Player Matchup

Nike
Nike
Coldcupofjo
Nike
Level 46
God Stats
3W - 4L
1,882 SR
Queue Stats
173W - 233L
1,305 Elo+
Party 2
Anubis
Anubis
Poderotix
Anubis
Level 6
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
thebigpair1600
Jormungandr
Level 24
God Stats
2W - 4L
1,181 SR
Queue Stats
65W - 105L
1,257 Elo+
Party 2
Team Averages
Level 25
1,468 SR
1,354 Elo+

VS

Team Averages
Level 18
1,664 SR
1,558 Elo+
Tiamat
Tiamat
OpSnack
Tiamat
Level 29
God Stats
22W - 19L
1,671 SR
Queue Stats
447W - 540L
1,562 Elo+
Solo
Cthulhu
Cthulhu
lampdoorshoe
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
papapeencho
Gilgamesh
Level 18
God Stats
2W - 1L
1,819 SR
Queue Stats
6W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
8,255
635
6,618
9,660
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Poderotix
Anubis
9
0 / 11 / 1
7,161
551
4,407
10,432
4,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
thebigpair1600
Jormungandr
10
0 / 1 / 1
7,414
570
4,354
10,391
9,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OpSnack
Tiamat
13
5 / 0 / 8
9,230
710
7,197
4,828
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lampdoorshoe
Cthulhu
12
5 / 0 / 6
9,756
750
7,141
10,428
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
papapeencho
Gilgamesh
12
3 / 1 / 10
8,838
680
9,153
8,197
7,133
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Tiamat
OpSnack
Tiamat
5
0
8
9
L
Anubis
Poderotix
Anubis
0
11
1
0.05
W
Cthulhu
lampdoorshoe
Cthulhu
5
0
6
8
W
Gilgamesh
papapeencho
Gilgamesh
3
1
10
8
L
Jormungandr
thebigpair1600
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
23,491
30,483
Taken
23,453
20,971
Mitigated
18,587
2,352
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,618
1,224
0
597
9,660
7,397
248
4,544
5,116
0
24,463
W
Tiamat
OpSnack
Tiamat
7,197
834
0
1,584
4,828
3,224
432
1,000
3,828
34,328
0
L
Anubis
Poderotix
Anubis
4,407
672
0
620
10,432
4,490
99
5,520
4,912
12,021
0
W
Cthulhu
lampdoorshoe
Cthulhu
7,141
690
325
3,769
10,428
8,230
208
4,576
5,852
33,479
0
W
Gilgamesh
papapeencho
Gilgamesh
9,153
1,743
0
321
8,197
7,133
665
3,348
4,849
0
27,410
L
Jormungandr
thebigpair1600
Jormungandr
4,354
1,094
569
566
10,391
9,084
48
4,274
6,117
26,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,830
Gold Earned
27,824
113
Minions Killed
137
0
Camps Cleared
0
668,743
Distance Traveled
718,868
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,255
635
36
3
0
280,897
2
W
Tiamat
9,230
710
47
4
0
265,354
3
L
Anubis
7,161
551
24
2
0
167,208
0
W
Cthulhu
9,756
750
50
4
0
226,569
2
W
Gilgamesh
8,838
680
40
3
0
226,945
1
L
Jormungandr
7,414
570
53
4
0
220,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role