Player Matchup

Nemesis
Nemesis
BOLOT4
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,237 Elo+
Solo
Merlin
Merlin
Innardo
Merlin
Level 27
God Stats
12W - 11L
1,500 SR
Queue Stats
328W - 328L
1,401 Elo+
Solo
Izanami
Izanami
Mohergod
Izanami
Level 14
God Stats
1W - 1L
1,256 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
heiyork
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
inchhi9h1i19uy
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,464 Elo+

VS

Team Averages
Level 18
1,608 SR
1,510 Elo+
Hachiman
Hachiman
Drakhold
Hachiman
Level 16
God Stats
2W - 1L
1,638 SR
Queue Stats
23W - 13L
1,559 Elo+
Party 1
Ares
Ares
PikachuRatinhoXD
Ares
Level 21
God Stats
3W - 4L
1,535 SR
Queue Stats
55W - 45L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
SpankSpooza
Cthulhu
Level 8
God Stats
4W - 3L
1,528 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 1
Raijin
Raijin
Xablau03
Raijin
Level 24
God Stats
4W - 3L
1,622 SR
Queue Stats
52W - 49L
1,467 Elo+
Party 1
Mercury
Mercury
theotheotheo123
Mercury
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
78W - 59L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOLOT4
Nemesis
10
0 / 6 / 0
6,128
471
1,363
9,500
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Innardo
Merlin
9
0 / 4 / 0
5,592
430
1,851
4,968
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Mohergod
Izanami
9
0 / 5 / 0
5,512
424
1,758
5,199
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
heiyork
Sylvanus
8
1 / 5 / 0
5,578
429
4,420
7,519
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 8 / 1
4,803
369
1,236
8,392
2,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakhold
Hachiman
11
7 / 0 / 4
7,343
565
4,723
3,092
1,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
5 / 0 / 3
6,904
531
4,744
6,174
3,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SpankSpooza
Cthulhu
10
2 / 2 / 8
6,468
498
3,863
9,089
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Xablau03
Raijin
12
12 / 0 / 4
8,416
647
7,112
3,331
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 10
6,852
527
1,995
7,318
2,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
27
28
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BOLOT4
Nemesis
0
6
0
0
W
Hachiman
Drakhold
Hachiman
7
0
4
9
L
Merlin
Innardo
Merlin
0
4
0
0
L
Izanami
Mohergod
Izanami
0
5
0
0
W
5
0
3
6.5
W
Cthulhu
SpankSpooza
Cthulhu
2
2
8
3
W
Raijin
Xablau03
Raijin
12
0
4
14
L
Sylvanus
heiyork
Sylvanus
1
5
0
0.2
L
0
8
1
0.06
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
22,437
35,578
Taken
29,004
11,941
Mitigated
14,587
4,658
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BOLOT4
Nemesis
1,363
460
0
2,383
9,500
2,852
19
1,799
7,550
0
31,122
W
Hachiman
Drakhold
Hachiman
4,723
2,219
0
1,460
3,092
1,234
725
266
2,786
0
37,029
L
Merlin
Innardo
Merlin
1,851
101
0
590
4,968
1,270
467
2,836
1,910
18,641
0
L
Izanami
Mohergod
Izanami
1,758
1,241
0
152
5,199
1,389
0
1,407
3,621
0
26,948
W
4,744
402
0
500
6,174
3,932
724
2,389
3,775
18,822
0
W
Cthulhu
SpankSpooza
Cthulhu
3,863
665
80
2,300
9,089
6,202
241
2,590
6,473
19,456
0
W
Raijin
Xablau03
Raijin
7,112
869
0
580
3,331
991
1,387
933
2,244
27,840
0
L
Sylvanus
heiyork
Sylvanus
4,420
1,509
284
999
7,519
3,617
0
4,962
2,407
17,214
3,178
L
1,236
384
0
250
8,392
2,813
0
3,833
4,371
6,573
0
W
1,995
1,120
0
4,343
7,318
2,228
0
774
6,544
0
26,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
35,983
190
Minions Killed
267
0
Camps Cleared
0
1,126,063
Distance Traveled
1,183,433
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,128
471
69
5
0
227,966
0
W
Hachiman
7,343
565
75
6
0
215,336
1
L
Merlin
5,592
430
37
3
0
220,580
1
L
Izanami
5,512
424
52
4
0
231,176
2
W
Ares
6,904
531
45
3
0
257,313
1
W
Cthulhu
6,468
498
25
2
0
205,064
0
W
Raijin
8,416
647
62
5
0
250,517
6
L
Sylvanus
5,578
429
26
2
0
224,529
2
L
Ares
4,803
369
6
0
0
221,812
1
W
Mercury
6,852
527
60
5
0
255,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role