Player Matchup

Zhong Kui
Zhong Kui
Cohorte
Zhong Kui
Level 109
God Stats
28W - 24L
1,491 SR
Queue Stats
180W - 194L
1,401 Elo+
Party 2
Hun Batz
Hun Batz
Gereepro01
Hun Batz
Level 94
God Stats
3W - 5L
1,386 SR
Queue Stats
161W - 177L
1,401 Elo+
Party 2
Poseidon
Poseidon
Orifodu
Poseidon
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 130L
1,402 Elo+
Party 2
Izanami
Izanami
Stybb
Izanami
Level 125
God Stats
28W - 15L
1,681 SR
Queue Stats
161W - 177L
1,523 Elo+
Solo
Ymir
Ymir
didi-badi1107
Ymir
Level 36
God Stats
36W - 48L
1,391 SR
Queue Stats
53W - 81L
1,342 Elo+
Party 2
Team Averages
Level 94
1,490 SR
1,414 Elo+

VS

Team Averages
Level 100
1,641 SR
1,513 Elo+
Mercury
Mercury
BAAUUEER
Mercury
Level 132
God Stats
21W - 24L
1,711 SR
Queue Stats
259W - 236L
1,522 Elo+
Party 1
King Arthur
King Arthur
Jose2001_sanchez
King Arthur
Level 89
God Stats
13W - 13L
1,614 SR
Queue Stats
183W - 188L
1,501 Elo+
Party 3
Artemis
Artemis
PrincessTalim
Artemis
Level 108
God Stats
25W - 20L
1,678 SR
Queue Stats
255W - 235L
1,522 Elo+
Party 1
Discordia
Discordia
elpepepepepe
Discordia
Level 67
God Stats
3W - 8L
1,565 SR
Queue Stats
111W - 111L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
valle235
Sylvanus
Level 105
God Stats
51W - 37L
1,636 SR
Queue Stats
229W - 206L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cohorte
Zhong Kui
20
5 / 1 / 9
22,066
630
33,085
39,526
42,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
Gereepro01
Hun Batz
20
7 / 7 / 13
16,915
483
20,230
26,964
12,421
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Orifodu
Poseidon
20
9 / 6 / 9
18,954
542
27,885
24,202
9,429
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Stybb
Izanami
20
8 / 6 / 9
19,797
566
29,971
25,278
11,847
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 10 / 14
15,049
430
5,740
38,864
47,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BAAUUEER
Mercury
20
8 / 7 / 6
18,145
518
19,807
33,311
14,134
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Jose2001_sanchez
King Arthur
20
2 / 6 / 4
16,957
484
21,281
49,901
54,994
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
10 / 3 / 6
19,892
568
29,914
25,653
10,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
elpepepepepe
Discordia
20
5 / 10 / 8
16,395
468
18,914
20,749
7,956
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
valle235
Sylvanus
20
5 / 6 / 12
15,353
439
16,781
25,532
28,621
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
32
Kills
30
30
Deaths
32
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
BAAUUEER
Mercury
8
7
6
1.57
W
Zhong Kui
Cohorte
Zhong Kui
5
1
9
9.5
W
Hun Batz
Gereepro01
Hun Batz
7
7
13
1.93
L
King Arthur
Jose2001_sanchez
King Arthur
2
6
4
0.67
W
Poseidon
Orifodu
Poseidon
9
6
9
2.25
L
Artemis
10
3
6
4.33
W
Izanami
Stybb
Izanami
8
6
9
2.08
W
3
10
14
1
L
Discordia
elpepepepepe
Discordia
5
10
8
0.9
L
Sylvanus
valle235
Sylvanus
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,911
Damage
106,697
154,834
Taken
155,146
123,985
Mitigated
116,623
50,237
Healing
46,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BAAUUEER
Mercury
19,807
9,566
0
8,724
33,311
14,134
1,945
16,248
16,819
0
127,390
W
Zhong Kui
Cohorte
Zhong Kui
33,085
4,301
0
17,734
39,526
42,901
2,804
5,106
34,336
181,887
0
W
Hun Batz
Gereepro01
Hun Batz
20,230
3,524
0
11,196
26,964
12,421
0
4,596
22,232
0
111,230
L
King Arthur
Jose2001_sanchez
King Arthur
21,281
1,910
0
15,374
49,901
54,994
309
24,169
25,649
0
118,612
W
Poseidon
Orifodu
Poseidon
27,885
2,140
880
5,451
24,202
9,429
1,773
9,777
13,949
162,107
0
L
Artemis
29,914
12,587
0
5,615
25,653
10,918
8,222
8,028
17,573
0
199,391
W
Izanami
Stybb
Izanami
29,971
18,900
0
9,814
25,278
11,847
11,755
3,235
22,037
0
170,014
W
5,740
231
775
4,387
38,864
47,387
75
11,566
27,026
43,533
0
L
Discordia
elpepepepepe
Discordia
18,914
1,258
1,440
3,091
20,749
7,956
1,359
7,129
13,168
104,190
0
L
Sylvanus
valle235
Sylvanus
16,781
3,293
4,375
7,823
25,532
28,621
1,357
10,165
15,025
46,137
14,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,781
Gold Earned
86,742
1,023
Minions Killed
870
0
Camps Cleared
0
3,071,948
Distance Traveled
3,291,797
39
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,145
518
164
5
0
788,227
10
W
Zhong Kui
22,066
630
327
9
0
628,924
10
W
Hun Batz
16,915
483
143
4
0
575,158
7
L
King Arthur
16,957
484
217
6
0
636,979
6
W
Poseidon
18,954
542
230
7
0
670,309
5
L
Artemis
19,892
568
264
8
0
639,639
15
W
Izanami
19,797
566
249
7
0
589,755
14
W
Ymir
15,049
430
74
2
0
607,802
3
L
Discordia
16,395
468
169
5
0
617,167
2
L
Sylvanus
15,353
439
56
2
0
609,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role