Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Im prvak
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Yamua
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Zeslt
Ymir
Level 24
God Stats
5W - 3L
1,632 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
cidova
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,500 Elo+

VS

Team Averages
Level 20
1,459 SR
1,438 Elo+
Anubis
Anubis
Aweawama
Anubis
Level 25
God Stats
17W - 15L
1,546 SR
Queue Stats
126W - 154L
1,466 Elo+
Solo
Tiamat
Tiamat
Cj9753
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
One_eyed_pug0828
Cthulhu
Level 27
God Stats
1W - 4L
1,249 SR
Queue Stats
32W - 38L
1,422 Elo+
Solo
Raijin
Raijin
The_Rat_King4
Raijin
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
258W - 260L
1,492 Elo+
Solo
Ah Puch
Ah Puch
dj_panda77
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
6 / 1 / 3
5,967
542
4,186
2,553
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Im prvak
Freya
9
1 / 3 / 4
5,202
473
940
6,370
2,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Yamua
Bellona
11
0 / 0 / 3
5,999
545
1,375
4,780
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Zeslt
Ymir
11
2 / 1 / 2
6,295
572
1,953
4,834
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
cidova
Arachne
11
11 / 0 / 2
6,843
622
8,299
4,454
1,312
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aweawama
Anubis
9
3 / 5 / 0
6,081
553
3,208
6,405
2,340
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Cj9753
Tiamat
5
0 / 6 / 1
4,228
384
818
5,873
2,192
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 1 / 0
4,077
371
928
1,664
600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,500
500
4,551
6,684
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
dj_panda77
Ah Puch
5
0 / 7 / 1
4,268
388
1,457
6,435
1,414
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
5
5
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
L
Anubis
Aweawama
Anubis
3
5
0
0.6
L
Tiamat
Cj9753
Tiamat
0
6
1
0.08
W
Freya
Im prvak
Freya
1
3
4
1
L
0
1
0
0
L
2
3
1
0.83
W
Bellona
Yamua
Bellona
0
0
3
1.5
W
Ymir
Zeslt
Ymir
2
1
2
3
W
Arachne
cidova
Arachne
11
0
2
12
L
Ah Puch
dj_panda77
Ah Puch
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,753
Damage
10,962
22,991
Taken
27,061
9,104
Mitigated
8,302
3,797
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,186
1,093
0
429
2,553
656
591
1,324
1,125
0
14,571
L
Anubis
Aweawama
Anubis
3,208
294
0
1,713
6,405
2,340
646
1,441
4,864
25,214
0
L
Tiamat
Cj9753
Tiamat
818
715
0
436
5,873
2,192
352
511
5,322
6,281
0
W
Freya
Im prvak
Freya
940
340
0
970
6,370
2,401
0
4,419
1,571
8,746
0
L
928
128
0
365
1,664
600
0
0
1,664
4,794
0
L
4,551
673
0
1,599
6,684
1,756
499
131
6,553
23,639
0
W
Bellona
Yamua
Bellona
1,375
377
0
562
4,780
2,794
781
1,942
2,838
0
25,186
W
Ymir
Zeslt
Ymir
1,953
1,070
0
0
4,834
1,941
1,889
834
4,000
30,436
0
W
Arachne
cidova
Arachne
8,299
6,250
0
1,836
4,454
1,312
0
1,887
2,495
0
25,339
L
Ah Puch
dj_panda77
Ah Puch
1,457
319
0
938
6,435
1,414
257
630
5,765
11,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
24,154
209
Minions Killed
133
0
Camps Cleared
0
1,075,700
Distance Traveled
732,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,967
542
27
2
0
217,534
0
L
Anubis
6,081
553
50
5
0
163,652
0
L
Tiamat
4,228
384
10
1
0
148,569
2
W
Freya
5,202
473
19
2
0
206,468
0
L
Cthulhu
4,077
371
6
1
0
60,254
0
L
Raijin
5,500
500
47
4
0
200,584
0
W
Bellona
5,999
545
58
5
0
221,931
0
W
Ymir
6,295
572
58
5
0
222,823
0
W
Arachne
6,843
622
47
4
0
206,944
0
L
Ah Puch
4,268
388
20
2
0
159,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role