Player Matchup

Zeus
Zeus
DeathFaceAngel
Zeus
Level 26
God Stats
5W - 2L
1,795 SR
Queue Stats
31W - 37L
1,321 Elo+
Solo
Artemis
Artemis
Infyunity
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Payko815
Set
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Sun Wukong
Sun Wukong
mikuna87
Sun Wukong
Level 11
God Stats
1W - 4L
1,250 SR
Queue Stats
6W - 13L
1,193 Elo+
Solo
Thor
Thor
mrBambuska
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,042 Elo+
Solo
Team Averages
Level 10
1,466 SR
1,236 Elo+

VS

Team Averages
Level 25
1,467 SR
1,370 Elo+
Thor
Thor
Aaronelzorro64
Thor
Level 29
God Stats
5W - 5L
1,401 SR
Queue Stats
191W - 246L
1,304 Elo+
Party 1
Thoth
Thoth
Ivan21Soulkeeper
Thoth
Level 25
God Stats
19W - 14L
1,618 SR
Queue Stats
42W - 30L
1,487 Elo+
Solo
Cupid
Cupid
LittleAku
Cupid
Level 27
God Stats
4W - 3L
1,344 SR
Queue Stats
132W - 152L
1,362 Elo+
Party 1
Cerberus
Cerberus
Sergdertx
Cerberus
Level 28
God Stats
61W - 74L
1,470 SR
Queue Stats
137W - 154L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Weywoden
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,027
559
4,898
6,848
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Infyunity
Artemis
6
1 / 7 / 3
4,670
519
2,084
5,451
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 3 / 0
4,607
512
1,871
5,287
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
mikuna87
Sun Wukong
9
1 / 4 / 0
5,157
573
1,206
5,964
2,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 5 / 2
4,295
477
2,106
5,060
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 4
5,785
643
2,235
4,027
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
7 / 4 / 4
6,257
695
6,960
6,561
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LittleAku
Cupid
9
4 / 1 / 3
5,705
634
2,896
3,862
913
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Cerberus
Sergdertx
Cerberus
9
2 / 1 / 5
5,550
617
3,141
6,666
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Weywoden
Gilgamesh
10
5 / 1 / 2
6,558
729
3,339
4,416
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
23
24
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
2
5
0
0.4
L
Artemis
Infyunity
Artemis
1
7
3
0.36
W
7
4
4
2.25
W
Cupid
LittleAku
Cupid
4
1
3
5.5
L
2
3
0
0.67
W
Cerberus
Sergdertx
Cerberus
2
1
5
4.5
W
Gilgamesh
Weywoden
Gilgamesh
5
1
2
6
L
Sun Wukong
mikuna87
Sun Wukong
1
4
0
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
18,571
28,610
Taken
25,532
7,706
Mitigated
9,545
2,932
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,235
476
0
1,798
4,027
1,078
0
184
3,843
0
16,416
L
4,898
1,030
0
1,915
6,848
1,283
264
3,872
2,704
19,002
0
L
Artemis
Infyunity
Artemis
2,084
860
0
120
5,451
1,355
328
3,224
1,987
0
12,162
W
6,960
388
0
987
6,561
1,976
114
2,517
3,708
25,773
0
W
Cupid
LittleAku
Cupid
2,896
1,252
432
1,805
3,862
913
236
503
3,273
0
19,963
L
1,871
447
0
897
5,287
1,516
0
1,095
4,192
0
17,755
W
Cerberus
Sergdertx
Cerberus
3,141
322
552
2,651
6,666
3,600
180
1,154
5,394
19,388
0
W
Gilgamesh
Weywoden
Gilgamesh
3,339
1,285
0
577
4,416
1,978
98
0
4,416
0
26,446
L
Sun Wukong
mikuna87
Sun Wukong
1,206
503
0
0
5,964
2,382
0
0
5,964
0
25,153
L
2,106
721
0
0
5,060
1,170
0
1,390
3,662
0
4,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,756
Gold Earned
29,855
156
Minions Killed
243
0
Camps Cleared
0
899,077
Distance Traveled
934,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,785
643
41
5
0
201,294
0
L
Zeus
5,027
559
40
4
0
162,006
0
L
Artemis
4,670
519
28
3
0
147,359
1
W
Thoth
6,257
695
46
5
0
161,376
2
W
Cupid
5,705
634
47
5
0
174,447
3
L
Set
4,607
512
32
4
0
182,231
2
W
Cerberus
5,550
617
42
5
0
192,438
2
W
Gilgamesh
6,558
729
67
7
0
205,188
0
L
Sun Wukong
5,157
573
56
6
0
206,290
3
L
Thor
4,295
477
0
0
0
201,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role