Player Matchup

Ra
Ra
ChenChillah
Ra
Level 14
God Stats
7W - 5L
1,830 SR
Queue Stats
21W - 16L
1,798 Elo+
Party 2
Bakasura
Bakasura
JamesDaLibra
Bakasura
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
135W - 184L
1,632 Elo+
Party 4
Medusa
Medusa
ThaOmegaJoker
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 188L
1,725 Elo+
Party 4
Cernunnos
Cernunnos
Thundrkis
Cernunnos
Level 26
God Stats
2W - 1L
1,730 SR
Queue Stats
19W - 17L
1,725 Elo+
Party 2
Ares
Ares
iDeuceX
Ares
Level 6
God Stats
30W - 33L
1,486 SR
Queue Stats
305W - 390L
1,725 Elo+
Party 4
Team Averages
Level 16
1,609 SR
1,721 Elo+

VS

Team Averages
Level 12
1,623 SR
1,486 Elo+
Neith
Neith
JuanPickens
Neith
Level 14
God Stats
6W - 6L
1,717 SR
Queue Stats
84W - 66L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Just--Mental
Heimdallr
Level 20
God Stats
38W - 21L
1,596 SR
Queue Stats
71W - 59L
1,440 Elo+
Solo
Thor
Thor
WIESLAW1111
Thor
Level 4
God Stats
1W - 3L
1,723 SR
Queue Stats
3W - 11L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
arualyar
Nu Wa
Level 18
God Stats
178W - 160L
1,643 SR
Queue Stats
223W - 217L
1,538 Elo+
Party 3
Ra
Ra
chymek
Ra
Level 6
God Stats
2W - 4L
1,435 SR
Queue Stats
6W - 14L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 14
15,379
1,025
16,722
12,463
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JamesDaLibra
Bakasura
20
7 / 3 / 5
13,979
932
6,191
18,350
14,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 5 / 13
13,024
868
10,254
20,267
13,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Thundrkis
Cernunnos
20
9 / 2 / 13
15,241
1,016
19,402
17,767
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
iDeuceX
Ares
19
3 / 6 / 11
12,927
862
4,302
17,369
15,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 4
16,409
1,094
28,590
8,739
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Just--Mental
Heimdallr
15
0 / 0 / 0
9,360
624
0
0
0
18
0 / 15 / 2
11,895
793
6,830
20,925
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
arualyar
Nu Wa
20
3 / 2 / 7
14,092
939
32,082
12,418
4,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
20
2 / 10 / 9
13,516
901
11,934
17,806
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
29
Kills
16
16
Deaths
29
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
W
Bakasura
JamesDaLibra
Bakasura
7
3
5
3.17
L
11
2
4
6.5
L
Heimdallr
Just--Mental
Heimdallr
0
0
0
0
W
2
5
13
1.7
W
Cernunnos
Thundrkis
Cernunnos
9
2
13
7.75
L
0
15
2
0.07
L
Nu Wa
arualyar
Nu Wa
3
2
7
3.25
L
Ra
2
10
9
0.65
W
Ares
iDeuceX
Ares
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
79,436
86,216
Taken
59,888
55,462
Mitigated
23,087
19,391
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,722
1,356
5,026
3,127
12,463
4,560
0
7,138
5,325
69,836
0
W
Bakasura
JamesDaLibra
Bakasura
6,191
4,454
0
3,015
18,350
14,955
0
6,378
11,972
0
21,904
L
28,590
13,407
0
2,377
8,739
4,428
0
2,332
6,407
0
66,565
L
Heimdallr
Just--Mental
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
10,254
4,664
524
3,157
20,267
13,166
0
10,785
9,482
0
47,370
W
Cernunnos
Thundrkis
Cernunnos
19,402
11,662
0
4,542
17,767
6,979
0
9,091
8,676
0
56,119
L
6,830
1,155
0
0
20,925
7,316
0
6,910
13,945
0
23,095
L
Nu Wa
arualyar
Nu Wa
32,082
7,277
1,015
2,327
12,418
4,496
0
5,871
6,547
71,238
0
L
Ra
11,934
2,772
168
394
17,806
6,847
0
5,911
11,265
37,801
0
W
Ares
iDeuceX
Ares
4,302
265
0
0
17,369
15,802
0
10,624
6,745
17,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,550
Gold Earned
65,272
344
Minions Killed
273
1
Camps Cleared
3
1,238,997
Distance Traveled
906,844
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,379
1,025
133
9
0
310,788
0
W
Bakasura
13,979
932
52
3
1
264,980
0
L
Neith
16,409
1,094
95
6
1
255,596
0
L
Heimdallr
9,360
624
0
0
0
0
0
W
Medusa
13,024
868
62
4
0
216,729
0
W
Cernunnos
15,241
1,016
87
6
0
279,808
0
L
Thor
11,895
793
15
1
1
182,941
0
L
Nu Wa
14,092
939
89
6
1
276,527
0
L
Ra
13,516
901
74
5
0
191,780
1
W
Ares
12,927
862
10
1
0
166,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role