Player Matchup

Sobek
Sobek
DrStrange83
Sobek
Level 126
God Stats
38W - 44L
1,281 SR
Queue Stats
652W - 801L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
TOP001
Zhong Kui
Level 145
God Stats
6W - 5L
1,486 SR
Queue Stats
753W - 904L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
callmezacari
Gilgamesh
Level 66
God Stats
37W - 45L
1,482 SR
Queue Stats
296W - 361L
1,359 Elo+
Solo
Team Averages
Level 112
1,416 SR
1,377 Elo+

VS

Team Averages
Level 79
1,463 SR
1,475 Elo+
Fenrir
Fenrir
APlantDoctor
Fenrir
Level 81
God Stats
1W - 1L
1,591 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 1
Anubis
Anubis
MrTifrik98
Anubis
Level 69
God Stats
0W - 5L
1,286 SR
Queue Stats
234W - 225L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Vali_XtX
Gilgamesh
Level 86
God Stats
12W - 14L
1,511 SR
Queue Stats
54W - 57L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
11,881
699
6,834
15,169
15,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
TOP001
Zhong Kui
17
10 / 3 / 13
13,430
790
15,620
15,058
10,166
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
callmezacari
Gilgamesh
14
8 / 7 / 10
11,930
702
14,239
16,716
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 6 / 8
10,656
627
8,007
13,197
5,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
MrTifrik98
Anubis
15
5 / 7 / 5
11,422
672
11,428
12,894
5,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vali_XtX
Gilgamesh
13
4 / 11 / 4
11,372
669
12,793
18,316
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
11
12
Deaths
24
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
8
1
W
6
2
12
6
L
Anubis
MrTifrik98
Anubis
5
7
5
1.07
W
Zhong Kui
TOP001
Zhong Kui
10
3
13
5.5
L
Gilgamesh
Vali_XtX
Gilgamesh
4
11
4
0.55
W
Gilgamesh
callmezacari
Gilgamesh
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
32,228
46,943
Taken
44,407
32,119
Mitigated
20,309
14,509
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,007
764
386
1,289
13,197
5,593
0
5,504
7,693
0
19,594
W
6,834
115
0
2,012
15,169
15,699
224
3,210
11,959
28,335
0
L
Anubis
MrTifrik98
Anubis
11,428
663
222
3,260
12,894
5,240
50
7,057
5,837
57,613
0
W
Zhong Kui
TOP001
Zhong Kui
15,620
1,522
0
7,383
15,058
10,166
1,479
3,546
11,512
71,450
0
L
Gilgamesh
Vali_XtX
Gilgamesh
12,793
3,469
0
1,865
18,316
9,476
0
10,004
8,312
0
44,661
W
Gilgamesh
callmezacari
Gilgamesh
14,239
3,379
1,140
3,974
16,716
6,254
644
4,693
12,023
0
39,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
33,450
183
Minions Killed
156
0
Camps Cleared
0
913,140
Distance Traveled
783,649
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,656
627
23
1
0
289,235
3
W
Sobek
11,881
699
32
2
0
335,711
3
L
Anubis
11,422
672
81
5
0
228,356
3
W
Zhong Kui
13,430
790
122
7
0
281,860
1
L
Gilgamesh
11,372
669
52
3
0
266,058
2
W
Gilgamesh
11,930
702
29
2
0
295,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role