Player Matchup

Hou Yi
Hou Yi
MoloTovy
Hou Yi
Level 47
God Stats
3W - 0L
1,777 SR
Queue Stats
47W - 33L
1,468 Elo+
Party 2
Achilles
Achilles
Rotulius
Achilles
Level 71
God Stats
40W - 38L
1,516 SR
Queue Stats
446W - 385L
1,509 Elo+
Party 2
Agni
Agni
Than0s7
Agni
Level 97
God Stats
6W - 6L
1,500 SR
Queue Stats
97W - 87L
1,507 Elo+
Solo
Set
Set
Thoro02
Set
Level 69
God Stats
1W - 2L
1,759 SR
Queue Stats
445W - 379L
1,551 Elo+
Party 2
Artio
Artio
jozacmar
Artio
Level 103
God Stats
4W - 2L
1,800 SR
Queue Stats
169W - 140L
1,543 Elo+
Party 2
Team Averages
Level 77
1,671 SR
1,516 Elo+

VS

Team Averages
Level 108
1,561 SR
1,507 Elo+
Kukulkan
Kukulkan
Fabsrica
Kukulkan
Level 117
God Stats
8W - 12L
1,545 SR
Queue Stats
771W - 766L
1,480 Elo+
Party 1
Thanatos
Thanatos
G3NESIIS
Thanatos
Level 128
God Stats
21W - 7L
1,653 SR
Queue Stats
204W - 178L
1,514 Elo+
Party 1
Khepri
Khepri
HERMESTENT
Khepri
Level 146
God Stats
7W - 3L
1,625 SR
Queue Stats
162W - 160L
1,535 Elo+
Solo
Danzaburou
Danzaburou
TonDarron
Danzaburou
Level 45
God Stats
45W - 41L
1,480 SR
Queue Stats
370W - 317L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaveline
Sun Wukong
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
343W - 349L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MoloTovy
Hou Yi
20
7 / 7 / 6
15,390
550
20,597
20,252
8,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Rotulius
Achilles
20
13 / 2 / 10
16,005
572
19,950
23,500
30,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
Than0s7
Agni
20
3 / 6 / 10
14,407
515
16,040
16,899
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
6 / 3 / 11
15,912
568
21,458
23,885
13,131
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
jozacmar
Artio
20
4 / 5 / 10
15,650
559
22,810
40,543
46,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fabsrica
Kukulkan
20
6 / 7 / 6
13,300
475
19,931
18,362
9,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
G3NESIIS
Thanatos
20
10 / 11 / 9
13,844
494
27,463
32,512
17,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
HERMESTENT
Khepri
19
4 / 4 / 9
13,034
466
11,438
20,414
26,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TonDarron
Danzaburou
20
1 / 7 / 1
14,348
512
11,425
23,849
13,401
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Zaveline
Sun Wukong
20
1 / 4 / 9
14,270
510
16,924
28,441
30,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
33
Kills
22
23
Deaths
33
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fabsrica
Kukulkan
6
7
6
1.29
L
Thanatos
G3NESIIS
Thanatos
10
11
9
1.32
L
Khepri
HERMESTENT
Khepri
4
4
9
2.13
W
Hou Yi
MoloTovy
Hou Yi
7
7
6
1.43
W
Achilles
Rotulius
Achilles
13
2
10
9
W
Agni
Than0s7
Agni
3
6
10
1.33
W
Set
6
3
11
3.83
L
Danzaburou
TonDarron
Danzaburou
1
7
1
0.21
L
Sun Wukong
Zaveline
Sun Wukong
1
4
9
1.38
W
Artio
jozacmar
Artio
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,855
Damage
87,181
125,079
Taken
123,578
104,711
Mitigated
97,651
36,736
Healing
42,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fabsrica
Kukulkan
19,931
3,187
0
3,782
18,362
9,562
297
6,444
11,560
79,472
0
L
Thanatos
G3NESIIS
Thanatos
27,463
9,362
0
18,879
32,512
17,208
327
9,459
22,667
0
93,314
L
Khepri
HERMESTENT
Khepri
11,438
1,279
1,854
4,389
20,414
26,541
300
5,281
14,850
37,704
0
W
Hou Yi
MoloTovy
Hou Yi
20,597
13,841
0
722
20,252
8,728
546
3,010
17,242
0
104,304
W
Achilles
Rotulius
Achilles
19,950
6,123
0
2,271
23,500
30,115
894
7,487
16,013
0
69,846
W
Agni
Than0s7
Agni
16,040
353
0
2,446
16,899
5,933
949
2,972
13,927
106,648
0
W
Set
21,458
9,875
0
9,292
23,885
13,131
2,447
5,790
18,095
0
156,105
L
Danzaburou
TonDarron
Danzaburou
11,425
6,746
0
7,098
23,849
13,401
3,566
2,759
21,054
0
117,365
L
Sun Wukong
Zaveline
Sun Wukong
16,924
2,236
0
6,810
28,441
30,939
534
14,059
14,117
0
104,827
W
Artio
jozacmar
Artio
22,810
3,753
2,465
19,540
40,543
46,804
840
12,110
28,433
122,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,364
Gold Earned
68,796
850
Minions Killed
677
0
Camps Cleared
0
2,665,478
Distance Traveled
2,494,272
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,300
475
139
5
0
481,664
5
L
Thanatos
13,844
494
105
4
0
470,699
3
L
Khepri
13,034
466
32
1
0
541,735
18
W
Hou Yi
15,390
550
182
7
0
441,727
0
W
Achilles
16,005
572
84
3
0
590,557
11
W
Agni
14,407
515
173
6
0
504,597
5
W
Set
15,912
568
208
7
0
595,100
3
L
Danzaburou
14,348
512
195
7
0
464,894
2
L
Sun Wukong
14,270
510
206
7
0
535,280
2
W
Artio
15,650
559
203
7
0
533,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role