Player Matchup

Gilgamesh
Gilgamesh
Bigua1780
Gilgamesh
Level 43
God Stats
2W - 3L
1,842 SR
Queue Stats
79W - 109L
1,462 Elo+
Solo
Discordia
Discordia
Rockbellina
Discordia
Level 27
God Stats
29W - 20L
1,581 SR
Queue Stats
135W - 155L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
ZOMBER_P
Cernunnos
Level 37
God Stats
1W - 1L
1,875 SR
Queue Stats
11W - 15L
1,401 Elo+
Solo
King Arthur
King Arthur
gabox_949
King Arthur
Level 76
God Stats
21W - 33L
1,511 SR
Queue Stats
446W - 510L
1,396 Elo+
Party 1
Achilles
Achilles
thebobbylobby
Achilles
Level 47
God Stats
74W - 55L
1,505 SR
Queue Stats
181W - 163L
1,379 Elo+
Solo
Team Averages
Level 46
1,663 SR
1,412 Elo+

VS

Team Averages
Level 76
1,408 SR
1,366 Elo+
Scylla
Scylla
Asexual Chad
Scylla
Level 80
God Stats
39W - 62L
1,359 SR
Queue Stats
190W - 271L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
DraKon2X1000
Cthulhu
Level 43
God Stats
21W - 22L
1,415 SR
Queue Stats
45W - 55L
1,377 Elo+
Solo
Achilles
Achilles
ItWasMeCatty
Achilles
Level 86
God Stats
9W - 10L
1,438 SR
Queue Stats
241W - 309L
1,337 Elo+
Party 2
Neith
Neith
ItWasMeDio7377
Neith
Level 45
God Stats
4W - 5L
1,316 SR
Queue Stats
141W - 206L
1,349 Elo+
Party 2
Apollo
Apollo
ThuggPug
Apollo
Level 125
God Stats
10W - 7L
1,509 SR
Queue Stats
204W - 229L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigua1780
Gilgamesh
16
2 / 14 / 6
11,365
379
11,100
30,600
17,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Rockbellina
Discordia
18
0 / 6 / 1
12,068
402
9,802
14,217
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ZOMBER_P
Cernunnos
20
4 / 8 / 3
12,607
420
18,827
25,849
11,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
gabox_949
King Arthur
20
8 / 8 / 2
14,471
482
21,020
44,575
48,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
thebobbylobby
Achilles
19
7 / 8 / 2
12,603
420
28,967
33,573
35,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 2 / 8
17,095
570
27,820
19,200
8,524
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DraKon2X1000
Cthulhu
20
5 / 3 / 12
14,609
487
17,959
26,573
20,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ItWasMeCatty
Achilles
20
14 / 3 / 14
17,824
594
28,537
28,634
20,317
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 7 / 7
13,274
442
8,235
23,724
9,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
ThuggPug
Apollo
20
3 / 7 / 12
15,607
520
31,412
28,504
30,016
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
21
Kills
44
44
Deaths
22
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
19
2
8
11.5
L
Gilgamesh
Bigua1780
Gilgamesh
2
14
6
0.36
W
Cthulhu
DraKon2X1000
Cthulhu
5
3
12
3.67
W
Achilles
ItWasMeCatty
Achilles
14
3
14
7
W
3
7
7
0.93
L
Discordia
Rockbellina
Discordia
0
6
1
0.08
W
Apollo
ThuggPug
Apollo
3
7
12
1.29
L
Cernunnos
ZOMBER_P
Cernunnos
4
8
3
0.69
L
King Arthur
gabox_949
King Arthur
8
8
2
1.13
L
Achilles
thebobbylobby
Achilles
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,716
Damage
113,963
148,814
Taken
126,635
117,785
Mitigated
89,162
33,425
Healing
48,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
27,820
1,252
2,004
6,152
19,200
8,524
174
4,206
14,442
95,563
0
L
Gilgamesh
Bigua1780
Gilgamesh
11,100
2,688
0
5,533
30,600
17,995
0
9,176
21,232
0
67,254
W
Cthulhu
DraKon2X1000
Cthulhu
17,959
540
1,526
9,547
26,573
20,338
228
1,015
25,328
78,959
0
W
Achilles
ItWasMeCatty
Achilles
28,537
9,888
0
11,785
28,634
20,317
0
2,365
26,001
0
147,655
W
8,235
2,302
648
7,302
23,724
9,967
3,393
0
23,724
0
81,725
L
Discordia
Rockbellina
Discordia
9,802
277
138
1,859
14,217
4,371
630
7,104
6,686
66,519
0
W
Apollo
ThuggPug
Apollo
31,412
20,008
0
9,905
28,504
30,016
4,499
1,526
26,876
0
117,784
L
Cernunnos
ZOMBER_P
Cernunnos
18,827
8,190
0
6,804
25,849
11,226
618
9,763
15,790
0
101,686
L
King Arthur
gabox_949
King Arthur
21,020
2,211
0
11,558
44,575
48,269
5
8,150
36,223
0
93,629
L
Achilles
thebobbylobby
Achilles
28,967
6,697
600
6,933
33,573
35,924
827
10,950
21,941
0
79,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
78,409
624
Minions Killed
750
0
Camps Cleared
0
2,629,687
Distance Traveled
2,818,575
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,095
570
142
5
0
603,121
1
L
Gilgamesh
11,365
379
101
3
0
520,145
14
W
Cthulhu
14,609
487
99
3
0
593,952
0
W
Achilles
17,824
594
198
7
0
672,726
4
W
Neith
13,274
442
133
4
0
454,702
4
L
Discordia
12,068
402
140
5
0
513,976
2
W
Apollo
15,607
520
178
6
0
494,074
1
L
Cernunnos
12,607
420
144
5
0
507,768
6
L
King Arthur
14,471
482
158
5
0
507,124
0
L
Achilles
12,603
420
81
3
0
580,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role