749
W
Thanatos
hart537
Thanatos
1,356
178
0
2,740
3,891
1,003
0
549
3,260
0
20,132
W
1,896
105
0
1,392
4,619
1,780
240
161
4,458
8,781
0
L
Poseidon
trhard55
Poseidon
1,560
248
0
848
3,478
853
0
930
2,548
22,519
0
L
Sobek
xaneto16
Sobek
459
60
0
60
2,249
898
0
546
1,703
1,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
20,868
193
Minions Killed
150
0
Camps Cleared
0
712,474
Distance Traveled
625,338
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,043
578
31
4
0
143,642
2
L
Neith
4,423
632
38
5
0
124,934
2
L
Arachne
4,574
653
38
5
0
153,111
0
W
Apollo
4,601
657
48
7
0
126,011
1
W
Sol
4,794
685
57
8
0
129,795
0
W
Gilgamesh
3,939
563
26
4
0
146,249
3
W
Thanatos
4,326
618
45
6
0
153,703
3
W
Cthulhu
4,520
646
17
2
0
156,716
1
L
Poseidon
4,639
663
39
6
0
129,858
5
L
Sobek
3,189
456
4
1
0
73,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role