Player Matchup

Medusa
Medusa
Henbrie
Medusa
Level 62
God Stats
42W - 34L
1,484 SR
Queue Stats
193W - 182L
1,552 Elo+
Solo
Bellona
Bellona
Nowak123
Bellona
Level 21
God Stats
1W - 0L
1,666 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shinra_kusakabe_
Kumbhakarna
Level 155
God Stats
1W - 3L
1,182 SR
Queue Stats
33W - 43L
1,408 Elo+
Party 2
Tiamat
Tiamat
Woodij
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Sol
Sol
mirk_punisher200
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,431 Elo+
Party 2
Team Averages
Level 77
1,466 SR
1,421 Elo+

VS

Team Averages
Level 139
1,488 SR
1,471 Elo+
Sobek
Sobek
Griffz
Sobek
Level 107
God Stats
1W - 2L
1,553 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo
Guan Yu
Guan Yu
TheHumblerMines
Guan Yu
Level 113
God Stats
9W - 5L
1,486 SR
Queue Stats
142W - 137L
1,426 Elo+
Solo
Cupid
Cupid
kokanutz
Cupid
Level 156
God Stats
0W - 4L
1,267 SR
Queue Stats
75W - 81L
1,522 Elo+
Solo
Vulcan
Vulcan
o_KEMOSABE_o
Vulcan
Level 158
God Stats
0W - 1L
1,632 SR
Queue Stats
19W - 32L
1,375 Elo+
Party 1
Mercury
Mercury
omidpluss
Mercury
Level 159
God Stats
4W - 7L
1,504 SR
Queue Stats
15W - 27L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Henbrie
Medusa
16
2 / 1 / 6
9,388
722
7,455
7,058
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Nowak123
Bellona
16
3 / 3 / 10
9,805
754
7,364
12,803
11,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Shinra_kusakabe_
Kumbhakarna
16
5 / 0 / 10
10,819
832
5,877
16,377
14,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Woodij
Tiamat
16
4 / 4 / 11
10,174
783
11,682
10,177
6,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 0 / 11
11,919
917
19,246
12,994
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Griffz
Sobek
14
1 / 8 / 2
8,631
664
10,239
19,281
22,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 4
8,278
637
7,674
14,348
14,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
kokanutz
Cupid
18
3 / 2 / 1
9,774
752
9,151
10,170
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
13
1 / 2 / 1
7,536
580
10,506
4,550
1,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
omidpluss
Mercury
15
2 / 3 / 1
8,841
680
6,369
12,286
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
22
Kills
8
8
Deaths
22
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
Griffz
Sobek
1
8
2
0.25
W
Medusa
Henbrie
Medusa
2
1
6
5
W
Bellona
Nowak123
Bellona
3
3
10
2.67
W
Kumbhakarna
Shinra_kusakabe_
Kumbhakarna
5
0
10
10
L
1
7
4
0.43
W
Tiamat
Woodij
Tiamat
4
4
11
2.38
L
Cupid
kokanutz
Cupid
3
2
1
1.75
W
8
0
11
13.5
L
Vulcan
1
2
1
0.75
L
Mercury
omidpluss
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,624
Damage
43,939
59,409
Taken
60,635
41,384
Mitigated
48,245
14,454
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Griffz
Sobek
10,239
960
0
1,336
19,281
22,740
0
12,694
6,251
18,688
0
W
Medusa
Henbrie
Medusa
7,455
3,736
0
518
7,058
3,089
1,596
1,875
5,183
0
38,583
W
Bellona
Nowak123
Bellona
7,364
1,364
0
418
12,803
11,535
488
3,751
9,052
0
26,880
W
Kumbhakarna
Shinra_kusakabe_
Kumbhakarna
5,877
477
0
2,415
16,377
14,598
125
5,686
10,691
19,473
0
L
7,674
607
823
2,053
14,348
14,690
0
8,462
5,689
0
22,178
W
Tiamat
Woodij
Tiamat
11,682
959
0
2,358
10,177
6,501
230
3,624
6,553
27,185
0
L
Cupid
kokanutz
Cupid
9,151
4,685
204
2,421
10,170
4,263
0
6,287
3,751
0
52,343
W
19,246
6,513
0
8,745
12,994
5,661
2,313
6,301
6,693
66,099
0
L
Vulcan
10,506
4,938
0
0
4,550
1,635
0
3,046
1,398
29,707
0
L
Mercury
omidpluss
Mercury
6,369
1,563
0
340
12,286
4,917
0
6,208
5,946
0
30,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
43,060
308
Minions Killed
311
8
Camps Cleared
9
1,224,617
Distance Traveled
1,166,595
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,631
664
22
2
0
220,454
2
W
Medusa
9,388
722
71
5
1
260,086
2
W
Bellona
9,805
754
44
3
1
263,358
1
W
Kumbhakarna
10,819
832
19
1
0
272,953
0
L
Guan Yu
8,278
637
40
3
0
222,355
0
W
Tiamat
10,174
783
47
4
2
215,459
1
L
Cupid
9,774
752
119
9
6
221,252
1
W
Sol
11,919
917
127
10
4
212,761
0
L
Vulcan
7,536
580
59
5
0
245,821
0
L
Mercury
8,841
680
71
5
3
256,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role